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81. Vehicle Kill Assist - in Feedback/Requests [original thread]
Eskel Bondfree wrote: I'd say the real question is why do you even get vehicle assist points if you don't shoot your gun at all? I can sit in a tank as the gunner in ambush and rack up +35s en masse, while doing nothing but chilling out and wat...
- by Patches The Hyena - at 2012.09.12 16:36:00
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82. [Suggestion] aerial combat - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Sees-Too-Much wrote: They'll almost certainly fly the same way as the dropship. Why design a completely different physics system? Plus there's a trailer where we see a gunship for a split second, and it's not acting l...
- by Patches The Hyena - at 2012.09.12 14:57:00
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83. [Suggestion] aerial combat - in Feedback/Requests [original thread]
victor coolbreeze wrote: I have concerns with this... remember we are talking about the PS3 system.. for fighters to be better than just a flying heli a VTOL ( vertical take off and landing craft with hover..) we will require large maps.. Look...
- by Patches The Hyena - at 2012.09.12 10:46:00
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84. Why I Think Gunplay Feels "Off" - in Feedback/Requests [original thread]
Well I obviously agree with your post as well.
- by Patches The Hyena - at 2012.09.12 10:44:00
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85. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
I like the idea of removing a turret and giving the top turret 360 degrees is good. So a tank doesn't take a full squad give the little front turret to the driver, then a guy on the main gun and last a guy in a 360 degree small turret up top.
- by Patches The Hyena - at 2012.09.12 10:39:00
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86. Orbital Strikes - in Feedback/Requests [original thread]
Yes
- by Patches The Hyena - at 2012.09.12 05:26:00
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87. Why I Think Gunplay Feels "Off" - in Feedback/Requests [original thread]
Glad to see I'm not alone in this
- by Patches The Hyena - at 2012.09.12 05:19:00
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88. Eve has Titans. Dust has........ - in Feedback/Requests [original thread]
I believe the MCC will be your answer. Apparently the commander will be in charge of it
- by Patches The Hyena - at 2012.09.11 11:08:00
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89. [Request] Meeeeedic!!!! ...no... Ammmmmo here!!! - in Feedback/Requests [original thread]
Would love some canned messages to broadcast to teammates around you. I hate running around with no bullets hoping a teammates dumps a nanohive.
- by Patches The Hyena - at 2012.09.11 10:58:00
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90. Sniper Shot Warning - in Feedback/Requests [original thread]
Snipers aren't OP, and since getting my skills up I haven't been OHKO'd by a sniper in a long time. This results in nearly every sniper who fires on me having their location pin pointed by my squad and once we know where you're at you're probably ...
- by Patches The Hyena - at 2012.09.11 07:40:00
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91. Able to deploy/spawn in vehicle - in Feedback/Requests [original thread]
Would be kind of cool, though not sure if its a good idea. I'm torn
- by Patches The Hyena - at 2012.09.11 07:28:00
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92. [Request] Buff the Type-I Assault, A-Series, vk0 armor - in Feedback/Requests [original thread]
Note, we only have Caldari assault suits. Caldari prefer shields over armor so I doubt we'll be getting armor buffs to Caldari suits.
- by Patches The Hyena - at 2012.09.11 06:04:00
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93. [Suggestion] aerial combat - in Feedback/Requests [original thread]
There are a few pieces of concept art showing a LAV being chased by what looks like a skinny dropship with forward facing weapons. I believe a gunship is in the works.
- by Patches The Hyena - at 2012.09.11 05:59:00
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94. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
I think the argument boils down to a simple question. If every other vehicle requires at least 2 people to opperate why does the biggest baddest one only require one?
- by Patches The Hyena - at 2012.09.11 05:56:00
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95. Why I Think Gunplay Feels "Off" - in Feedback/Requests [original thread]
Most of the weirdness with the feel of the game is hard to describe, but the ADS bit is not. It lacks smoothness in the transition from hip to shoulder and in controls once looking down the scope.
- by Patches The Hyena - at 2012.09.11 05:47:00
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96. CCP (testing weapons.) request - in Feedback/Requests [original thread]
Sounds good to me!
- by Patches The Hyena - at 2012.09.10 14:56:00
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97. Why I Think Gunplay Feels "Off" - in Feedback/Requests [original thread]
-Currently the game makes me feel like a floating camera with a gun beneath me and very little attachment to my character. The only connection you have is the occasional camera reaction to an impact. These are not accompanied by an indication of ...
- by Patches The Hyena - at 2012.09.10 14:45:00
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98. More realistic missile tracking, please. - in Feedback/Requests [original thread]
Agrees, I also mentioned this to CCP nothin in IRC and he said they're looking in to adjusting this.
- by Patches The Hyena - at 2012.09.10 10:48:00
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99. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
This idea needs to stay up high :D
- by Patches The Hyena - at 2012.09.10 09:25:00
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100. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Dropships are balanced well and they get killed a lot by guys who've actually put time, SP and ISK into skilling for AV. It takes a fair amount of SP to skill into Tier 1 and 2 Dropships and they are quite expensive. I should be able to laugh at y...
- by Patches The Hyena - at 2012.09.10 04:30:00
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