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61. Predictions from Players on Eve Online from 2003 - in General Discussions [original thread]
Post it to the front page, go for it. Somebody will just post the historical subscription counts in response. Eve has grown consistently for 10 years says CCP . Dust however has no subscriptions because it's f2p, so you're pretty much stuck with ...
- by Niccolo deLuce - at 2013.10.19 14:04:00
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62. Calling out Nyain San - in General Discussions [original thread]
Banning Hammer wrote: Pretty much, yes ...Most big Corps have far to much ISK, and they burn it in PUB matches... It is very sad if you think about it..... the highlight of Dust 514 is Pubstomping newbies. It's not even the corps. I ...
- by Niccolo deLuce - at 2013.10.19 11:18:00
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63. Calling out Nyain San - in General Discussions [original thread]
This thread is just ********. Every big name corporation has try-hard squads that pubstomp, or try to. Outer Heaven just lost 3 tanks and about 30 proto suits to more or less one Nyain San player about 10 minutes ago while they were trying to pubs...
- by Niccolo deLuce - at 2013.10.19 11:04:00
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64. 1.5 Rendering Fixes - in General Discussions [original thread]
Line Harvest is worse than it was before for me. I called in a tank on the central eastern tower to take out a couple turrets to the south. Wouldn't render at all, ever. You used to be able to trick it in situations like this by jumping out and re...
- by Niccolo deLuce - at 2013.10.09 02:49:00
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65. Sticky:Active Military and Former Military players of DUST514 Called to Muster! :P - in General Discussions [original thread]
Airborne 11B/11C from '05-'12. If anything helps, it's the teamwork, but it doesn't take military experience to work as a team. There's no translation between Dust and combat. AV would be one-shotting almost everything, two tops. Assault rifles ...
- by Niccolo deLuce - at 2013.10.09 02:40:00
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66. Caldari Assault suit not applying bonuses? - in Technical Support/Bugs [original thread]
Just tested it out with those two suits. Basic Frame = 335hp and 25/sec Assault = 342hp and 31.25
- by Niccolo deLuce - at 2013.09.15 03:26:00
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67. I wouldn't QQ about AV - in General Discussions [original thread]
Fix the rendering issues, then the physics issues, then evaluate everything else. Fix the fact that swarms don't reliably track, either make them curve to intercept or fly to the original location then turn and burn (right now it's unpredictable a...
- by Niccolo deLuce - at 2013.08.29 05:30:00
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68. Swarms broken, no lock-on, fire, etc. - in Technical Support/Bugs [original thread]
Happens at least once a match. Been happening to me for at least 6 months somewhat consistently. Sometimes you can switch weapons like 503 times and fire your sidearm 7 times, spin left 3 times and then right twice and it might let you target some...
- by Niccolo deLuce - at 2013.08.28 17:18:00
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69. Railgun autofire - in Technical Support/Bugs [original thread]
I was having the same problem the day before yesterday. I'm not 100% positive but I'm remembering them not doing any damage either, just overheating and making it unusable. This also happens a lot more frequently to me while I'm trying to fire reg...
- by Niccolo deLuce - at 2013.08.19 06:28:00
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70. BUG: spawning inside MCC - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Does anyone happen to have a screenshot of the area where you guys keep spawning? Even an image from the MCC bay pointing to the section would be helpful. This was from last month and on a different map, but maybe's it the...
- by Niccolo deLuce - at 2013.08.19 06:12:00
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71. Realism. - in General Discussions [original thread]
Jason Pearson wrote: Has no place here, especially when you consider we have shields and lasers, spaceships and immortal clones. not only this, but we have a theocratic Empire that actually managed to make it to space, I still don't see how i...
- by Niccolo deLuce - at 2013.08.16 11:29:00
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72. [BUG] Mute/Speech Bubbles significantly glitched - in Technical Support/Bugs [original thread]
Same problem Bump
- by Niccolo deLuce - at 2013.08.16 11:06:00
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73. What do we want swarm launchers to be like? - in General Discussions [original thread]
Mikey The Bandaid wrote: Firstly, I apologize because I haven't read any of this thread except the OP (I'm at work and wanted to respond with my idea before I forget). I was gunning in a friends tank a couple days ago and we were discussing ...
- by Niccolo deLuce - at 2013.08.14 12:26:00
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74. Ew, look at the forums - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: they're so ugly, filled with noobs crying about everything, filled with IQs of less than 100, filled with thread titles repeated over and over...... just glancing at the general discussion page makes me feel like pukin...
- by Niccolo deLuce - at 2013.08.14 11:27:00
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75. What do we want swarm launchers to be like? - in General Discussions [original thread]
THE TRAINSPOTTER wrote: you should be able to cancel a swarm lock without having to turn around 360 , thats whats missing from swarms Oh god, yeah. And also the fact that instead of the tank dead center in my crosshairs, I've locked the CRU ...
- by Niccolo deLuce - at 2013.08.14 11:18:00
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76. Some numbers to armor buff nay sayers (Damn Caldari) - in General Discussions [original thread]
Argon Gas wrote: https://forums.dust514.com/default.aspx?g=posts&t=101975&find=unread This is to all of you who say "ARMOR IS NOW OP PLEAEZ NERFZ". I have my armor skills maxed out and I have biotic upgrades maxed out. (Which gives me ...
- by Niccolo deLuce - at 2013.08.14 11:15:00
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77. What do we want swarm launchers to be like? - in General Discussions [original thread]
Exmaple Core wrote: im not an armor tanker so i cant comment on the real damage to armor tanks, id imagine they do do alot of damage because they are made to destroy armor tanks, their explosive. 4 to 7k damage per lai dai is... and exagerati...
- by Niccolo deLuce - at 2013.08.14 11:07:00
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78. What do we want swarm launchers to be like? - in General Discussions [original thread]
The legend345 wrote: Niccolo deLuce wrote: The legend345 wrote: Niccolo deLuce wrote: As primarily an AV player, and secondarily a tanker with my alt, the only problem I see with swarms is the fact that you're invisible to most of the ...
- by Niccolo deLuce - at 2013.08.14 11:01:00
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79. What do we want swarm launchers to be like? - in General Discussions [original thread]
The legend345 wrote: Niccolo deLuce wrote: As primarily an AV player, and secondarily a tanker with my alt, the only problem I see with swarms is the fact that you're invisible to most of the targets you're attacking. If they would fix the r...
- by Niccolo deLuce - at 2013.08.14 06:44:00
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80. What do we want swarm launchers to be like? - in General Discussions [original thread]
As primarily an AV player, and secondarily a tanker with my alt, the only problem I see with swarms is the fact that you're invisible to most of the targets you're attacking. If they would fix the rendering issue that makes tanks unable to see swa...
- by Niccolo deLuce - at 2013.08.14 06:26:00
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