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1. Adding Tread (or engine) HP, making vehicles more vulnerable without buffs or ne... - in Feedback/Requests [original thread]
Komodo Jones wrote: Piraten Hovnoret wrote: or just remove tanks as they are now... =ƒÿé=ƒÿé=ƒÿé=ƒÿé=ƒÿé=ƒÿé=ƒÿé Ya want tanks to be killable by infantry, well generally infantry doesn't have many options in real life, in today's unconven...
- by Nazz'Dragg - at 2013.12.16 23:41:00
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2. Regarding Tanks - in Feedback/Requests [original thread]
This is why we need railgun installations with hit points of CRUs. As, while we as infantry can't drive back a tank the installation sure can.
- by Nazz'Dragg - at 2013.12.16 08:44:00
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3. Buff Railgun interrelations - in Feedback/Requests [original thread]
We got to make the tankers pay since AV is crap, and tank you for the spelling correction
- by Nazz'Dragg - at 2013.12.16 08:26:00
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4. Buff Railgun interrelations - in Feedback/Requests [original thread]
CCP please buff Railgun Interrelations. Give them 25000 shields and 150000 armor, just like a CRU. Plus the ability to fire back when fired upon when they are neutral . Railgun interrelations are an infantry best weapon against the tanks and what...
- by Nazz'Dragg - at 2013.12.16 03:04:00
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5. [Feedback] The new HAV's are tanks of the future. Good job CCP - in Feedback/Requests [original thread]
There not finished with HAV yet they need to make like drop ships where you have one person driving them and another shooting the big gun.
- by Nazz'Dragg - at 2013.12.13 13:41:00
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6. TANK BALANCE PROBLEM - in Feedback/Requests [original thread]
*snipped personal attacks* - CCP Eterne Going into a heavy built up area with a tank is asking for trouble. If you stay out on the plains where you belong, not only will you have a clear view so no one can sneak up on you, your also bee able to...
- by Nazz'Dragg - at 2013.02.03 14:38:00
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7. HMG is not Broken. Mods are. - in Feedback/Requests [original thread]
I tend to use shield extenders over damage mods as there cheeper and give me better survivability. Still I would like to know for sure if damage mods do really increase your damage to an effective level. P.S. also how does the damage mode stackin...
- by Nazz'Dragg - at 2013.01.28 14:44:00
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8. [Request] Allow squad invite from the chat _Transcript_ pane - in Feedback/Requests [original thread]
this must have been said before. but yes I support this request.
- by Nazz'Dragg - at 2013.01.19 19:07:00
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9. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: The changes read fine and agree with them but also a couple of things you have missed out 1. FG should never do more damage than a vehicle mounted railgun 2. AV grenades need to lose the homing ability they have sin...
- by Nazz'Dragg - at 2013.01.19 18:32:00
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10. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
I disagree with adding war points to rehacking in the current way everyone wins if you let it through no it's best if things stay the same.
- by Nazz'Dragg - at 2012.12.14 22:38:00
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11. CCP your maths are wrong - in Feedback/Requests [original thread]
There is a massive problem with your math engine in Dust. In so far that it, always rounds a value down even when presented with a whole number. I first noticed this problem weeks ago when I was at level 4 of Infantry Mechanics. I became aware tha...
- by Nazz'Dragg - at 2012.12.13 00:14:00
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