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841. Innocent question about Blasters - in General Discussions [original thread]
Atiim wrote: MarasdF Loron wrote: Foundation Seldon wrote: Because now Infantry doesn't have a viable AV weapon that doesn't involve a Forge Gun or ramming a Jihad Jeep into the side of a vehicle. Swarms are really really not viable at th...
- by MarasdF Loron - at 2014.03.06 15:19:00
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842. Innocent question about Blasters - in General Discussions [original thread]
Foundation Seldon wrote: Because now Infantry doesn't have a viable AV weapon that doesn't involve a Forge Gun or ramming a Jihad Jeep into the side of a vehicle. Swarms are really really not viable at the moment and the "waves of opportunity" ...
- by MarasdF Loron - at 2014.03.06 15:15:00
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843. Innocent question about Blasters - in General Discussions [original thread]
ads alt wrote: Atiim wrote: When your running Minmatar Assault suits, Blasters were rather easy to strafe through. Except those Scattered variants. >.> I hope blasters get a huge range reduction... As far as I know the normal Larg...
- by MarasdF Loron - at 2014.03.06 15:13:00
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844. Innocent question about Blasters - in General Discussions [original thread]
Atiim wrote: When your running Minmatar Assault suits, Blasters were rather easy to strafe through. Except those Scattered variants. >.> Well, I know that before 1.7 I was getting 3-4x the kills per match that I now get with Large Blas...
- by MarasdF Loron - at 2014.03.06 15:11:00
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845. Innocent question about Blasters - in General Discussions [original thread]
Why did nobody complain about large Blasters when they were actually OP? Why cry now that CCP has nerfed them already? Is it because of the broken hardener mechanics? If so, then why not complain about that?
- by MarasdF Loron - at 2014.03.06 15:06:00
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846. Lucky Lucky Tankers - in General Discussions [original thread]
Kaltos Darksbane wrote: He means grenade stock being lowered from 3 to 2 being carried. Nerfs AV nades even more than 1.7 did. I have only seen one AV nade kill in the whole time in 1.7...
- by MarasdF Loron - at 2014.03.06 08:10:00
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847. Tips for Missile Tanks - in General Discussions [original thread]
True Adamance wrote: I just love missiles. Sniping a roof top forger was so satisfying.....thing is I cannot seem to get them down in Tank vs Tank combat. The one HAV fight I did roll into the other tank reversed under me....a ******* terrible ...
- by MarasdF Loron - at 2014.03.06 06:36:00
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848. Lucky Lucky Tankers - in General Discussions [original thread]
True Adamance wrote: Beck Weathers wrote: Everyone knows but the Magsec being => than the AR has people in a tisy Really? They don't care that even with the new weapons for infantry lowered in TTK.....blaster still have the same TTK. ...
- by MarasdF Loron - at 2014.03.06 06:28:00
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849. Lucky Lucky Tankers - in General Discussions [original thread]
Jade Dragonis wrote: Congrats on your stealth Buff...... :) 90% of the time I die to remotes, proxies and rails. Did those get nerfed? 9% comes from assault forges, those now receive slightly less bonus damage if used with gal sentinel. .9%...
- by MarasdF Loron - at 2014.03.06 06:26:00
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850. Nerf to AV again? - in General Discussions [original thread]
Poncho Polous wrote: Obodiah Garro wrote: The change was to increase TTK, I guess they got it right in that regard. However SL with 3x complex dmg mod was wrecking HAV like SL was post 1.7, so perhaps CCP really is pushing the team work to k...
- by MarasdF Loron - at 2014.03.05 13:41:00
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851. Calling it now 1.8 will be the last nail in the coffin for Dust - in General Discussions [original thread]
So how many last nails has this game received so far? It still seems to keep on running regardless of all those last nails.
- by MarasdF Loron - at 2014.03.05 12:39:00
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852. Let's Be Real About the Railgun - in General Discussions [original thread]
Godin Thekiller wrote: lolno. they need a nerf, not tweaking. just a straight nerf. Don't see why they were buffed, especially when blasters were nerfed. Buffed? Before 1.7 I could 1 or 2 shot a lot of tanks, the better ones required 3 shots...
- by MarasdF Loron - at 2014.03.05 06:22:00
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853. Let's Be Real About the Railgun - in General Discussions [original thread]
Charlotte O'Dell wrote: Is the DPS fine? Yes. Is the ROF fine? No. It is far too fast and is too forgiving for bad shots. Increase damage, but decrease rate of fire so it is truly a skill shot weapon. One missed shot should be fatal. You me...
- by MarasdF Loron - at 2014.03.05 06:17:00
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854. Vehicles vs. AV and 1 Player vs. 1 Player - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: MarasdF Loron wrote: Lots of good points. Lots of stuff The bug you mentioned about modules has been there since beta, if you activate 2 modules in rapidly then the second one goes straight into cooldown. And s...
- by MarasdF Loron - at 2014.03.05 00:59:00
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855. Vehicles vs. AV and 1 Player vs. 1 Player - in General Discussions [original thread]
If the tanker is stupid enough to sit in AV fire, then yes, it should only take one AV to kill that tanker. If the tanker chooses to escape after the first shot, he should have a fair chance to get away, in which case the 2nd AV comes into play, h...
- by MarasdF Loron - at 2014.03.05 00:32:00
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856. 46/6, 30-0, 20/1, 32/1, 27/0. - in General Discussions [original thread]
Happy Violentime wrote: Zekain K wrote: That is hard to believe, as most matches consist on player never reaching the 20 kill mark, let alone reaching that point without dying. LOL Nice to see loads of screengrabs from Skirm/Dom Killboar...
- by MarasdF Loron - at 2014.03.04 16:43:00
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857. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
CLONE117 wrote: i think he meant installations far back in the redzone area. if those were indestructible redlining would most likly be alot more difficult. As if redline rails aren't a big enough problem yet.
- by MarasdF Loron - at 2014.03.04 16:30:00
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858. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
Duke Noobiam wrote: I don't mind dropships and tanks, I just wish Rail Gun installations could not be destroyed. I also wish that vehicles could not be destroyed... oh, wait.. that's not me.
- by MarasdF Loron - at 2014.03.04 16:08:00
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859. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
Here , it might help.
- by MarasdF Loron - at 2014.03.04 16:04:00
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860. Greatest dust video of all time!!!!! - in General Discussions [original thread]
This is good sh!t
- by MarasdF Loron - at 2014.03.04 09:42:00
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