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61. [Request] Manufacturing Skills - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Odiain Suliis wrote: Would it be 'magic faeries' that instantly transport these assets across the galaxy no matter what? Or would it be transported by EVE players or prehaps in-case of hisec by a NPC courier service? ...
- by Odiain Suliis - at 2012.09.24 20:37:00
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62. [Request] Manufacturing Skills - in Feedback/Requests [original thread]
ugg reset wrote: i was under the impression that all our weapons, armor and mods where going to be mass produced by eve players "GRFO For hating manufacturing! EVE is centered around combat yet it has manufacturing" this its dust; we kill peo...
- by Odiain Suliis - at 2012.09.24 20:19:00
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63. [Request] Manufacturing Skills - in Feedback/Requests [original thread]
FORTUNE96 wrote: The only thing we should be able to do is mod our weapons because I am pretty sure we wont know how to make guns or spaceships or modules anyways we affect the economy by accepting contracts getting ISK from the contracts and b...
- by Odiain Suliis - at 2012.09.23 20:13:00
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64. [Request] Manufacturing Skills - in Feedback/Requests [original thread]
I would love to see this. And also to expand on this consept to include all kinds of things. But one issue araising from manufacturing would be of how to arorage these assets and transport them to other places. Would it be 'magic faeries' that i...
- by Odiain Suliis - at 2012.09.23 20:10:00
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65. The 'Unofficial' official DS3 layout ideas thread @CCP Wolfman - in Feedback/Requests [original thread]
My 2ISK for this topic would be in infantry mode, now that we are going to have knife as a weapon amongst others, is to have R3 mapped as a look-around functionality. Similar to ARMA II, where one would still be in 1st person mode and to use it to...
- by Odiain Suliis - at 2012.09.23 14:28:00
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66. Dust Orbital Mode - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Azmode Deamus wrote: It's funny you say that because my second post was going to relate to how a battle like that could then lead to a battle planet side. I wish this game was persistent and continuous too but that wil...
- by Odiain Suliis - at 2012.09.23 03:08:00
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67. Dust Orbital Mode - in Feedback/Requests [original thread]
In general I like the premis of this, but the failure of this I see is that it is still a instanced gameplay and not persistant. If we would have on-planet fortresses and camps where we as a mercs would be based and living, harvesting recources, ...
- by Odiain Suliis - at 2012.09.23 00:38:00
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68. Sandboxing(More customization) guns and character models. - in Feedback/Requests [original thread]
My thoughts on this matter is that OP is referring to more customisation of ones items. It is not by my understanding a attempt ot create or meke this game more sandbox type of gameplay. A sandbox is where ones choises and actions will affest oth...
- by Odiain Suliis - at 2012.09.22 23:24:00
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69. Aurium-ISK Gift and/or exchange rate - in Feedback/Requests [original thread]
derp.. douple post
- by Odiain Suliis - at 2012.09.18 21:02:00
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70. Aurium-ISK Gift and/or exchange rate - in Feedback/Requests [original thread]
Villore Isu wrote: Gcember wrote: Jaysin 011584 wrote: It would be nice to be able to gift Aurium and ISK to other players, as well as salvaged merchandise. Because i will not use a sniper rifle but to gift it to a friend could be useful ...
- by Odiain Suliis - at 2012.09.18 20:58:00
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71. Aurium-ISK Gift and/or exchange rate - in Feedback/Requests [original thread]
I would bet that AUR to ISK and ISK to AUR rate will be nice and close to the rate that is currently in EVE, which is a lot higher. This is dependend ofcourse if players from EVE are able to transfer any ammount of ISK to DUST. Now why I see this...
- by Odiain Suliis - at 2012.09.18 20:49:00
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72. Character skins? - in Feedback/Requests [original thread]
They aren't gona let us to 'paint' the suits, since CCP is pretty stickt about look&feel of the world. And I'd imagine that more different 'skins' are on the way, since it's better to put one packet out and do the gameplay testing with ok-but-...
- by Odiain Suliis - at 2012.09.16 01:03:00
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73. Suggestion - Menu "standards" - in Feedback/Requests [original thread]
My gripe with the menu navigation systems is that its incosistent; someplaces you can navigate using d-pad and some places only that left stick works. And for example configuring keyboard bindings you use right trick to scroll yp/down on the list.
- by Odiain Suliis - at 2012.08.27 05:46:00
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