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xProSkillz04x
Doomheim
6
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Posted - 2012.12.24 22:29:00 -
[1] - Quote
Add Fighter Planes. They could come out of the MCC. There could also be a Bomber Plane that can Help Take out the MCC but you would have to increase the health of MCC or battles would end way to fast. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.24 22:45:00 -
[2] - Quote
The first would be viable for fighters in Dust anyways. The second will never happen. |
Noraa Anderson
Nox Aeterna Security
184
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Posted - 2012.12.24 22:50:00 -
[3] - Quote
Jets, or at least some type of multi-role fighter aircraft, have already been confirmed I believe. I'm not sure how they'll be deployed but I hope they're not VTOL, at least not all of them. There is no joy more simple or greater than taxiing from a runway. |
Scrubby McScrubscrub
Circle of Huskarl Minmatar Republic
48
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Posted - 2012.12.25 02:46:00 -
[4] - Quote
I like the idea of jets but so far none of the posters have related to the topic at hand.
I want there to be dogs we can sick on each other in Dust, and we can customize our cybernetic canine to turn it into a lethal killing machine. |
kyan west
D3ath D3alers RISE of LEGION
8
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Posted - 2012.12.25 02:57:00 -
[5] - Quote
would that be the place for a light flying vehicle? forgot the name or abbrevation
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Kovak Therim
ZionTCD Legacy Rising
158
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Posted - 2012.12.25 04:12:00 -
[6] - Quote
Noraa Anderson wrote:Jets, or at least some type of multi-role fighter aircraft, have already been confirmed I believe. I'm not sure how they'll be deployed but I hope they're not VTOL, at least not all of them. There is no joy more simple or greater than taxiing from a runway.
I know you want to use runways, but since we would probably have to call them in like any other vehicle, it would be impractical. It will almost have to be VTOL.
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Kaathe
Osmon Surveillance Caldari State
41
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Posted - 2012.12.25 07:48:00 -
[7] - Quote
we would probably need bigger maps to fly planes and jets around.
but yes, some sort of small fighter jet. like one of these guys |
Noraa Anderson
Nox Aeterna Security
184
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Posted - 2012.12.25 08:48:00 -
[8] - Quote
Kovak Therim wrote:I know you want to use runways, but since we would probably have to call them in like any other vehicle, it would be impractical. It will almost have to be VTOL.
I could settle for compact runways at spawn areas and maybe the best air-to-air vehicle requiring some ground for a lift-off. |
Friendly Woodsman
Subdreddit Test Alliance Please Ignore
37
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Posted - 2012.12.25 14:10:00 -
[9] - Quote
I like the idea of being shot out of the MCC like in BSG. Mechanics wise, it could be something where you can only call for a jet (or whatever it will be) if you are in the MCC spawn hangar. Call for the jet and it just pops you into the craft inside the launch tube with a short launch timer counting down. To get the bird back would require an external bay door with a powerful inertial dampener that catches the planes as they fly in, giving the pilots a menu prompt for repair/re-launch or redeploy to a different spawn point. |
Jayquan18
The Southern Legion
42
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Posted - 2012.12.25 22:05:00 -
[10] - Quote
Go to 5:40 jets have been confirmed
http://www.youtube.com/watch?v=ED-YF-v7WCw |
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Kaathe
Osmon Surveillance Caldari State
41
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Posted - 2012.12.25 22:09:00 -
[11] - Quote
So then the question is...what would constitute as a light fighter, a medium fighter, and a heavy fighter.
Light 1 man fast paper planes? Meduim 2 man jets? Heavy 3 man bombers?
Also the idea of the jets coming out the MCC sounds great....Star Fox anyone? however it should apply to light and medium fighters? or heavy fighters only? |
xProSkillz04x
Doomheim
6
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Posted - 2012.12.26 02:27:00 -
[12] - Quote
Kaathe wrote:we would probably need bigger maps to fly planes and jets around. but yes, some sort of small fighter jet. like one of these guys
They Should Make Bigger Maps i Mean they are Huge Planets so CCP should look into bigger maps it would make the game better
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Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.26 02:37:00 -
[13] - Quote
xProSkillz04x wrote:Kaathe wrote:we would probably need bigger maps to fly planes and jets around. but yes, some sort of small fighter jet. like one of these guys They Should Make Bigger Maps i Mean they are Huge Planets so CCP should look into bigger maps it would make the game better
Go onto EVE and look at some of the districts on the planets. They're pretty nice sized, as in Arma 2 or bigger sized areas. And most seem to right now have about 5 to to 10 districts. Though I did find one system in Caldari space that has 11. |
xProSkillz04x
Doomheim
6
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Posted - 2012.12.26 02:43:00 -
[14] - Quote
Do They Plan to add any Tree's or Plants or something kinda tired of just seeing rocks maybe a Jungle Planet |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.26 02:48:00 -
[15] - Quote
xProSkillz04x wrote:Do They Plan to add any Tree's or Plants or something kinda tired of just seeing rocks maybe a Jungle Planet
Supposedly in the works. Temperates will have plant life and all that. Don't count on the barren planets having much of anything. That's what the planet that all the matches but corp fights is. That's also why it's all rocky and dead looking. Plasma and Lava will be pretty similiar to Crematoria or worse. Storm planets will probably be a nightmare also. Gas is going to be their hardest to work on though. |
xProSkillz04x
Doomheim
6
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Posted - 2012.12.26 02:50:00 -
[16] - Quote
Octavian Vetiver wrote:xProSkillz04x wrote:Do They Plan to add any Tree's or Plants or something kinda tired of just seeing rocks maybe a Jungle Planet Supposedly in the works. Temperates will have plant life and all that. Don't count on the barren planets having much of anything. That's what the planet that all the matches but corp fights is. That's also why it's all rocky and dead looking. Plasma and Lava will be pretty similiar to Crematoria or worse. Storm planets will probably be a nightmare also. Gas is going to be their hardest to work on though.
