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5521. Instead of nerfing the cloak... - in General Discussions [original thread]
LUGMOS wrote: IMO, the range nerf is good and logical for a few reasons. 1. Prevents scouts from spotting someone on passives while cloaked 20-30 meters out and slaying them. This makes the cloak a defensive piece of equipment, making it only ...
- by One Eyed King - at 2014.10.30 04:20:00
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5522. Cloak Range Reduction and Hacking - in Feedback/Requests [original thread]
I edited the original post with some math, and wanted to discuss the implications. First, I thought, why not add range amps? Well, that might be possible for a Gal scout, who can fully dampen, yet have LSs left to use. On my minja, I need 2 LSs...
- by One Eyed King - at 2014.10.30 04:11:00
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5523. Instead of nerfing the cloak... - in General Discussions [original thread]
matsumoto yuichi san wrote: One Eyed King wrote: matsumoto yuichi san wrote: you guys are so overreacting, the tf2 spy has a decloak delay, AND it make a nice sound, AND YET SPIES DON'T SUFFER i mean it just mean you gasp use the cloak t...
- by One Eyed King - at 2014.10.30 03:52:00
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5524. Instead of nerfing the cloak... - in General Discussions [original thread]
Bradric Banewolf wrote: I just don't wanna be shot gunned by a guy that still invisible?! I like passive scans, and giving the cloak a delay will make them vulnerable to something. Proto scout myself, and I must admit that it's easy mode compar...
- by One Eyed King - at 2014.10.30 03:41:00
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5525. Instead of nerfing the cloak... - in General Discussions [original thread]
matsumoto yuichi san wrote: you guys are so overreacting, the tf2 spy has a decloak delay, AND it make a nice sound, AND YET SPIES DON'T SUFFER i mean it just mean you gasp use the cloak to gain positioning, not to murder death kill, and the ...
- by One Eyed King - at 2014.10.30 03:23:00
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5526. Instead of nerfing the cloak... - in General Discussions [original thread]
Maken Tosch wrote: Here's a better idea. Before we start throwing out doomsday prophecies like how it was before December 21, 2012, how about we wait and see how it really turns out? If nothing changes, oh well. If cloaks really do become crapp...
- by One Eyed King - at 2014.10.30 03:03:00
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5527. Instead of nerfing the cloak... - in General Discussions [original thread]
Atiim wrote: Shared Passives only nerf every other frames, and wouldn't do anything to Scouts other than cause them to have to point out where something is (which is trivial given that it only requires you to speak). It seems more like a "ner...
- by One Eyed King - at 2014.10.30 03:02:00
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5528. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: hfderrtgvcd wrote: not maxing out uplinks? What is this madness? Is that a thing most people do? I wonder...have I maxed my armour and shield skills yet? I think I have... I have uplinks to 3 and find that works just fi...
- by One Eyed King - at 2014.10.29 23:31:00
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5529. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: One Eyed King wrote: @ Ghost. With 40 Mil SP, there really isn't a whole lot you can do wrong. Besides, the way this game changes its hard to say what will be most useful as always. I would suggest that you think about...
- by One Eyed King - at 2014.10.29 23:30:00
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5530. Scout Registry / Killboard - in General Discussions [original thread]
@ Ghost. With 40 Mil SP, there really isn't a whole lot you can do wrong. Besides, the way this game changes its hard to say what will be most useful as always. I would suggest that you think about PLC regardless. They are like amped up, low Ro...
- by One Eyed King - at 2014.10.29 23:09:00
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5531. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: One Eyed King wrote: Spademan wrote: Pseudogenesis wrote: So I see now why it's so quiet down in the external barbershop forums, nobody can find the damn thing! I've been looking for it on my laptop and even with a...
- by One Eyed King - at 2014.10.29 23:06:00
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5532. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Pseudogenesis wrote: So I see now why it's so quiet down in the external barbershop forums, nobody can find the damn thing! I've been looking for it on my laptop and even with all my google fu I can't seem to locate it. Would...
- by One Eyed King - at 2014.10.29 22:19:00
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5533. Return Of the Bitter Vet - in General Discussions [original thread]
I think you might get some. Others simply moved on and will not be back.
- by One Eyed King - at 2014.10.29 21:32:00
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5534. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Cass Caul wrote: Have I ever told you guys how much I ******* hate being addressed as "appia?" Duly noted. I don't know what she is going to do. Loveshovel is already taken.
- by One Eyed King - at 2014.10.29 21:23:00
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5535. Who wants a like? - in General Discussions [original thread]
Ripley Riley wrote: Tell a good Dust joke? Okay. Assault swarm launcher. Awwww... That's what I came here to say...
- by One Eyed King - at 2014.10.29 20:14:00
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5536. Scout Registry / Killboard - in General Discussions [original thread]
Daxxis KANNAH wrote: One Eyed King wrote: Spademan wrote: By the way, Destiny expansion has been detailed, from what I hear it has the level cap increased by two, 3 extra story missions, a strike, a raid and 3 multiplayer maps for Gé¼20 ...
- by One Eyed King - at 2014.10.29 20:08:00
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5537. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: By the way, Destiny expansion has been detailed, from what I hear it has the level cap increased by two, 3 extra story missions, a strike, a raid and 3 multiplayer maps for Gé¼20 That doesn't sound worth it to me. Unless I he...
- by One Eyed King - at 2014.10.29 18:58:00
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5538. DUST on PS4? Yes? No? Maybe? - in General Discussions [original thread]
Joseph Ridgeson wrote: DUST on the PS4? I really don't know. I doubt it really. What would be the point? "You have a small gaming community and you are asking to split them up more?" If the PS3 and PS4 version could interact with each other, po...
- by One Eyed King - at 2014.10.29 17:24:00
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5539. Two scouts walk into a bar - in General Discussions [original thread]
robin williams' ghost wrote: Tank rolls over the bar. All are dead. Period. Pretty sure that with the collision physics the bar beats the tank.
- by One Eyed King - at 2014.10.29 17:05:00
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5540. No Cloak - in General Discussions [original thread]
I suppose I would rather put myself at risk hacking objectives and CRUs. I feel better when my team wins even if my KDR is 0.5 because I was willing to make the sacrifice. Cloak enables me to no longer have to run those circuitous routes that ta...
- by One Eyed King - at 2014.10.29 16:54:00
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