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2801. A message for CCP Rogue, signed, Bittervets - in General Discussions [original thread]
chase rowland wrote: Mortedeamor wrote: Long Evity wrote: SoTa supports this thread and wants a blue tag reply. Hopefully from CCP Rouge himself, which is highly doubtful. would ccp dare comment on a productive thread made by a vet? i d...
- by Mortedeamor - at 2013.10.15 10:04:00
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2802. Think of tanks like this... - in General Discussions [original thread]
bethany valvetino wrote: Crash Monster wrote: Mortedeamor wrote: i want ccp to hotfix ai to all mini vehicle turrets when unmanned and then let us lock it to ai only lol...maybe give us a skill tree for the ai as well make it smarter it...
- by Mortedeamor - at 2013.10.15 09:57:00
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2803. the real laser rifle issue - in General Discussions [original thread]
ChromeBreaker wrote: Ok i was going to go on a nice long rant about how due to how the dmg ramps up and with amarr assault suit 5, prof 5 and complex dmg mods you get a marked improvement with the visam.... BUT i ran the numbers... and now i...
- by Mortedeamor - at 2013.10.15 09:48:00
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2804. Vizium OP? Here we go again... - in General Discussions [original thread]
wow op what r u drinking and can i have some
- by Mortedeamor - at 2013.10.14 23:36:00
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2805. Asking for ideas for MD - in General Discussions [original thread]
massdriver is as useful and powerful as ever in its own situation if used properly i have no idea what your talking about it has fallen off pfft
- by Mortedeamor - at 2013.10.14 18:08:00
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2806. the real laser rifle issue - in General Discussions [original thread]
Chunky Munkey wrote: Aero Yassavi wrote: Long time laser rifle user and I disagree, there is no issue. The reduced heat build up as you move up the tiers is worth every bit of CPU, PG, ISK, and feedback damage they throw at it. It's 6 ro...
- by Mortedeamor - at 2013.10.14 18:06:00
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2807. the real laser rifle issue - in General Discussions [original thread]
Marston VC wrote: ChromeBreaker wrote: ... Ok take your viziam, add 2 complex dmg mods... and if you still dont get it... hope for a respec Give me the same and i would be very very happy Chrome. Using damage mods on the viziam or LR do...
- by Mortedeamor - at 2013.10.14 16:56:00
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2808. the real laser rifle issue - in General Discussions [original thread]
sorry ccp but im not an eve fan girl there needs to be more than just "better looking" for me to use it with those drawbacks
- by Mortedeamor - at 2013.10.14 14:36:00
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2809. Think of tanks like this... - in General Discussions [original thread]
Crash Monster wrote: Mortedeamor wrote: i want ccp to hotfix ai to all mini vehicle turrets when unmanned and then let us lock it to ai only lol...maybe give us a skill tree for the ai as well make it smarter it's learning muwahahahahaha ...
- by Mortedeamor - at 2013.10.14 12:42:00
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2810. Think of tanks like this... - in General Discussions [original thread]
Takahiro Kashuken wrote: DJINN leukoplast once again shows how little he actually knows about vehicles He thinks that vehicle have a weapons which can deal with infantry and vehicles, at best the blaster is the only one but it requires the pi...
- by Mortedeamor - at 2013.10.14 12:32:00
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2811. Think of tanks like this... - in General Discussions [original thread]
Godin Thekiller wrote: You're trying to get them nerfed again? Good god some people just don't know when to quit lol seriously i expected better from a hellstorm member luko hellstorm in closed beta had some fine av im surprised to see one wi...
- by Mortedeamor - at 2013.10.14 12:28:00
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2812. Think of tanks like this... - in General Discussions [original thread]
True Adamance wrote: Respect you as a player, but you comments regarding vehicles always suck. Please just keep quiet on the subject, or become more flexible in your suggestions, in the same way I tell tankers to relax and consider what changes...
- by Mortedeamor - at 2013.10.14 12:25:00
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2813. the real laser rifle issue - in General Discussions [original thread]
Echoist wrote: ChromeBreaker wrote: ... Ok take your viziam, add 2 complex dmg mods... and if you still dont get it... hope for a respec Give me the same and i would be very very happy The damage would literally be the same except for w...
- by Mortedeamor - at 2013.10.14 11:57:00
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2814. the real laser rifle issue - in General Discussions [original thread]
the skills are worth 10x more than the weapon you unlock lol
- by Mortedeamor - at 2013.10.14 11:47:00
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2815. the real laser rifle issue - in General Discussions [original thread]
Echoist wrote: ChromeBreaker wrote: have... have you ever actually used a viziam laser rifle? The viziam just isn't worth using just to be able to fire for a few more seconds, plus the extra damage that you would see would only be seen ne...
- by Mortedeamor - at 2013.10.14 11:45:00
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2816. the real laser rifle issue - in General Discussions [original thread]
ChromeBreaker wrote: ... Ok take your viziam, add 2 complex dmg mods... and if you still dont get it... hope for a respec Give me the same and i would be very very happy lol still not worth it 2 dmg mods does the exact same thing to the las...
- by Mortedeamor - at 2013.10.14 11:44:00
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2817. the real laser rifle issue - in General Discussions [original thread]
ChromeBreaker wrote: have... have you ever actually used a vizam laser rifle? yes in closed beta and now the difference is not worth the negative trait they are just not currently i am running sntd laser on adv amarian assault with adv smg..a...
- by Mortedeamor - at 2013.10.14 11:39:00
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2818. the real laser rifle issue - in General Discussions [original thread]
has nothing to do with it not being a usable weapon the laser is excellent my fav weapon in closed beta always has been witth only time it was unusable was when they put iron sights on it. the laser is to long range to be usable with iron sights. ...
- by Mortedeamor - at 2013.10.14 11:34:00
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2819. 6 tanks on the other side - in General Discussions [original thread]
DJINN leukoplast wrote: Sleepy Zan wrote: My team just got blitzed by 6 tanks which just steamrolled all of us until every blue switched to swarms and destroyed or forced a recall on almost every last one. After that the other side switched ...
- by Mortedeamor - at 2013.10.14 10:52:00
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2820. 6 tanks on the other side - in General Discussions [original thread]
Beld Errmon wrote: I've never understood why ppl have so much trouble with multiple tanks, they tend to get really ballsy and forget about an exit strategy, all you need then is a couple of protoswarmers targeting one tank at a time and they'll...
- by Mortedeamor - at 2013.10.14 10:50:00
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