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61. timestamps in chat please - in Feedback/Requests [original thread]
That's good, it's good to see everyone here bringing strong ideas to Dust 514. I hope the devs know they've developed a solid fanbase so far.
- by Noraa Anderson - at 2012.12.27 23:25:00
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62. timestamps in chat please - in Feedback/Requests [original thread]
BMSTUBBYx wrote: "Looking For Squad" When ^ 1 min. ago, maybe 5 mins ago. "AFK" How long ago ^ +1 A little circle indicator next to their name could indicate if they're online + free (green), online + in a match (amber) or offline...
- by Noraa Anderson - at 2012.12.27 21:22:00
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63. [Request] Changing the colors of squadmates from a light green to maybe a darker... - in Feedback/Requests [original thread]
Yeah, I agree, and the HUD is just not visible enough for me. Especially with the lens flares and solar glare. I swear if the next build has tons of bloom everywhere and/or a heavy colour filter I'm not going to play the game. As often.
- by Noraa Anderson - at 2012.12.27 18:24:00
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64. Dogfights - in Feedback/Requests [original thread]
I think the Light Aircraft should be called in like any other vehicle and is VTOL capable. It's main purpose is a2a combat as AA/AV can take it out easily. Unlike the DS it can take off and land very quickly. It would share the second highest flig...
- by Noraa Anderson - at 2012.12.26 14:19:00
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65. DUST needs suppression, discuss - in Feedback/Requests [original thread]
It would certainly accompany the ton of lense flare/lighting glare used in the game already. Can't wait for the game to be doused in bloom and given a strong colour filter.
- by Noraa Anderson - at 2012.12.25 09:09:00
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66. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: Please stuff yourself down the nearest garbage disposal. No
- by Noraa Anderson - at 2012.12.25 08:55:00
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67. Dogfights - in Feedback/Requests [original thread]
Kovak Therim wrote: I know you want to use runways, but since we would probably have to call them in like any other vehicle, it would be impractical. It will almost have to be VTOL. I could settle for compact runways at spawn areas and may...
- by Noraa Anderson - at 2012.12.25 08:48:00
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68. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Hang on, hang on! I think suppression could work but it would have to be handled carefully. First of all only high rates of sustained fire from the HMG or a Blaster Turret OR the combined effort of 3 assault rifle users/4 submachine gunners shoul...
- by Noraa Anderson - at 2012.12.25 08:40:00
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69. Dogfights - in Feedback/Requests [original thread]
Jets, or at least some type of multi-role fighter aircraft, have already been confirmed I believe. I'm not sure how they'll be deployed but I hope they're not VTOL, at least not all of them. There is no joy more simple or greater than taxiing from...
- by Noraa Anderson - at 2012.12.24 22:50:00
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70. Request: See hands when we use a stair - in Feedback/Requests [original thread]
I chuckled at the mental image of our Dropsuits scampering up stairways on all fours. It's a good idea though.
- by Noraa Anderson - at 2012.12.24 22:08:00
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71. [Suggestion] Seeing your body when you look down - in Feedback/Requests [original thread]
It's a nice feature but this is a console game and the system resources are too stretched for that.
- by Noraa Anderson - at 2012.12.24 17:39:00
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72. [Request] The ability to interact with the stuff in your quarters that's not... - in Feedback/Requests [original thread]
Hell yes, my Heavy is getting tired of standing around all the time, let us chill out on the couch. I also like that idea of using the bed to switch characters/quit the game.
- by Noraa Anderson - at 2012.12.24 05:33:00
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73. Fight fire with fire - in Feedback/Requests [original thread]
Automated counter-measures would be cool. A drone that can be fitted with your vehicle which focuses on shooting Swarm rockets.
- by Noraa Anderson - at 2012.12.24 00:46:00
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74. [Request] AUR Sex Change - in Feedback/Requests [original thread]
You stare at your character's ass all day? Something you want to share with us, bro? It's okay, we don't discriminate here.
- by Noraa Anderson - at 2012.12.23 14:42:00
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75. Medium class vehicle suggestions - in Feedback/Requests [original thread]
An artillery vehicle of some sort that can shell enemies behind cover or take out installations at range. They could both fire freely or use a shell-cam to steer a missile somewhat. Other players could designate targets that, if in range, the arti...
- by Noraa Anderson - at 2012.12.23 01:11:00
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76. Scalable UI - in Feedback/Requests [original thread]
I find the User Interface to be a little smaller than is readable when playing on a TV. At some point I plan to switch my main PS3 over to a desktop monitor mainly so I can use KB+M but otherwise it's trying on the eyes to read most of the text wh...
- by Noraa Anderson - at 2012.12.22 21:44:00
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77. Militia Forge Gun - MUST BE CHANGED !!! - in Feedback/Requests [original thread]
The militia FG is very slow to charge and has almost no apparent area-of-effect. You score a direct hit on a soldier it will take them out unless they are very well armoured. It's like close range sniping in some aspects. The militia FG works grea...
- by Noraa Anderson - at 2012.12.22 21:29:00
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78. More Voice in game - in Feedback/Requests [original thread]
I'm tired of hearing 'please do not suicide in public areas' and I hope the NRA don't get wind of it.
- by Noraa Anderson - at 2012.12.22 21:14:00
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79. [Request] 3rd person mode - in Feedback/Requests [original thread]
Conversely I would rather see a first-person, driver/cockpit seat, view implemented on the vehicles with an animation for entering or exiting them present.
- by Noraa Anderson - at 2012.12.22 03:43:00
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