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241. shot gunning. - in General Discussions [original thread]
Grease Spillett wrote: I'm totally addicted. ty LP store for showing me a different way to play. I absolutely love it. It works very well I want to play this way all the time! Thanks to loyalty store I've tried: MD, PLC, ScR and the deadly SG.
- by Niuvo - at 2013.12.19 20:20:00
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242. Scout Registry / Killboard - in General Discussions [original thread]
I use the Fed std logi for logi stuff. UL, injector, nano. It's good for getting SP.
- by Niuvo - at 2013.12.19 20:15:00
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243. To caldari faction war players... - in General Discussions [original thread]
Galvan Nized wrote: Ivy Zalinto wrote: Quil Evrything wrote: Ivy Zalinto wrote: I have at most 5 players that I play with when they can be online, I just dont know enough people otherwise. At least none that actually keep in touch wit...
- by Niuvo - at 2013.12.19 20:12:00
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244. To caldari faction war players... - in General Discussions [original thread]
Sgt Kirk wrote: Fox Gaden wrote: If you leave all factions on, and que without being in a squad you get Caldari 75% of the time. I think this is because so many people are queing as Gallente. Anyway, it explains a lot. Most Caldari teams are...
- by Niuvo - at 2013.12.19 20:10:00
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245. Laser Rifle: Seriously ****** - in General Discussions [original thread]
I cry for the laser. Hard to get kills with this. Same with PLC.
- by Niuvo - at 2013.12.19 20:06:00
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246. Loyalty store ban - in General Discussions [original thread]
True Adamance wrote: Gorra Snell wrote: I've never heard or read anything to imply this would happen. Foxfour, at least, has indicated he doesn't want to interfere with mercs being mercs, and fighting for whoever they want, whenever they wan...
- by Niuvo - at 2013.12.19 20:04:00
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247. Loyalty store ban - in General Discussions [original thread]
I thought the market and/or faction will close off to you. Why are we loyal? Why are we grinding to 10? What's the goal? Just because I'm a merc. now I'm going to fight against my brethren (gal)? Safe to say that we want more. How does this impact...
- by Niuvo - at 2013.12.19 20:01:00
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248. Loyalty store ban - in General Discussions [original thread]
bump
- by Niuvo - at 2013.12.19 19:48:00
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249. Loyalty store ban - in General Discussions [original thread]
Zekain K wrote: the gallente don't need any more advantages. This means other races.
- by Niuvo - at 2013.12.19 05:32:00
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250. nerf the plasma launcher - in General Discussions [original thread]
this is a joke right?
- by Niuvo - at 2013.12.19 05:20:00
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251. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Niuvo wrote: With pro you can add one more remote. You can carry 4 so max damage is 6,000hp with proto, technically, max damage is 7500. you can have 5 active. trick with non-proto, is to pre-scout around for nano...
- by Niuvo - at 2013.12.19 05:18:00
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252. Loyalty store ban - in General Discussions [original thread]
At what point does a store close to you. I'm lvl. 5 gal and the cal still have their doors open for me. Does it close only if you team kill? There needs to be other rewards for being loyal to one faction only. Some other advantage in the battle fi...
- by Niuvo - at 2013.12.19 05:17:00
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253. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: Niuvo wrote: Llast 326 wrote: I think we have to fix tank spam ourselves I say we just kill them all 3 REs on the back of a tank. They can't see you. You have to flank around. Maybe the pro REs will see some use. ...
- by Niuvo - at 2013.12.19 05:06:00
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254. Scout Registry / Killboard - in General Discussions [original thread]
It would be nice to see the scout have a special role. Everybody else has a role...we...adapt. i hope CCP is aware that speed and agility are useless. I try to run to cover and still get shot down 5m into cover, it's annoying!
- by Niuvo - at 2013.12.19 05:03:00
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255. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: I think we have to fix tank spam ourselves I say we just kill them all 3 REs on the back of a tank. They can't see you. You have to flank around. Maybe the pro REs will see some use.
- by Niuvo - at 2013.12.19 04:51:00
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256. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: No worries, not going to do it until i ave a feel for a few other tricks. I may just stay in the sockets, but it gets so boring sometimes. If you fight for gal, you can get the Fed. PLC. I like using it. I hope to get someo...
- by Niuvo - at 2013.12.19 04:49:00
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257. Scout Registry / Killboard - in General Discussions [original thread]
Gh0st C0de wrote: Hey Scouts, All this talk of cloaking devices has me excited. My brother has been playing on my account recently, since he's back in the state for the holiday season, and I've let him sink some of my SP into Gal-Assault 1. ...
- by Niuvo - at 2013.12.17 07:08:00
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258. Let this be the final Rail Rifle post - in General Discussions [original thread]
I die a lot to this weapon, and only this weapon in all ranges. It shoots quick and deals a lot of damage. Do I need to HP tank?
- by Niuvo - at 2013.12.17 06:34:00
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259. Ever Get Those Games Where You Think "what's the point? - in General Discussions [original thread]
CrotchGrab 360 wrote: So I'm against 3 corps with only randoms on my side. We have no choice but to run 300m to the next objective on open ground, the enemy have us scanned 100s of metres away so they know we're coming. Then we FINALLY get to...
- by Niuvo - at 2013.12.17 06:28:00
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260. let's talk dust: tank cost for effectiveness. - in General Discussions [original thread]
Shion Typhon wrote: Sinboto Simmons wrote: No QQ just a question : how much should a tank cost for the effective force they bring to the fight At 500k for a well fit standard tank I think that's in a good place price speaking. MLT tanks, I...
- by Niuvo - at 2013.12.17 06:21:00
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