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561. DJINN B4 Lotto Scam [Starting Pot: 2.2 Million] - in General Discussions [original thread]
Jadek Menaheim wrote: Croned wrote: Wait, so how do we gain tickets for this round, other than robbing a corp? Small challenges ranging from 1-20 tickets can be found on the Big Shot Bounty Board Now if you are looking to make lots of ...
- by NK Scout - at 2014.02.15 06:27:00
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562. CCP stance on hiring mercs for Recruiter rewards - in General Discussions [original thread]
Jack Kittinger wrote: Second Cerberus wrote: I would also like to get the recruiter rewards but unfortunately don't have any friends active on PSN that will give it a go. A blue tag would be awesome but I doubt that will happen. Intrigui...
- by NK Scout - at 2014.02.15 06:07:00
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563. VIDEO OF 1.8 HEAVY LEAKED - in General Discussions [original thread]
Jade Dragonis wrote: Check out the video here!!!!!!!!!!!!!!!!! I need that glitch...
- by NK Scout - at 2014.02.15 06:06:00
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564. big corps go negative - in General Discussions [original thread]
Yeeeuuuupppp wrote: Plasma rifle in 1.7, or I think it was 1.6, in that case a std ar[/quote] You can brag about 43-3 when you AREN'T using an assault rifle.[/quote] A standerd underpowered plasma rifle....
- by NK Scout - at 2014.02.15 05:40:00
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565. Did the CR replace the Shotgun as the ultimate scout weapon? - in General Discussions [original thread]
Cyrius Li-Moody wrote: Ultimate? No. Most versitile? I'd say so. There are better weapons for close quarters environments and better weapons for open areas. It just depends on the map. Most engagements happen within the combats rifle's area of...
- by NK Scout - at 2014.02.15 04:29:00
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566. What if Hardeners didn't affect turrets? - in General Discussions [original thread]
Patrick57 wrote: NK Scout wrote: Patrick57 wrote: NK Scout wrote: Sinboto Simmons wrote: Well, it's an idea........ A bad one Compared to your ideas about Remote Explosives? Re read the thread Already read it once, no need t...
- by NK Scout - at 2014.02.15 04:28:00
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567. big corps go negative - in General Discussions [original thread]
Yeeeuuuupppp wrote: NK Scout wrote: Patrick57 wrote: NK Scout wrote: Patrick57 wrote: I saw proto assaults from many of you Dude, just stop making posts like you're the best player in Dust. We all know you're like 11 years old, an...
- by NK Scout - at 2014.02.15 04:27:00
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568. What if Hardeners didn't affect turrets? - in General Discussions [original thread]
Patrick57 wrote: NK Scout wrote: Sinboto Simmons wrote: Well, it's an idea........ A bad one Compared to your ideas about Remote Explosives? Re read the thread
- by NK Scout - at 2014.02.15 04:25:00
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569. What if Hardeners didn't affect turrets? - in General Discussions [original thread]
DeadlyAztec11 wrote: NK Scout wrote: Sinboto Simmons wrote: Well, it's an idea........ A bad one Why? Hardeners need a balancing factor. Tank battles would be boring 1 per vehicle, maybe reduce effectiveness by 5%, make it so plat...
- by NK Scout - at 2014.02.15 03:50:00
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570. What if Hardeners didn't affect turrets? - in General Discussions [original thread]
Sinboto Simmons wrote: Well, it's an idea........ A bad one
- by NK Scout - at 2014.02.15 03:48:00
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571. An easy fix to shield and armor disparity - in General Discussions [original thread]
One Eyed King wrote: NK Scout wrote: Marlin Kirby wrote: Cat Merc wrote: Increasing STD and ADV shields HP = Good Increasing PRO shields HP = BAD PRO shields are balanced with PRO armor, STD and ADV is where the problem lies. I'm...
- by NK Scout - at 2014.02.15 03:40:00
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572. Stop Tank 514 i want dust back - in General Discussions [original thread]
calisk galern wrote: start by removing the derp ships with a militia rail. once they are dead you should go after their tanks if it seems impossible setup jihad lav's. once you kill them all they will either switch to their proto stomping sui...
- by NK Scout - at 2014.02.15 03:35:00
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573. An easy fix to shield and armor disparity - in General Discussions [original thread]
Marlin Kirby wrote: Cat Merc wrote: Increasing STD and ADV shields HP = Good Increasing PRO shields HP = BAD PRO shields are balanced with PRO armor, STD and ADV is where the problem lies. I'm a shield tanker and I agree. With 401 sh...
- by NK Scout - at 2014.02.15 03:34:00
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574. I wasted my sp - in General Discussions [original thread]
Zirzo Valcyn wrote: it's a small min/max issue, not the end of the world. a ROF buff to small missile is redundant anyway- kills you get with missiles tend to be fired as single shots when you pass the reticule over target, - having more ROF ...
- by NK Scout - at 2014.02.15 01:11:00
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575. ds are still horribly weak - in General Discussions [original thread]
Smooth Assassin wrote: *Launches forge gun* *Dropship zooms away above the skybox* *Dropship flies back and spins in circle while killing me* Thats a incubus with afterburner, or your just bad, I hit dropships all day long, and kill
- by NK Scout - at 2014.02.14 22:55:00
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576. ds are still horribly weak - in General Discussions [original thread]
Lorhak Gannarsein wrote: NK Scout wrote: If that were the case small missiles wouldnt have such high ammo HAVs use the same turrets. HAVs are intended for combat. The same turrets can be used on both vehicles. Your argument is invalid. ...
- by NK Scout - at 2014.02.14 22:54:00
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577. ds are still horribly weak - in General Discussions [original thread]
Forlorn Destrier wrote: D legendary hero wrote: They are real Easy to take down and have little firee power vs each other. They are transport ships. They are not meant to be attack ships - the assualt variant is there to provide the pilo...
- by NK Scout - at 2014.02.14 22:39:00
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578. Tanks are for pussies - in General Discussions [original thread]
Zahle Undt wrote: Dust 514 tankers? http://rumble.com/viral/p1083838-tank-driving-kitty.html Lol
- by NK Scout - at 2014.02.14 22:38:00
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579. ds are still horribly weak - in General Discussions [original thread]
D legendary hero wrote: Reav Hannari wrote: Nothing has changed since 1.7 first shipped and it doesn't look like dropships will be getting any help in 1.8. You fly them because you want to. Not because they are OP. we fly them because we ...
- by NK Scout - at 2014.02.14 22:37:00
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580. its official, we need to nerf remote explosives - in General Discussions [original thread]
Icarus DelSol wrote: Lucifalic wrote: my NK insta kills.... nerf them??? You just suck and dont pay attention to where they get thrown down and then get all pissy whining like a spoiled child from Orange County when your shiney crap goes ...
- by NK Scout - at 2014.02.14 22:36:00
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