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341. Public Battle Error? - in General Discussions [original thread]
Same thing happened to me.
- by Nothing Certain - at 2014.12.14 19:51:00
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342. HOW TO EARN 8000WP+ IN A PUB (PIC INCLUDED) - in General Discussions [original thread]
If you can so easily boost ISK, why you looking for a payout? Silly question, boosting is not for the bright and strongbox scams are more sellable currently.
- by Nothing Certain - at 2014.12.14 17:57:00
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343. Yet to get a key in salvage, yet to get a non AUR mission with key - in General Discussions [original thread]
I got 1 key. I don't know how to use it.
- by Nothing Certain - at 2014.12.14 10:11:00
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344. VIDEO of how to open the strongboxes without keys! - in General Discussions [original thread]
It wasn't a rickroll was it? I'd click on it but I would be too disappointed if it was something else.
- by Nothing Certain - at 2014.12.14 00:26:00
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345. Mini Flux Orbitals - in General Discussions [original thread]
Arkena Wyrnspire wrote: How on earth did you kill an LAV with one? I don't know, some strange blessing from the Dust gods.
- by Nothing Certain - at 2014.12.14 00:14:00
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346. Mini Flux Orbitals - in General Discussions [original thread]
I have dropped about 20. I destroyed 1 piece of equipment and somehow managed to destroy an LAV. I hear them going off all the time but have yet to be affected by one. Is anyone having different experiences with them?
- by Nothing Certain - at 2014.12.13 21:50:00
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347. Interesting... - in General Discussions [original thread]
I think one key should open several boxes but you don't know which ones.
- by Nothing Certain - at 2014.12.13 21:04:00
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348. Planned RE range changes question. - in General Discussions [original thread]
Mejt0 wrote: Sinboto Simmons wrote: no it is not Real grenades create bigger explosions + they have bigger radius area. I've done quick research and i found that Frag Grenade have effective range of 200m [for eg. F-1 and RKO grenade] ...
- by Nothing Certain - at 2014.12.13 20:56:00
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349. Why don't you run vehicles? - in General Discussions [original thread]
Ghosts Chance wrote: because railguns still have 243 bugs that have exsisted since uprising 1.0 and have yet to be fixed includinng rendering (you cant see as far as you can shoot so AV can shoot you while yyou cant see them) blanks (you can s...
- by Nothing Certain - at 2014.12.13 18:53:00
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350. Dear CCP - in General Discussions [original thread]
Pffft, I have a whole line, no not the Nothing line, the Valor line, my main's name.
- by Nothing Certain - at 2014.12.13 18:51:00
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351. Interesting... - in General Discussions [original thread]
Psychology is important and most people find blatant money grabs insulting. Getting a hundred lockboxes does not build excitement or feel like an accomplishment, it feels stupid and cheapens the very idea of salvage. We don't play games for ration...
- by Nothing Certain - at 2014.12.13 18:48:00
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352. 1.10 has taken the guts out of this game - in General Discussions [original thread]
Vesta Opalus wrote: Mad Syringe wrote: Vesta Opalus wrote: Man, all these people crying about their uplinks being popped, its almost as if a good logi should be keeping track of their forward uplinks and defending them. Maybe even carryin...
- by Nothing Certain - at 2014.12.12 09:10:00
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353. How many lockboxes do you have? - in General Discussions [original thread]
I haven't played all that much and have 38 if those things.
- by Nothing Certain - at 2014.12.12 01:53:00
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354. wheeeeeeen - in General Discussions [original thread]
Lac Nokomis wrote: +1 Also, has anyone talked about locks for the drivers so we can get out and not have a blueberry steal our vehicles? Even if just for 10 seconds? And being able to boot people from the seats so we can recall? You can't ...
- by Nothing Certain - at 2014.12.12 01:51:00
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355. How many snipers like the changes ? - in General Discussions [original thread]
The charge sniper rifle just doesn't make sense to use anymore.The Tac SR makes sniping easier than ever. The only problem I have with sniping us that there are like 3 good sniping positions on each map, everyone, especially other snipers know whe...
- by Nothing Certain - at 2014.12.12 01:48:00
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356. suit bandwidth........what a load of crap - in General Discussions [original thread]
The reason I don't squad up is because given the choice between a boring stompfest where my team redlines the other team and we all scramble over each other trying to kill the one red trying to actually get out or being on the side getting stomped...
- by Nothing Certain - at 2014.12.11 15:39:00
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357. suit bandwidth........what a load of crap - in General Discussions [original thread]
Sgt Kirk wrote: Nothing Certain wrote: Unless you run with the pack and in a squad you can't impact the game. Pay close attention to this sentence kiddies. Organized squads playing against each other may the game we want but it is no...
- by Nothing Certain - at 2014.12.11 15:34:00
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358. 1.10 has taken the guts out of this game - in General Discussions [original thread]
Mejt0 wrote: Yes, eqiupment spam is gone [or atleast reduced]. This game is based on teamplay. Why should one mercenary [player] be able to provide logistical support, AV power, and other stuff at the same time? This game shouldn't be filled ...
- by Nothing Certain - at 2014.12.11 14:05:00
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359. 1.10 has taken the guts out of this game - in General Discussions [original thread]
I agree with OP, all modes are now just variations of Ambush, maps got smaller, role choices reduced, proto gets buffed. Solo players are getting slammed.
- by Nothing Certain - at 2014.12.11 14:00:00
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360. Assault varients - in General Discussions [original thread]
xavier zor wrote: Thumb Green wrote: I assure you, the ACR is not horrible . That was done on a suit with all militia gear on it and most of the deaths came from when I paused from shooting at people and was actually trying to be a logi. E...
- by Nothing Certain - at 2014.12.10 20:36:00
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