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21. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
CCP FoxFour wrote: Please try and keep this focused on planetary conquest. We don't really deal with weapon or vehicle balance. I made it more clear in the OP. :) erase "Red zone"
- by October SnowFox - at 2013.06.13 13:07:00
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22. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
1. blood, dirt, cracks in the display. 2. give the players to choose the color or camouflage of the suit
- by October SnowFox - at 2013.05.28 21:11:00
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23. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
Zyrus Amalomyn wrote: I will play with the control scheme I want to play with, or not at all. I will not play this game with a controller. It's awkward, sluggish, imprecise, and limited. I will not limit myself with a controller. If you can...
- by October SnowFox - at 2013.05.27 05:44:00
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24. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
-+-+-Ä-ü -+-+-ü-é-¦-¦-+-+!
- by October SnowFox - at 2013.05.25 11:52:00
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25. (List) About LAVs,Viziam and TAR. + some problems on market ---- CCP or DV pleas... - in Feedback/Requests [original thread]
1. LAV is LIGHT Assault Venicle. Why i need more then three proto AVgr to destroy this crap? LAV it fast recon jeep, not a tank!!!!!! So, return back original HP. 2. dont make big problem from small one. Think of the situation with Viziam.. Only...
- by October SnowFox - at 2013.05.24 21:16:00
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26. (Request) - Make "Skill Respec" for Aurum - in Feedback/Requests [original thread]
You can try this option.
- by October SnowFox - at 2013.05.22 16:14:00
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27. Request\Feedback -The angle of inclination of tank guns - railgun - in Feedback/Requests [original thread]
Tank with Railgun defenseless against DropShip (now they shoot). Repair the angle for railgun weapons to fight against the possibility of air. Blaster gun is not an option in the fight against air. Either Increase the speed of the projectile.
- by October SnowFox - at 2013.05.14 12:27:00
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28. Feedback - Not displayed the number of remaining nano hives. - in Feedback/Requests [original thread]
Not displayed the number of remaining nano hives. Do something, please.
- by October SnowFox - at 2013.05.14 12:16:00
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29. A request - is it possible to add the ability to choose to camouflage suit or te... - in Feedback/Requests [original thread]
It would give me pleasure and a lot of problems solved.
- by October SnowFox - at 2013.05.14 12:11:00
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30. Request - add Visual Effects please. - in Feedback/Requests [original thread]
For example, when shooting the enemy at very close range, the blood gets on the player's screen. Dirt gets on the screen during the explosions. Cracks on the screen when you take damage, the more damage the more damage the helmet. Restart\reboot t...
- by October SnowFox - at 2013.05.11 16:17:00
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31. Feedback/Request - set of problems. Please Look - in Feedback/Requests [original thread]
1.IMPORTANT. Not displayed the number of remaining nano hives. 2.IMPORTANT. The "syringe icon" does not always appear 3.IMPORTANT. A medic request is better to put before of a screen "who kill you". 5.PERSONAL OPINION. Suit of logist. You can make...
- by October SnowFox - at 2013.05.09 11:35:00
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32. [Request] A new battle mode or increase the intensity of combat in Skirmish mode. - in Feedback/Requests [original thread]
More straightforward maps, such as a bridge or a valley. Place Capture points in a straight line, forcing the team to beat wall to wall. It may also be a new game mode, such as "face to face." These kind of battles can be tied to specific location...
- by October SnowFox - at 2013.03.23 17:30:00
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33. request - Visual Effects - blood, dirt, cracks in the display. - in Feedback/Requests [original thread]
For example, when shooting the enemy at very close range, the blood gets on the player's screen. Dirt gets on the screen during the explosions. Cracks on the screen when you take damage, the more damage the more damage the helmet.
- by October SnowFox - at 2013.03.17 13:35:00
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34. {request} - We need an armored car to transport infantry. - in Feedback/Requests [original thread]
3 bird wrote: You mean a slow moving, relatively highly armoured (somewhere between HAV and LAV) troop transport that can move troops from point A to point B? I'm not sure how much it would add to the game, a Dropship does the same but moves t...
- by October SnowFox - at 2013.02.17 13:45:00
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35. {request} - We need an armored car to transport infantry. - in Feedback/Requests [original thread]
We have jeeps, tanks and dropships, but it is not armored. Think about it.
- by October SnowFox - at 2013.02.17 12:50:00
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36. [request] - Working with players my corporation and a couple of ideas - in Feedback/Requests [original thread]
Hi guys. There are several proposals for improving the Dust 514. In my corporation a lot of people, and I am the Director of Public Relations and Human Resources, I was sometimes very hard to write the same letter about a hundred times. Add the co...
- by October SnowFox - at 2013.02.13 08:22:00
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37. a couple of suggestions - in Feedback/Requests [original thread]
Hi guys. There are several proposals for improving the Dust 514. In my corporation a lot of people, and I am the Director of Public Relations and Human Resources, I was sometimes very hard to write the same letter about a hundred times. Add the co...
- by October SnowFox - at 2013.02.11 12:50:00
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