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1. Shields are still broken - in General Discussions [original thread]
Also, along with a shield buff, I could also use a kick reduction bonus for rail weapons, instead of reload bonus... at least i could ''fight at range'' somewhat better than i can now, for all lore-lovers
- by Malcom Kashada - at 2015.09.08 11:56:00
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2. Shields are still broken - in General Discussions [original thread]
Joseph Ridgeson wrote: Malcom Kashada wrote: I hate when i hear people say 'caldari characters should stay at long range, where shields are more effective' People that state that completely ignore the fact that range has more to do with w...
- by Malcom Kashada - at 2015.07.11 20:53:00
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3. Shields are still broken - in General Discussions [original thread]
I hate when i hear people say 'caldari characters should stay at long range, where shields are more effective' 1- how the hell are we supposed to do that, given the current map design?? Every single objective, in every map (except maybe one) are...
- by Malcom Kashada - at 2015.07.11 18:53:00
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4. Rigs? - in Feedback/Requests [original thread]
Hi everyone, I was wondering, would it be possible to have dropsui rigs like in EVE? Something like, a buff to a certain stat and a nerf to another? Couple of examples +5% shield hp / +5% scan profile +5% LW range / +5% pg requirment for LW +10%...
- by Malcom Kashada - at 2015.07.05 12:40:00
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5. Caldari heavy looks?!?!? - in General Discussions [original thread]
Indeed, that's a bit disapponting, i thought they could have done things right for once... guess i'll have to hope in a hotfix
- by Malcom Kashada - at 2014.04.08 17:02:00
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6. Caldari heavy looks?!?!? - in General Discussions [original thread]
Uhm, am i the only one thinking that the caldari heavy dropsuit needs a little... reworking? Apart from the fact that it looks light years different from the super-cool concept, there are textures of some parts of the armor that look like they wer...
- by Malcom Kashada - at 2014.04.08 16:45:00
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