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221. Hi rattati, about matchmaking... - in General Discussions [original thread]
Mad Syringe wrote: Inbefore lock... devs have asked to put our comments on this matter in this thred by Ratatwheaton... Didnt know, thank you.
- by Mikel Arias - at 2015.04.03 00:32:00
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222. whats with the mass quitting - in General Discussions [original thread]
the train map... people are sick of it...
- by Mikel Arias - at 2015.04.03 00:20:00
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223. Hi rattati, about matchmaking... - in General Discussions [original thread]
Hi. I have seen good and bad comments about matchmaking, so I tought I should add mine, even if its not useful or if you even read this Rattati. Anyway, my experience has been a mixed of both good and bad matches. Yesterday? Amazing, in skirmish ...
- by Mikel Arias - at 2015.04.03 00:17:00
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224. What Weapon do you fear/hate the most - in General Discussions [original thread]
the ******* bolt pistol.
- by Mikel Arias - at 2015.04.02 20:14:00
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225. Hardeners - in General Discussions [original thread]
Didnt think that. Yeah, we should wait and see how it works. Too bad that it wont give me back at least the 75 wp for damage.
- by Mikel Arias - at 2015.04.02 01:06:00
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226. Vehicle Skill Tree - in General Discussions [original thread]
Hi. I was wondering, since Im new with vehicles and have never really pay a lot of attention to the posts related to them, have the DEVs talked about changing the skill tree of vehicles? Suits and assault dropships, to use a particular one of a c...
- by Mikel Arias - at 2015.04.02 00:05:00
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227. [Open Forum Lecture] - Fittings, Tactics, PC, FW, and More. - in General Discussions [original thread]
This sounds amazing. I would like to point out that some players, new players most likely, dont know about the forum or they just dont visit it, so it could help if somehow (via game) you could let them know, maybe with a massive mail chain.
- by Mikel Arias - at 2015.04.01 23:48:00
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228. Matchmaking is very good now. - in General Discussions [original thread]
Its weird. I play domination, and when it comes to clones its almost even, at least 2/3 of the battle, close to the end there is a considerable distance between the clone reservs of each team. This is good, there is certain balance, BUT, when its...
- by Mikel Arias - at 2015.04.01 21:03:00
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229. A good event, according to you - in General Discussions [original thread]
CCP Frame wrote: AV vs. V event is on the table, yes. We want to take a look at what data hooks we can use for it and then we will do it :) Great!!!
- by Mikel Arias - at 2015.03.31 14:38:00
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230. A good event, according to you - in General Discussions [original thread]
Then give an idea. I really want to know what people think.
- by Mikel Arias - at 2015.03.30 22:57:00
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231. A good event, according to you - in General Discussions [original thread]
Hi. Im just curios to know what people would like to have as an event. There are two things I would love to have. 1. A vehicle event. If you kill someone being inside a tank or a dropship, you get +1000 sp, for each kill. LAVs count too. No road ...
- by Mikel Arias - at 2015.03.30 22:41:00
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232. Dropships are still OP murdering machines! Video evidence! - in General Discussions [original thread]
ok... I guess thats an interesting strategy, to stay on top of uplinks to murder the clones that spawn, and I know everything goes in war, but... what a coward...
- by Mikel Arias - at 2015.03.30 22:22:00
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233. Exercise, Dust 514 style - in General Discussions [original thread]
If you want people to actually excercise, then you should change the 20 squats to 50. 20 squats is too easy.
- by Mikel Arias - at 2015.03.30 22:19:00
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234. Please Rattati consider Driver Seat Lock - in Feedback/Requests [original thread]
The perfect solution would be for people to stop being as******, I mean, having some good manners and not to take whats not theirs, but thats too much too ask.
- by Mikel Arias - at 2015.03.29 16:43:00
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235. Amarr Dropship Design? - in General Discussions [original thread]
I wish they could bring these vehicles for real...
- by Mikel Arias - at 2015.03.27 16:23:00
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236. I asked for advanced & prototype HAVs... - in Feedback/Requests [original thread]
I do get the frustration. But, before anything else, I think there should be some data about how each level is doing. For example, the gunnlogi; the basic version is being bought xxxx, deployed xxxxx, it kills xxxxx players, it destroys xxxxx vehi...
- by Mikel Arias - at 2015.03.26 03:16:00
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237. A quick question out of curiosity (for people who spec into AV) - in General Discussions [original thread]
It shouldnt be easy. A tank, or a dropship for the matter, is, or should be something to fear in the battlefield, and even tough it should be possible for a single AV player to take one out, this should be just because he is a great player who con...
- by Mikel Arias - at 2015.03.25 04:30:00
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238. Question about madrugar and marduk. - in General Discussions [original thread]
Hi. I just want to know whats the difference between this two. I know the madrugar has capacity for three turrets and the marduk for one and the cpu/pg is also different. But thats it? I mean, why should I use one instead of the other? Thank you.
- by Mikel Arias - at 2015.03.23 15:54:00
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239. Lock on Message for Swarms - in Feedback/Requests [original thread]
The problem with this is that it would not be fair. To explain myself, lets take a random player who is sniping, then he gets sniped. If he had received some kind of warning, like "you are being aimed" he could have avoided death. Of course, maybe...
- by Mikel Arias - at 2015.03.22 15:09:00
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240. [IDEA] Rearrange salvage/rewards/items as Play/Win/Progress Incenti... - in Feedback/Requests [original thread]
Its a very interesting idea, however, the current problems with Factional Warfare and the time it takes to get into a match would discourage to play this specific game mode, and planetary conquest, as good as it migth be (dont really know, I dont ...
- by Mikel Arias - at 2015.03.21 03:28:00
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