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421. So, stealth nerf to flight afterburners? - in General Discussions [original thread]
With the Assault Gallente one, a pilot loses nothing using one and it can save your butt, but now, it feels like... meh... and AV guys on the ground cheer as they have an easier time aiming and hitting me now that my ADS flies like my logi...
- by Mary Sedillo - at 2013.07.03 08:11:00
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422. So, stealth nerf to flight afterburners? - in General Discussions [original thread]
This and the stealth nerf to the assault dropships overall maneuverability. Were there people crying loudly to nerf the black cloud of dropships that rain hell from the sky? I mean, even with those maneuverability options, there are STILL a huge...
- by Mary Sedillo - at 2013.07.03 07:06:00
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423. 3 X SP = AFKer's Dream - in General Discussions [original thread]
You guys make this out like some HUGE issue. Most games I play, I see player participation. The majority of folks that are "afking" usually do so when the game is an obvious stomp in favor of the other team. Why lose the ISK if it is just a loss o...
- by Mary Sedillo - at 2013.07.01 23:38:00
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424. Frustration514 - in General Discussions [original thread]
At least in COD and BF3 our fits came with us and vehicles didn't cost your left testicle to roll out.
- by Mary Sedillo - at 2013.06.22 02:45:00
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425. Frustration514 - in General Discussions [original thread]
mollerz wrote: is it me, or is dust basically COD at this point? mindless run&gun on the same small maps. it's become COD with vehicles It promises to be more dynamic. CCP has over-promised and under-delivered, and people's patienc...
- by Mary Sedillo - at 2013.06.22 00:43:00
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426. So last night I played! - in General Discussions [original thread]
Yep, I get the once or twice a day loading screen crashes too.
- by Mary Sedillo - at 2013.06.22 00:16:00
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427. Dear CCP, Please inject hope into Dust. Yours, Concerned Citizen - in General Discussions [original thread]
Yes, I feel this apathy too. Too many appealing games coming out on the PS4 from Developers with experience in their fields.
- by Mary Sedillo - at 2013.06.22 00:13:00
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428. Frustration514 - in General Discussions [original thread]
PlanetsideTwo F2PonPS4 wrote: HTFU WEelcome to New Eden Adapt or Die Three generic responses, and I get it. I have learned what I need to do to make my vehicle 'sturdy' but there is just little enjoyment in the mechanics at the moment. I do...
- by Mary Sedillo - at 2013.06.22 00:06:00
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429. Frustration514 - in General Discussions [original thread]
I want to like this game so much. I feel like I log in to try to make it enjoyable. I try to wear the rose-colored glasses while I play and tell myself "It'll get better soon, I bet", but I just don't feel it. ISK, ISK, ISK I understand its a p...
- by Mary Sedillo - at 2013.06.21 23:54:00
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430. Devs - Are you even looking at the major HAV imbalance??? - in General Discussions [original thread]
Harpyja wrote: Says it in the title. All over the forums. Armor tankers don't want to lose their king-of-the-hill position. Devs, just a few responses from you on these topics so that we know that it's being looked at. This imbalance is st...
- by Mary Sedillo - at 2013.06.14 09:12:00
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431. The Dropship situation. - in General Discussions [original thread]
Foxhound Elite wrote: Scheneighnay McBob wrote: Mary Sedillo wrote: Scheneighnay McBob wrote: Another thing: you try actually playing transport in the godawful thing, but the enemy team (for no good reason) perceives your militia drops...
- by Mary Sedillo - at 2013.06.14 02:48:00
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432. The Dropship situation. - in General Discussions [original thread]
Charlotte O'Dell wrote: Avid railgun user here and i don't think i've met a dropship that lasted more than 2-3 shots once he wandered into a space where I could shoot him. Make them faster or tankier because it isn't even fun at this point. ...
- by Mary Sedillo - at 2013.06.14 02:47:00
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433. The Assault and the transport dropships have many uses but are disclosed by fool... - in General Discussions [original thread]
GATQS wrote: I dont understand to this day how so many pilots continue complaing about how all dropships are useless, i found out the A/S and other dropships have some good uses. -Distraction for the Forge gunners Swarmers (tanks need to get t...
- by Mary Sedillo - at 2013.06.14 00:08:00
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434. The Dropship situation. - in General Discussions [original thread]
I do agree that the Standard and Logistics dropships move VERY SLOWLY, even with boosters which allows them to be hit hard many times. Even so, the Gallente fairs better than Caldari in that aspect, but I won't call out my Logistics Dropship unles...
- by Mary Sedillo - at 2013.06.14 00:03:00
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435. The Dropship situation. - in General Discussions [original thread]
Foxhound Elite wrote: 9 times out of 10 I bug out in my Python and yes, there are times where I do survive because of it but alot of the time I simply get shot down before my attempts to survive, because the reaction on the dropship, especia...
- by Mary Sedillo - at 2013.06.14 00:01:00
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436. The Dropship situation. - in General Discussions [original thread]
Scheneighnay McBob wrote: Another thing: you try actually playing transport in the godawful thing, but the enemy team (for no good reason) perceives your militia dropship as a threat and calls an orbital on you. 0 WPs gained overall, but you lo...
- by Mary Sedillo - at 2013.06.13 23:52:00
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437. The Dropship situation. - in General Discussions [original thread]
2-Ton Twenty-One wrote: We fought against a betamax ADS today, he was very well built and skilled dropship. We had a hard time brining him down and he was def a factor on the battlefield. So clearly they can be built and that can have high surv...
- by Mary Sedillo - at 2013.06.13 23:47:00
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438. The Dropship situation. - in General Discussions [original thread]
Moochie Cricket wrote: gbghg wrote: Moochie Cricket wrote: Hell, I would accept a big nerf to small turret damage if they would buff the dropship's hp or damage resistance. Small turrets are crap enough already, and we already received ...
- by Mary Sedillo - at 2013.06.13 23:44:00
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439. The Dropship situation. - in General Discussions [original thread]
Foxhound Elite wrote: Poplo Furuya wrote: More importantly dropships do not have a role that validifies their existance. This is a major problem with the heart of Dust, the game modes are awful at promoting diverse strategies, gambits and p...
- by Mary Sedillo - at 2013.06.13 23:43:00
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440. The Dropship situation. - in General Discussions [original thread]
Poplo Furuya wrote: Forge Gunner here, can attest to them being too deadly against dropships. Usually kills outright, sometimes they get away, either way you deny them access to a good portion of the map in a rough 600m circle around where they...
- by Mary Sedillo - at 2013.06.13 23:41:00
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