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3761. CCP Your Finished: Bungie & Destiny Wins - R.I.P. Dust 514 - in General Discussions [original thread]
looked like borderlands to me...borderlands =sandboxie game ..easy as cake yawns boring. hmm no i dont think destiny alone will notshut dust down...also if they devs really got they're jump on dust still hasa chance to make it big. but if they don...
- by Mortedeamor - at 2013.06.11 11:13:00
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3762. The truthss of lavs - in Feedback/Requests [original thread]
semperfi1999 wrote: I agree that the LLAVs should be strong....you had to spec into them so they should be able to take a pounding. But the free vehicles should NEVER HAVE BEEN GIVEN AN HP BUMP!!. Its stupid to think that a free LAV takes 2 adv...
- by Mortedeamor - at 2013.06.10 15:08:00
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3763. DUST and CCP from a newcomer perspective - in General Discussions [original thread]
VEXation Gunn wrote: After being here for 14 months ccp has made many things worse and what progress if any is very slow and limited. So if you started this time last year and are still here now you would understand why most vet players have no...
- by Mortedeamor - at 2013.06.10 11:23:00
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3764. Logi and Scout LAVs - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: Scheneighnay McBob wrote: I still need to do more testing, but my first impression of LAVs this build is that they're terrible at what they're actually meant for, since the new handling is so messed up. the han...
- by Mortedeamor - at 2013.06.10 11:03:00
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3765. Logi and Scout LAVs - in Feedback/Requests [original thread]
Silas Swakhammer wrote: Scout LAVs - Decrease size slightly - Increase acceleration slightly - Increase agility slightly to moderately - Dampen profile greatly - Place an on-board scanner that pulses every 1 sec. for 5 sec., revealing all ene...
- by Mortedeamor - at 2013.06.10 11:02:00
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3766. The truthss of lavs - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: LAVs don't need to be heard across the map- infantry need to be able to tell when LAVs are near them. LAV handling this build is terrible. Sure, they don't glitch out on small bumps anymore, but now they roll too easi...
- by Mortedeamor - at 2013.06.10 10:44:00
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3767. tanks and AV will never be balanced - in General Discussions [original thread]
Eurydice Itzhak wrote: Caeli SineDeo wrote: Exmaple Core wrote: CCP elected CPMs to have reliable feedback to modify dust. This is what our CPMs are saying: Iron Wolf Saber wrote: If had to balance it would buff AV grenade damage muc...
- by Mortedeamor - at 2013.06.10 10:41:00
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3768. tanks and AV will never be balanced - in General Discussions [original thread]
Eurydice Itzhak wrote: Mortedeamor wrote: av doesnt need a nerf ....tanks need they're proto equivalencies Ah yes. True true. When we get adv or even proto vehicles then things might be different. just how different you ask compare a...
- by Mortedeamor - at 2013.06.10 10:39:00
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3769. MCC Sniping and AVing - in Technical Support/Bugs [original thread]
Knochenbeisser wrote: +1 omg knoch buddy on the forums woowoo
- by Mortedeamor - at 2013.06.09 13:48:00
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3770. Advanced/Proto Vehicles. - in Feedback/Requests [original thread]
Eurydice Itzhak wrote: Give them to us. Advanced/Proto AV vs Standard tanks/dropships is not fun. Simple request. solution not only for durpships but tanks as well
- by Mortedeamor - at 2013.06.09 10:51:00
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3771. The truthss of lavs - in Feedback/Requests [original thread]
ladwar wrote: reason why there are more Charybdis is the lack of caldari HAVs...its not worth being outclassed completely and totally less usefull by another type of HAV. but also charybdis vs limbus chary is better..limbus i.e gallente is we...
- by Mortedeamor - at 2013.06.09 10:49:00
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3772. The truthss of lavs - in Feedback/Requests [original thread]
ladwar wrote: reason why there are more Charybdis is the lack of caldari HAVs...its not worth being outclassed completely and totally less usefull by another type of HAV. yeah caldari havs are on the bottom of the vehicle food chain...when i ...
- by Mortedeamor - at 2013.06.09 10:47:00
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3773. The truthss of lavs - in Feedback/Requests [original thread]
RuckingFetard wrote: Kane Fyea wrote: RuckingFetard wrote: Mortedeamor wrote: RuckingFetard wrote: The only reason LLAVs appear OP is because they aren't used for their intended purpose, and also, the lack of logistic modules Then...
- by Mortedeamor - at 2013.06.09 10:39:00
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3774. The truthss of lavs - in Feedback/Requests [original thread]
Kane Fyea wrote: RuckingFetard wrote: Mortedeamor wrote: RuckingFetard wrote: The only reason LLAVs appear OP is because they aren't used for their intended purpose, and also, the lack of logistic modules Then again, why would someon...
- by Mortedeamor - at 2013.06.09 10:34:00
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3775. The truthss of lavs - in Feedback/Requests [original thread]
Kane Fyea wrote: CCP doesn't want to get rid of running people over, just more risk vs. reward. right now this game looks like it is designed to always cost people isk no matter how they run...thats why vehicles suck they are expensive. and t...
- by Mortedeamor - at 2013.06.09 10:32:00
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3776. The truthss of lavs - in Feedback/Requests [original thread]
RuckingFetard wrote: Mortedeamor wrote: RuckingFetard wrote: The only reason LLAVs appear OP is because they aren't used for their intended purpose, and also, the lack of logistic modules Then again, why would someone waste their time w...
- by Mortedeamor - at 2013.06.09 10:28:00
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3777. The truthss of lavs - in Feedback/Requests [original thread]
by nerfing accel on logi lav buffing on scout and keep assault where its at... logi lavs have low res on back end ...as do all lavs....give assault lavs higher rear resistances also when applying a turrent to an assault lav it should auto give the...
- by Mortedeamor - at 2013.06.09 10:25:00
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3778. The truthss of lavs - in Feedback/Requests [original thread]
RuckingFetard wrote: The only reason LLAVs appear OP is because they aren't used for their intended purpose, and also, the lack of logistic modules Then again, why would someone waste their time with reppers that take 5-6 seconds to lock onto...
- by Mortedeamor - at 2013.06.09 10:21:00
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3779. MCC Sniping and AVing - in Technical Support/Bugs [original thread]
+1
- by Mortedeamor - at 2013.06.09 10:14:00
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3780. How to balance tanks vs AV - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=85957&find=unread av vs lavs
- by Mortedeamor - at 2013.06.09 10:11:00
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