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61. Hotfix Charlie nerfing Swarm Launchers!? - in Feedback/Requests [original thread]
That change is a small tweak so swarms won't blind the pilot/gunner so much and so swarms won't kick back a dropship like a mule. I think it's a brilliant change. Buffed std and adv swarms and pro gets a very small nerf. It's genius
- by Mauren NOON - at 2014.08.09 18:55:00
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62. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
JRleo jr wrote: Mauren NOON wrote: MINA Longstrike wrote: Mauren NOON wrote: Of all the weapons to tweak, you chose the assault scrambler?? Arguably the most balanced rifle in the game and you nerf it? Ok.........seems to me people n...
- by Mauren NOON - at 2014.08.07 04:36:00
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63. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
JRleo jr wrote: Mauren NOON wrote: JRleo jr wrote: Mauren NOON wrote: Of all the weapons to tweak, you chose the assault scrambler?? Arguably the most balanced rifle in the game and you nerf it? Ok.........seems to me people need to ...
- by Mauren NOON - at 2014.08.07 04:34:00
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64. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
MINA Longstrike wrote: Mauren NOON wrote: Of all the weapons to tweak, you chose the assault scrambler?? Arguably the most balanced rifle in the game and you nerf it? Ok.........seems to me people need to get their priorities straight...(y...
- by Mauren NOON - at 2014.08.07 04:32:00
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65. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
JRleo jr wrote: Mauren NOON wrote: Of all the weapons to tweak, you chose the assault scrambler?? Arguably the most balanced rifle in the game and you nerf it? Ok.........seems to me people need to get their priorities straight...(yes, I'm...
- by Mauren NOON - at 2014.08.07 04:19:00
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66. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Of all the weapons to tweak, you chose the assault scrambler?? Arguably the most balanced rifle in the game and you nerf it? Ok.........seems to me people need to get their priorities straight...(yes, I'm pointing to you combat rifle...) >.>
- by Mauren NOON - at 2014.08.07 03:55:00
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67. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
JRleo jr wrote: Mauren NOON wrote: JRleo jr wrote: Mr Hakyou wrote: Mauren NOON wrote: I iz stoopid end cennot read Explain... There. Yep. That explains it. But why does the overheat go down by advancing tiers? Just a questio...
- by Mauren NOON - at 2014.08.07 00:39:00
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68. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
JRleo jr wrote: But, ccp, why does the shield tanking heavy only have 3 high slots? Everybody wanted it to be at 4, now all cal heavies have even less of a chance to kill other heavies or survive.....I didn't use 2.4 mil sp to get the same slot...
- by Mauren NOON - at 2014.08.07 00:36:00
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69. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
JRleo jr wrote: Mr Hakyou wrote: Mauren NOON wrote: I iz stoopid end cennot read Explain... There. Yep. That explains it. But why does the overheat go down by advancing tiers? Just a question
- by Mauren NOON - at 2014.08.07 00:33:00
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70. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Now the std HMG will be worthless....thanks for ruining my playstyle of save Isk by running standard gear....smh
- by Mauren NOON - at 2014.08.07 00:26:00
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71. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
CCP Rattati wrote: Everyone, as you know we want to make them more durable so they become a part of the strategy and tactics of every battle. Our proposal is that turrets will go from Shield 750 Armor 3.015 to Shield 2.000 Armor 10.000 s...
- by Mauren NOON - at 2014.07.26 01:05:00
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72. [request] the amarr and caldari bonuses - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: The reasoning behind the change is so that for each of them (AmScout/CalScout) to have great precision AND great range they will need to sacrifice their primary tank (high for CalScout/low for AmScout.) Your notion break...
- by Mauren NOON - at 2014.07.16 16:41:00
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73. [request] the amarr and caldari bonuses - in Feedback/Requests [original thread]
CR cal scouts say hi
- by Mauren NOON - at 2014.07.16 16:31:00
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74. [request] the amarr and caldari bonuses - in Feedback/Requests [original thread]
Bormir1r wrote: Mauren NOON wrote: I know the proposed bonuses are that amarr get the precision and caldari get range BUT, how about we let caldari keep the precision and amarr get the range. Caldari scout is THE precision scout, so why take...
- by Mauren NOON - at 2014.07.16 16:15:00
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75. [request] the amarr and caldari bonuses - in Feedback/Requests [original thread]
I know the proposed bonuses are that amarr get the precision and caldari get range BUT, how about we let caldari keep the precision and amarr get the range. Caldari scout is THE precision scout, so why take away their bonus. I'm lvl 5 amarr scout ...
- by Mauren NOON - at 2014.07.16 16:03:00
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76. tactical sniper rifles need a buff - in Feedback/Requests [original thread]
The dark cloud wrote: In every other FPS game tactical sniper rifles do less damage then any other sniper rifle but have higher rate of fire and a larger clip. This is one of the odd things in dust which i dont really get. In my opinion tactica...
- by Mauren NOON - at 2014.07.15 22:20:00
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77. Request - no sniper game mode - in Feedback/Requests [original thread]
Will Driver wrote: Well, you removed vehicles from Tankbush at last. Now it's time to go after the loathsome sniper and create a no sniper game mode. Let's let the players decide what they want to play and what they do not. You know what, I....
- by Mauren NOON - at 2014.07.15 01:18:00
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78. Please return the glow when being repaired - in Feedback/Requests [original thread]
I want the glow back as well....so.......ummmmmm REP TOOL GLOW!!!!!
- by Mauren NOON - at 2014.07.15 01:15:00
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79. I Have a Dream - in Feedback/Requests [original thread]
DUST Fiend wrote: Where ADS pilots and gunners can co exist in harmony without abusing bugged mechanics to feel relevant. Currently, fitting side turrets is far too taxing for a standard build, which is why most people will only do so if they...
- by Mauren NOON - at 2014.07.10 06:47:00
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80. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Mossellia Delt wrote: Could we also get a few pg off of kincats, it would help min scouts out. I agree with this. Kin-kats are way too pg expensive
- by Mauren NOON - at 2014.07.10 06:35:00
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