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201. Ninjanomyx "Kickstarter" - in General Discussions [original thread]
As a bored Tanker who barely plays anymore I'm hoping some random "Kool-Aid Sippers" are adamant enough about "Player Retension", & insane enough to Donate ISK & USD to making me want to come back to being "Active". Waiting for 2.3 for the...
- by Ninjanomyx - at 2013.10.23 04:31:00
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202. I guess I have no purpose anymore - in General Discussions [original thread]
True Adamance wrote: pegasis prime wrote: Lady MDK wrote: Odd, I play Casually and my isk is going up al the time... In EVE they have a saying and I suppose the dust version would be - Don't run what you cant afford to lose. Did you ...
- by Ninjanomyx - at 2013.10.21 11:35:00
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203. Lets start a FIRE. - in General Discussions [original thread]
LOL!!!!! Now that all the "Sheep" left.....this Thread just blew up in the OP's face as people take the time to realize how "Derp" he truly is :P
- by Ninjanomyx - at 2013.10.12 08:49:00
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204. I just....What the actual ****? - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Did you dance at the edge of the redline for a few seconds? Cause... i know this sounds weird... but the tank has it's own countdown timer, and if it was exposed 7 seconds before you were it would blow up short ...
- by Ninjanomyx - at 2013.10.12 08:31:00
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205. Probably should do a full respec for Vehicle Patch - in General Discussions [original thread]
Iron Wolf Saber wrote: Why? not all the suits and guns are even out by then. B/C we need ALL the SP we can get to BETA Test Vehicles??? Make that 2 Respecs then..... 1 to go All Vehicle & BETA Test for 3 Months while we Rage @ how trash...
- by Ninjanomyx - at 2013.10.12 08:25:00
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206. Lets start a FIRE. - in General Discussions [original thread]
Coleman Gray wrote: Are you suggesting life is harder for a logi than a heavy? really? Maybe ONLY if the Heavy is on a Skyscraper with an AFG, otherwise.....HELLS NO!!! LOL
- by Ninjanomyx - at 2013.10.12 08:06:00
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207. Lets start a FIRE. - in General Discussions [original thread]
Spkr4theDead wrote: What's your opinion on tanks? I think you already know *Teardrops*
- by Ninjanomyx - at 2013.10.12 08:03:00
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208. Lets start a FIRE. - in General Discussions [original thread]
Michael Epic wrote: Newer player see's his teammate go down and tries to help...doesn't realize he's not helping. Friendly mail to him "hey man, thanks for your help on the battlefield but never use the nanite injector to revive during a firefi...
- by Ninjanomyx - at 2013.10.12 07:55:00
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209. Rail fitting experiments. - in General Discussions [original thread]
The Attorney General wrote: Running an empty slot on a tank is just stupid. Polarized reps are not advised for sustained combat. I run an empty High on my Rail......& you die. Care to explain???
- by Ninjanomyx - at 2013.10.11 09:42:00
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210. Lets start a FIRE. - in General Discussions [original thread]
Michael Epic wrote: So I've been coming to the forums for a little while and all I ever see is bitching. This is why first person shooter games are such a hard thing to deal with because people are ridiculous. I'm gonna start a fire and single ...
- by Ninjanomyx - at 2013.10.11 01:00:00
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211. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: Ninjanomyx wrote: Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: Maybe that is a specific problem with tanks, poke CCP a bit to investigate the problem. been poking for 6 months, still no...
- by Ninjanomyx - at 2013.10.10 10:40:00
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212. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: Maybe that is a specific problem with tanks, poke CCP a bit to investigate the problem. been poking for 6 months, still...
- by Ninjanomyx - at 2013.10.10 10:34:00
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213. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: Maybe that is a specific problem with tanks, poke CCP a bit to investigate the problem. been poking for 6 months, still no answer 6 months ? Maybe you problem is som...
- by Ninjanomyx - at 2013.10.10 10:30:00
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214. Going Full Lueko - in General Discussions [original thread]
Rei Shepard wrote: Void Echo wrote: DJINN leukoplast wrote: Void Echo wrote: funny thing is that the only militia grade weapon ar that I can think of to give that amount of damage with and without damage mods are the exiles. Exile...
- by Ninjanomyx - at 2013.10.10 10:24:00
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215. Going Full Lueko - in General Discussions [original thread]
Rei Shepard wrote: Quote: Let's see... not much AV, combined with competent infantry support to fight off those that do have AV. I don't see a problem here. If you don't see any problems here, there is something very wrong with you or yo...
- by Ninjanomyx - at 2013.10.10 10:18:00
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216. So CCP: rendering and draw distance - in General Discussions [original thread]
Ghosts Chance wrote: Banning Hammer wrote: Maybe that is a specific problem with tanks, poke CCP a bit to investigate the problem. been poking for 6 months, still no answer My Poking Finger is now Female........
- by Ninjanomyx - at 2013.10.10 10:03:00
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217. General Discussion, How do I get a girlfriend? - in General Discussions [original thread]
Grab a Sock (Preferably one that has Pre-Skeet Marinade) & draw Eyes & Mouth using Lipstick, Mascara & Rouge/Blush. Sever the Middle Finger on your "Optimal Hand" to emulate a Sex-Change Operation (ProTip: Girls don't have Middle Finge...
- by Ninjanomyx - at 2013.10.10 09:58:00
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218. 1 Merc, 3 Tanks, No Mercy - in General Discussions [original thread]
Void Echo wrote: DJINN leukoplast wrote: There needs to be a limit of tanks in a match (heck, there needs to be a limit for all vehicles). Ambush - 0 tanks, 1 LAV per side, and 1 dropship per side. Skirmish - Depends on how many objective...
- by Ninjanomyx - at 2013.10.10 09:49:00
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219. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: George Moros wrote: From what I've seen, they definitely fixed long distance rendering when aiming through sniper scope. Everything is rendered fully detailed, and looks much, much better than before. This ^ well spo...
- by Ninjanomyx - at 2013.10.10 09:44:00
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220. Going Full Lueko - in General Discussions [original thread]
DJINN leukoplast wrote: CharCharOdell wrote: not any more unfair than a team of proto (1) sniper (2) duvolle assaults (1) callogi w/ freedom (1) heavy (1)assault forge ....or (6) duvolle callogis. lol Here's the flaw with that analogy.....
- by Ninjanomyx - at 2013.10.10 09:26:00
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