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101. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: i have mentioned this idea before but... Is it possible to have a non-combat variety of logistics? Drawbacks: -no weapon -no grenade -no res or proxies -no melee But its draws would be: -sent eHP -scout regen -scout stamina...
- by Orion Sanjeet - at 2014.09.09 22:36:00
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102. so i fought a proto scout with a combat rifle today - in General Discussions [original thread]
I asked an RDV to take me on a magic carpet ride, and wouldn't you know it.
- by Orion Sanjeet - at 2014.09.05 20:48:00
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103. WP for damage dealt to dropsuits. Similar to WP for Damage to vehicl... - in Feedback/Requests [original thread]
Monkey MAC wrote: While warpoints for dropsuit damage is a prehaps a little overzealous. I would appreciate it if you could get warpoints for teamwork that will often go unoticed. You know stuff like SUPRESSION +15 WP Stop an enemy suit fro...
- by Orion Sanjeet - at 2014.09.03 23:23:00
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104. WP for damage dealt to dropsuits. Similar to WP for Damage to vehicl... - in Feedback/Requests [original thread]
Atiim wrote: Anyways, how about a compromise? Basically, you'd receive additional points for Kills and Kill Assists against a player who was damaging your teammate. That way, you're encouraged to help cover your teammates and protect Logis AV...
- by Orion Sanjeet - at 2014.09.03 23:18:00
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105. WP for damage dealt to dropsuits. Similar to WP for Damage to vehicl... - in Feedback/Requests [original thread]
TechMechMeds wrote: Can we get wp for spawning as well and wp for x amount of ground covered as well?. Can we get wp for dying by any chance and can we get wp for joining and leaving matches. Cheers. So logis and av'ers get the WP, slayers...
- by Orion Sanjeet - at 2014.09.03 19:16:00
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106. Scanner wp buff. - in Feedback/Requests [original thread]
Thor Odinson42 wrote: The dark cloud wrote: Expand the scan results from active scanners for the whole team instead just for the squad you are in. I don't like that one because it further encourages people to solo in pubs. Personall...
- by Orion Sanjeet - at 2014.09.03 18:28:00
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107. WP for damage dealt to dropsuits. Similar to WP for Damage to vehicl... - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Getting points for damage would offset some of the WP farming where heavies take damage over and over to boost for OBs. You know, the 75 meter standoff from building to cover/building where people just shoot and nobody ma...
- by Orion Sanjeet - at 2014.09.03 18:25:00
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108. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Ideas from various threads I just started. Regarding WP for slayers: Required in my opinion. Perhaps instead of just kills and kill assists, add perhaps similar to damage to vehicles. Get points for damage. Heavies do a lot of damage but don't a...
- by Orion Sanjeet - at 2014.09.03 17:37:00
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109. WP for damage dealt to dropsuits. Similar to WP for Damage to vehicl... - in Feedback/Requests [original thread]
Perhaps instead of just kills and kill assists, add perhaps similar to damage to vehicles. Get points for damage. Heavies do a lot of damage but don't always close the deal due to it being a very unique support role, i.e. you're a distraction, and...
- by Orion Sanjeet - at 2014.09.03 17:32:00
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110. Scanner wp buff. - in Feedback/Requests [original thread]
Alternate possibility, more wp received for smaller profile scanned over time. Thus encouraging higher quality scanners and more focused scanners.
- by Orion Sanjeet - at 2014.09.03 17:29:00
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111. Scanner wp buff. - in Feedback/Requests [original thread]
Treat scanners similarly to repair tools, receive wp for time elapsed that enemy/enemies are scanned, and continue to receive intel kill assists.
- by Orion Sanjeet - at 2014.09.03 17:23:00
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112. CCP, please soften the triage cap. - in Feedback/Requests [original thread]
Fox Gaden wrote: Well kills and kdr only relate to Skill Points and ISK earnings indirectly through the WP earned. As a Sentinel I barely noticed a difference during the Triple Skill Point event, as it was triple the active skill points and the...
- by Orion Sanjeet - at 2014.09.03 17:20:00
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113. CCP, please soften the triage cap. - in Feedback/Requests [original thread]
Excluding farmers(that almost never happened with me because it's boring) people underestimate the contribution of what repping that much means.
- by Orion Sanjeet - at 2014.09.03 16:48:00
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114. CCP, please soften the triage cap. - in Feedback/Requests [original thread]
taxi bastard wrote: its a hard one....... should milking a heavy of points reward alot more than the heavy kills? guardian points triage points injector points nano hive points spawn points scan points kill points assist points. there...
- by Orion Sanjeet - at 2014.09.03 16:45:00
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115. CCP, please soften the triage cap. - in Feedback/Requests [original thread]
Indeed AND run at 12 m/s while we are at it. I said soften, not get rid of, don't act like a tool right of the bat. Save that for page 5 and higher.
- by Orion Sanjeet - at 2014.09.03 00:45:00
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116. CCP, please soften the triage cap. - in Feedback/Requests [original thread]
With the onset of hotfix Charlie and the raising of the orbital wp threshold, keeping the triage cap as it is merely discourages the medic role, slayers have their kills and kdr, let medics have a few more wp.
- by Orion Sanjeet - at 2014.09.03 00:39:00
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117. When do Rep Tools reach... - in General Discussions [original thread]
LT SHANKS wrote: I really have no clue for when the cap is reached, but equipping two reppers should fix that nicely... right? I have never tried that, I will but, don't get your hopes up. I am fairly certain that it is total triage points p...
- by Orion Sanjeet - at 2014.09.03 00:31:00
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118. When do Rep Tools reach... - in General Discussions [original thread]
Agreed, also the cap is timed it probably just took the time limit to reach the supply depot and switch out.
- by Orion Sanjeet - at 2014.09.02 17:19:00
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119. Dust the game of losers. - in General Discussions [original thread]
It's simply a matter of after a while some people's spirits just get broken by a squad that is proto stomping or just better than them by a wide margin.
- by Orion Sanjeet - at 2014.09.01 15:42:00
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120. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
As far as preventing equipment spam, just have a maximum total hives dropped per person and maximum total links dropped per person. E.G. Scouts and Amarr logis are able to drop a total of 5 links (3 viziam + 2 viziam flux = a total of 5), while ev...
- by Orion Sanjeet - at 2014.08.31 08:00:00
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