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21. [REQUEST] QUICK DRAW SKILL - in Feedback/Requests [original thread]
Ulysses Knapse wrote: We already switch weapons crazy fast. It's so inconsistent. Sometimes it's instant, sometimes it takes 5 seconds and other times it doesn't work at all.
- by OgTheEnigma - at 2013.05.08 19:12:00
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22. Feedback From A New Player's Perspective - in Feedback/Requests [original thread]
CARBONtm wrote: This one is super-obvious but sometimes even these can be overlooked... This may be due to the fact that we're using Beta clients so I'm hoping that it won't be an issue in the final release. When you launch Dust 514 it disp...
- by OgTheEnigma - at 2013.02.23 14:00:00
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23. I hate the vehicle controls. - in Feedback/Requests [original thread]
DJINN leukoplast wrote: Redberries is such a poor term. Blueberries is unique since it's actually a real fruit and also perfectly describes bluedots. I think raspberries or Strawberries would be a better choice, as those are both defined as ...
- by OgTheEnigma - at 2013.01.25 03:58:00
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24. [Request] Fast Login Option - in Feedback/Requests [original thread]
Just press start to skip the cutscene, if you didn't know.
- by OgTheEnigma - at 2013.01.20 02:33:00
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25. Illegal weaponry/ security ratings for guns - in Feedback/Requests [original thread]
So if we kill Concord and survive is it bannable? I've heard that's the system they have in Eve.
- by OgTheEnigma - at 2013.01.13 20:12:00
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26. Open/Close Doors on Dropship: Pilot's Perspective - in Feedback/Requests [original thread]
I don't think this feature is even in the game yet. I imagine the idea in the future would to be provide extra protection to the infantry you're transporting, by closing the side doors.
- by OgTheEnigma - at 2013.01.12 22:05:00
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27. [Request] Weapon effective range lo-hi in Weapon Stats - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=40886&find=unread This thread is pretty useful in that regard, if you haven't seen it already.
- by OgTheEnigma - at 2013.01.09 16:31:00
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28. Un nerf missiles (large/small) - in Feedback/Requests [original thread]
Missiles just need to get their splash radius back. This would balance them well with the massive damage reduction they have right now.
- by OgTheEnigma - at 2013.01.09 16:15:00
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29. (Request)Skill Point Gain - in Feedback/Requests [original thread]
The system would be much less irritating if there weren't any diminishing returns (but the hard cap needs to stay, plus some kind of indication to show how far you are from the cap).
- by OgTheEnigma - at 2013.01.07 19:10:00
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30. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
Logi Bro wrote: I've said this before, and I'll say it again. 30 day UVT costs 10 AUR, so using math I know 1 year of UVTs equals 120 AUR, and going farther than that, 1200 AUR for 10 years of continuous use. The merc pack comes with 40,000 AUR...
- by OgTheEnigma - at 2012.12.30 18:45:00
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31. Deaths - in Feedback/Requests [original thread]
I think it should count as a death the first time you get shot down, but if you go down again within 5-10 seconds of being revived then it shouldn't be counted on the scoreboard. I can't stand getting revived only to be shot again at the same time...
- by OgTheEnigma - at 2012.12.28 19:47:00
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32. [Suggestion] Depletion of clone reserves shouldn't end the match - in Feedback/Requests [original thread]
This could work in Skirmish, although I can't see it being anything but a negative in Ambush and would cause games to unnecessarily drag on with the last few people just hiding or camping. EDIT: and like Tiel says, you've still got the problem of...
- by OgTheEnigma - at 2012.12.28 19:25:00
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33. Hardcore Mode - in Feedback/Requests [original thread]
Make it properly hardcore. You have to wager 1 million ISK for every pub match, and and this will only be refunded if you come top of the leaderboard with a KD ratio of over 10.
- by OgTheEnigma - at 2012.12.26 05:18:00
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34. [Request] Splash radius buff for missiles - in Feedback/Requests [original thread]
I think they would be fine if they were back to the old blast radius, or maybe slightly less. With the current damage nerf they wouldn't be anywhere near as deadly as the original overpowered missiles, but in their current state they're all but us...
- by OgTheEnigma - at 2012.12.24 02:53:00
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35. Stocking up options? - in Feedback/Requests [original thread]
I disagree because what you're suggesting would allow somebody to keep on playing in full proto gear for an entire game, die multiple times yet still take relatively minimal losses. The common saying is to only use what you can afford lose, yet it...
- by OgTheEnigma - at 2012.12.24 02:39:00
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36. [Request] Voice chat should be ON (not OFF) by default - in Feedback/Requests [original thread]
I also fully agree with this. I can't think of any other games that have voice chat completely disabled by default.
- by OgTheEnigma - at 2012.12.21 18:10:00
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37. [REQUEST]-Bleed out time indicator. - in Feedback/Requests [original thread]
I completely agree. I also think that the triages should be highlighted on the minimap after somebody gets taken down. This way they can judge whether there's a good chance somebody's coming to revive them and wait, or just respawn straight away.
- by OgTheEnigma - at 2012.12.03 11:53:00
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38. {request} Nova Knives - in Feedback/Requests [original thread]
Maken Tosch wrote: @OgTheEnigma Yeah, the knife does need more fixing. From what I see, the biggest gripe about the knife that most people are having with it is charge-up problem. One can't charge while sprinting and that presents a major pro...
- by OgTheEnigma - at 2012.12.03 07:22:00
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39. {request} Nova Knives - in Feedback/Requests [original thread]
I haven't been playing with knives lately, but I did come to the conclusion that the charging mechanics need to be switched around. What I mean is that you'll be able to strike with them at any time (like melee) but you need to wait for them to re...
- by OgTheEnigma - at 2012.12.03 02:36:00
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40. [REQUEST] Destructible Environments ever? - in Feedback/Requests [original thread]
Deranged Disaster wrote: Mavado V Noriega wrote: doubt u will get that on this engine tbh Destruction can be added if I remember right. APB had quite some destruction in it and it is a unreal engine game. It wasn't on PS3 though and UE3 ...
- by OgTheEnigma - at 2012.11.27 16:05:00
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