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7421. So... wait... RE's... - in General Discussions [original thread]
Crimson ShieId wrote: Still totally OP. Needs nerf. No sidearm should be able to one shot a suit. It's not fair to the fatties who stack all those plates and extenders to have a single suit kill them. Please tell me you ARE being sarcastic...
- by One Eyed King - at 2014.06.11 16:55:00
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7422. So... wait... RE's... - in General Discussions [original thread]
Vapor Forseti wrote: Crimson ShieId wrote: Vapor Forseti wrote: Crimson ShieId wrote: Oh, let me give you a suggestion, save ya some time. Nerf Nova Knives so they can't one shot heavies. It's totally OP. Man, you are dumb. It takes ...
- by One Eyed King - at 2014.06.11 16:53:00
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7423. Scout Registry / Killboard - in General Discussions [original thread]
LeGoose wrote: Who let the cat in? Did Patrick leave the door open again? Also who's turn is it to be watching Patrick? I was under the assumption we picked our shop location to be next to the Chinese place just to prevent the strays from co...
- by One Eyed King - at 2014.06.11 16:51:00
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7424. So... wait... RE's... - in General Discussions [original thread]
Yes. Apparently its ok if std HAV and LAV are cheap and not so significantly worse than the proto versions that everyone can use them, but when it comes to REs... Lets just say that its obvious CCP cares more about helping those who don't have ...
- by One Eyed King - at 2014.06.11 16:46:00
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7425. Flux Vs REs - in Feedback/Requests [original thread]
They don't explode. They fizzle. I always use fluxes, and REs.
- by One Eyed King - at 2014.06.11 16:43:00
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7426. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Cross Atu wrote: How, if at all, would this 'deadlock' be effected by the reallocation of codebreakers to high slots? Part of what it looks like we're running into is a problem with absolute "yes/no" scanning results but since that is quite po...
- by One Eyed King - at 2014.06.11 16:38:00
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7427. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
CCP Rattati wrote: Modified Proposal Changing the damage profile, Increasing proto damage, pulling PG changes, reducing activation length a little less. These should encourage high end AV tankhunters to keep using RE's and reduce the frisbees...
- by One Eyed King - at 2014.06.11 03:01:00
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7428. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Cat Merc wrote: DeathwindRising wrote: Cat Merc wrote: Baal Omniscient wrote: Cat Merc wrote: Honestly I will be happy if kin cats were moved to high slots and got their PG requirements cut back. Sorry CatMerc, but a armor tanked ...
- by One Eyed King - at 2014.06.11 03:00:00
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7429. Scout Registry / Killboard - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2203780#post2203780
- by One Eyed King - at 2014.06.11 00:26:00
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7430. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
Echo 1991 wrote: Why does everyone that wants the min scout buffed act like you cant fit anything on it? Kin cats have a high cost because they dont want people to be stupid fast. The suit needs PG, but not much. An increase of about 5-7 withou...
- by One Eyed King - at 2014.06.11 00:07:00
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7431. Any plans for new heavy weapons? - in General Discussions [original thread]
I hear there is going to be a homing missle. It only locks on Minjas. Apparently we are too OP and need more counters. And in case you are worried, it won't work against tanks. Tanks have a tough enough time...
- by One Eyed King - at 2014.06.10 22:14:00
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7432. Scout Registry / Killboard - in General Discussions [original thread]
I am getting excited for Destiny guys. http://www.ign.com/articles/2014/06/10/e3-2014-a-date-with-destiny Apparently you have a dance emote option, which you can do after a battle (you probably could during battle, but I wouldn't suggest it).
- by One Eyed King - at 2014.06.10 22:00:00
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7433. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: J0LLY needs to post more I personally liked the Riverdance reference.
- by One Eyed King - at 2014.06.10 21:32:00
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7434. Can nova knives do full damage to tanks? - in General Discussions [original thread]
mr musturd wrote: They did when uprising was first released along with back in beta. We don't need to be able to damage tanks..... I mean its a freaking knife What about the Musturd officer knives? Would those work against tanks?
- by One Eyed King - at 2014.06.10 21:28:00
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7435. CCP Rattai, let me teach you how to use the nerf bat. - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Knowing how to use the nerf bat involves breaking the glass case that it is housed in first. Its just too bad the previous CCP staff made that glass case a load bearing glass case.
- by One Eyed King - at 2014.06.10 21:27:00
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7436. OMFG DOOM 4 just got it's first trailer(and in teaser form no le... - in The Locker Room [original thread]
NoExsplosionsMgee wrote: Get ready because the father of the FPS genre is making comeback ya'll!! You mean it wasn't already the most popular genre between CoD, Battlefield, Borderlands, Bioshock etc?
- by One Eyed King - at 2014.06.10 21:26:00
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7437. Nerfing STD and ADV Remote Explosives will only hurt it vs vehicles - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Amusingly my current bricked Gal heavy for squads can already take an RE and live... Anywho, there are far better ways to clear me out then an RE, those scouts are not as sneaky or as fast as they'd like to think, nor ar...
- by One Eyed King - at 2014.06.10 21:20:00
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7438. Grabbing vehicles - in General Discussions [original thread]
That would be cool if there were hoverboards and you could hang on like in Back to the Future.
- by One Eyed King - at 2014.06.10 21:12:00
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7439. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
Varoth Drac wrote: If these changes go though I don't see myself using RE's much any more. There is no way I will be able to fit more than std re's on my min scout. I loved using them for AV but they just won't do enough damage with the propos...
- by One Eyed King - at 2014.06.10 21:05:00
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7440. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Adipem Nothi wrote: Spademan wrote: Some numbers for you, includes reducing Standard Remote explosives to 1000, Advanced to 1250 and Prototype to 1500. Discussions here , I guess. Counter Proposal Thoughts? ...
- by One Eyed King - at 2014.06.10 19:46:00
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