Wait Gas that gave me an idea what if they make planets that have radiation zones or somthing so that you have to run from build ing to building or have a gas mask or somthing just an idea |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.26 02:57:00 -
[17] - Quote
xProSkillz04x wrote:Octavian Vetiver wrote:xProSkillz04x wrote:Do They Plan to add any Tree's or Plants or something kinda tired of just seeing rocks maybe a Jungle Planet Supposedly in the works. Temperates will have plant life and all that. Don't count on the barren planets having much of anything. That's what the planet that all the matches but corp fights is. That's also why it's all rocky and dead looking. Plasma and Lava will be pretty similiar to Crematoria or worse. Storm planets will probably be a nightmare also. Gas is going to be their hardest to work on though. Wait Gas that gave me an idea what if they make planets that have radiation zones or somthing so that you have to run from build ing to building or have a gas mask or somthing just an idea
Well, the suits are environmentally sealed already. That's part of what the pack on the back and the helmet are for. Wouldn't be surprised it they add in areas with possible radiation hazards later on down the road. At least on like plasma planets. The threat on gas planets would be falling off the platforms (building structures and whatever connects them) and falling to your doom to the core of the planet. Though you'd be dead before you got there because the pressure would turn you into a tin foil ball about the size of a fist or smaller. |
xProSkillz04x
Doomheim
6
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Posted - 2012.12.26 03:00:00 -
[18] - Quote
I didnt think about that your right i forgot that were highly armed mercs |
xProSkillz04x
Doomheim
6
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Posted - 2012.12.26 03:02:00 -
[19] - Quote
Anyways How about bringing this Back to Planes since that's what i started it for. any more ideas |
Washlee
UnReaL.
131
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Posted - 2012.12.26 07:15:00 -
[20] - Quote
They already confirmed jet fighters theres game play on its early stages. Jet fighters will be a one man aircraft.
The map will get bigger for the larger game modes its already confirmed 64vs64 player matches. |
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RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.12.26 11:05:00 -
[21] - Quote
Bombers should be for infantry not hiting the MCC unless we get MCC commanders and turrets to defend it from some scrubs that just fly and drop payload after payload of bombs on it.
payload would need to be extremely limited and resupplied by landing or docking with MCC again. |
Noraa Anderson
Nox Aeterna Security
184
|
Posted - 2012.12.26 14:19:00 -
[22] - Quote
I think the Light Aircraft should be called in like any other vehicle and is VTOL capable. It's main purpose is a2a combat as AA/AV can take it out easily. Unlike the DS it can take off and land very quickly. It would share the second highest flight ceiling with Medium Aircraft. Though weak it is very agile, fast and a Logistic version increases the attack power of surrounding aircraft.
The MA would launch from spawn points and requires compact runways or sufficient ground to build up speed for take-off as well as slow itself for landing. It would be a multi-role fighter that is not as quick or agile as the LA but can take much more of a beating from AA/AV weapons. This gives it the ability to fast strike ground infantry with a BRRRRRTTTTTT or missile down a few LAVs. Logistic MAs can give electronic support to aircraft which improves sheild recharge rates and decreases missile lock chance.
Bombers and DS share the same low level flight ceiling (although the overall flight ceiling must be increased just now) and are launched from an MCC. A bomber has manned turrets as well as pilot operate wing cannons but it's main payload are types of bombs such as free-fall, laser-guided and cluster. It's greatest use should be against installations, ground vehicles of any type and installations. Heavily armoured it can easily soak up small arms fire and even railgun blasts.
The final aircraft vehicle is a Super Heavy class. A Gunship of lethal effectiveness against anything on the ground. Launched from the MCC it must ascend to the highest flight ceiling, higher than Light Aircraft, and from there has a clear view of the map. It weilds powerful long range cannons and lasers with will obliterate infantry, vehicles and even any aircraft unfortunate enough to be in it's way. However it burns through it's fuel quickly and even quicker when it is flying at peak altitude. These should cause it a need to descend either for longer flight time or so it can return to the MCC and refuel/restock. |
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