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7341. Scout Registry / Killboard - in General Discussions [original thread]
I don't get the effective range numbers in the spreadsheet. Anyone mind explaining those?
- by One Eyed King - at 2014.06.18 15:41:00
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7342. What is "Hardmode" - in General Discussions [original thread]
I minja, myofibrils, no weapons.
- by One Eyed King - at 2014.06.18 02:10:00
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7343. Scout Registry / Killboard - in General Discussions [original thread]
Combo breaker?
- by One Eyed King - at 2014.06.18 01:57:00
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7344. How to be better at dust. - in General Discussions [original thread]
Taylor Badasz wrote: One Eyed King wrote: Actual definition of clack. From one of the greatest threads ever to grace this forum. Dont forget this. Shoot scout with yes I think that one has to be No. 1. Never get tired of it.
- by One Eyed King - at 2014.06.18 00:35:00
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7345. How to be better at dust. - in General Discussions [original thread]
Actual definition of clack. From one of the greatest threads ever to grace this forum.
- by One Eyed King - at 2014.06.17 23:59:00
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7346. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: EPIC IDEA Breach Shotgun: * 200% DMG to facial blasts! * 400% DMG to back-o-dome blasts! * 800% DMG to top-o-dome blasts!! ... The double entendre is strong with this post.
- by One Eyed King - at 2014.06.17 23:51:00
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7347. Squad up! - in General Discussions [original thread]
GM Archduke wrote: What I don't get is why people start calling others noob, scrub, etc. in the first place. OK, the character 'CCP Archduke' is fairly new, and it might seem a bit funky that sometimes I'm running around using Militia stuff -...
- by One Eyed King - at 2014.06.17 23:49:00
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7348. Death taxis are a broken tactic - in Feedback/Requests [original thread]
True Adamance wrote: One Eyed King wrote: True Adamance wrote: But one broken relationship should not require another broken relationship to counter. Resolving that initial relationship is what should be of primary concern. I agree. ...
- by One Eyed King - at 2014.06.17 23:47:00
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7349. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Does anyone else have trouble hurting Caldari scouts? I mean, sometimes it feels like no matter how much I hit them I'm only doing like 1/10th of the damage. I have seen other threads that suggest the same.
- by One Eyed King - at 2014.06.17 23:37:00
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7350. Scouts were nerfed because.... - in General Discussions [original thread]
Velociraptor antirrhopus wrote: It doesn't matter. Rattati has already addressed my concern about you skill-less QQing babies. Knife dual with me. Then see how much skill that lacks.
- by One Eyed King - at 2014.06.17 23:28:00
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7351. Death taxis are a broken tactic - in Feedback/Requests [original thread]
True Adamance wrote: But one broken relationship should not require another broken relationship to counter. Resolving that initial relationship is what should be of primary concern. I agree. However, if there are two broken mechanics that ...
- by One Eyed King - at 2014.06.17 23:25:00
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7352. make planing remote explosive faster like on battlefield - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: plant time is too slow and bleedout detonation removal was un warranted Bleed out was a cheap tactic. I have used REs for almost a year, on nearly every suit I own, and though I did on occasion use a blee...
- by One Eyed King - at 2014.06.17 22:39:00
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7353. Who doesn't have a decent AV fitting? - in General Discussions [original thread]
Tectonic Fusion wrote: I think I have a militia swarm launcher starter fit? They should be able to keep the militia tanks at bay. At the very least it should scare away LAV right?
- by One Eyed King - at 2014.06.17 22:32:00
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7354. Death taxis are a broken tactic - in Feedback/Requests [original thread]
True Adamance wrote: Then by that logic is it fair to say Jihad Jeeps are a broken tactic.....which they are. They are, but they are also a solution to the broken relationship between tanks and AV. And tanks can blow them up pretty quickly i...
- by One Eyed King - at 2014.06.17 22:28:00
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7355. make planing remote explosive faster like on battlefield - in Feedback/Requests [original thread]
A) They don't need to bring back bleedout activation. B) They were already nerfed hard enough, they don't need reduction in tossing distance, seeing as how it is already a very low tossing distance. C) With the increased time to activate, there ...
- by One Eyed King - at 2014.06.17 19:50:00
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7356. Project legion green light. - in General Discussions [original thread]
Pvt Numnutz wrote: Iron Wolf Saber wrote: I wouldn't say soon but once its greenlit we will all know Its sort of nerve racking to have it be how many months after FF and still no green light... It hasn't even been 2 months...
- by One Eyed King - at 2014.06.17 01:30:00
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7357. Shotgun Hit Detection Revisited [Video] - in Technical Support/Bugs [original thread]
Jaed D'jaegweir wrote: I still do not understand why a shotgun is used in the FUTURE As opposed to knives?
- by One Eyed King - at 2014.06.17 01:18:00
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7358. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
Part of the problem is that the modules like codebreakers and kincats that a scout could fit that would not make them OP cost too much, while dampening is no longer as effective, and armor plates still offer the most benefit for the cost. These t...
- by One Eyed King - at 2014.06.17 00:30:00
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7359. Scout Registry / Killboard - in General Discussions [original thread]
2-1 USA
- by One Eyed King - at 2014.06.17 00:19:00
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7360. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Arkena Wyrnspire wrote: Unrelated: Anyone up for a scoutly Skype group? I'm enjoying chatting in various Skype channels and I'd quite like to chat with some of you guys in one too. My Skype name is just 'Arkena Wyrnspire' - ...
- by One Eyed King - at 2014.06.16 22:12:00
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