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21. climbing skills/gear - in Feedback/Requests [original thread]
Grappling hooks or whatever for extremely steep inclines, ability to traverse steeper terrain on foot Could have some skills to be trained to do it and would help in the sniper/sniper hunting game and cut down on useless dropship calls just to get...
- by Noowb Sauce - at 2012.08.08 16:59:00
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22. Destructable terrain/npc buildings - in Feedback/Requests [original thread]
Is this in the works? If not it would be a very enjoyable addition, particularly destructable npc buildings.
- by Noowb Sauce - at 2012.08.08 16:54:00
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23. planet domination game mode - in Feedback/Requests [original thread]
Essentially a very large map where battle sites such as the size of current skirmish maps make up nodes in a network which must be conquered in sequence until one or more "primary" nodes have been conquered and held for a certain duration. The siz...
- by Noowb Sauce - at 2012.08.08 09:39:00
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24. corp training grounds - in Feedback/Requests [original thread]
A purchased structure/open terrain area which could be easily lore/storylined as using VR technology where corps can train with no/little sp impact but equipment isn't really lost on destruction/death. Should be limitedly customizable by specific ...
- by Noowb Sauce - at 2012.08.08 09:17:00
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25. Vehicle idea - in Feedback/Requests [original thread]
A further vehicle idea is to have minor turret configuration custmizability... ie. Front gun/back gun, 2 top guns, 2 front guns, 2 rear guns etc.... essentially a "hard point" system that could be unlocked in the driving/piloting skillset allowing...
- by Noowb Sauce - at 2012.08.08 08:58:00
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26. Vehicle idea - in Feedback/Requests [original thread]
In addition to jets... nice video btw thanks for that, I would like to see a dust equivelent to the rhino troop transport buses... essentially a fairly heavily armored/sheilded bus with rider port holes or rider specified turrets based on their eq...
- by Noowb Sauce - at 2012.08.08 08:27:00
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27. stuck inside shell of tank - in Technical Support/Bugs [original thread]
This weekend I was using my madrugar in a particularly laggy game and entering/exiting/changing seats was challenging... on one occasion trying to exit to repair it I showed up in the shell of my tank stuck, not in the driver/gunner seat able to m...
- by Noowb Sauce - at 2012.08.08 08:02:00
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28. [BUG / EXPLOIT] The SP Gain Exploit. - in Technical Support/Bugs [original thread]
Big problem with the spawn camping I see is that the enemy sees your icon before you are actually able to see/move etc. So the barrage is coming before you can do anything to react.... if the icon etc. Showed up after you spawned in and able to mo...
- by Noowb Sauce - at 2012.08.08 07:54:00
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29. Large Missile Turrets - in Technical Support/Bugs [original thread]
IMHO... the "recoil" is outrageous... almost flipped my tank a few times and heard rumor of it actually happening to others.... mass seems to help reduce this as my armor plated madrugar handles much better than my shield tanking gunlogi (which wa...
- by Noowb Sauce - at 2012.08.08 07:44:00
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30. Shootout in the Merc Quarters - in Technical Support/Bugs [original thread]
In my other post before I saw this one I documented another scenario that hit me twice this weekend. This happened to me when I was joined to a battle that had ended and already showing the results/status screen, when that forced me back to the me...
- by Noowb Sauce - at 2012.08.08 07:34:00
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31. mercenary pack woes - in Technical Support/Bugs [original thread]
Due to a hiccup on my part I inadvertantly ordered 2 of the packs... this is not a huge deal to me but I would have expected double the gear/aurum to use but this is not the case as it would seem that only 1 pack was registered. I could provide th...
- by Noowb Sauce - at 2012.08.08 07:24:00
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32. Joining battles late 2 issues - in Technical Support/Bugs [original thread]
1) and its probably discussed but joining an existing battle that has no chance or garaunteed chance of victory (either not enough MCC damage to kill it before docking or so much damage with not enough time to control the enemy cannons before the ...
- by Noowb Sauce - at 2012.08.08 07:13:00
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