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9381. Cloak dropsuit module requested! - in General Discussions [original thread]
vader mystic wrote: Aero Yassavi wrote: Lucky for you it's been confirmed and will be an equipment slot. Link please ! http://dust514.com/news/blog/2013/03/equipment-is-your-friend/ There.
- by Maken Tosch - at 2013.09.05 04:56:00
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9382. Scotty the AI - in General Discussions [original thread]
omega 015 wrote: That's unfortunate. Hopefully they can upgrade him to be more competent. Please. Don't expect Scotty to improve even for the next ten years. It's... it's Scotty. Even if he did get upgraded, they'll only upgrade his annoyanc...
- by Maken Tosch - at 2013.09.05 04:22:00
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9383. Scotty the AI - in General Discussions [original thread]
Since 2003 to be precise. He's been known to annoy many fleet commanders and pod pilots for holding up everyone when it came to docking. He was formally known as the Docking Manager until about mid 2013. After ten years of being a headache to pod ...
- by Maken Tosch - at 2013.09.05 04:13:00
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9384. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Jathniel wrote: I'll be Devil's Advocate here. The aim assist is decent. This does in fact, help players that don't aim that well. Which is good. Aiming in DUST made you VERY sharp. I know I'm not the only one that developed aim in Dust, and t...
- by Maken Tosch - at 2013.09.05 01:58:00
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9385. (suggestion) different game modes with and without aim assist - in Feedback/Requests [original thread]
Most of those non-aim-assist modes would then end up being empty matches.
- by Maken Tosch - at 2013.09.05 01:36:00
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9386. Dust API - in Feedback/Requests [original thread]
http://dustboard.com/global It's not much, but it's getting there. Considering that it's being managed by the all-too-well-known Chribba, we can expect this site to improve later on.
- by Maken Tosch - at 2013.09.05 01:31:00
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9387. Goodbye Scouts - in General Discussions [original thread]
DISGRUNTLEDev wrote: LOL at charging a wall of gunfire in a paper mache suit. I see versions of that phrase everywhere and wonder if you A-holes just assume everyone else who plays video games is mentally challenged with the IQ of a rock. A lot...
- by Maken Tosch - at 2013.09.05 01:22:00
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9388. Goodbye Scouts - in General Discussions [original thread]
Damn, and here we are thinking that vehicle pilots have it bad.
- by Maken Tosch - at 2013.09.05 01:21:00
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9389. My Nova Knifing Profession - Relegated to Just Hiding - in Feedback/Requests [original thread]
Lucrezia LeGrand wrote: If you take off aim assist do nova knives work like before (regarding hit detection and aiming)? Also, if Nova Knives damage doesn't scale with melee bonus why would a minmatar scout be better than a gallente scout? Fina...
- by Maken Tosch - at 2013.09.05 01:07:00
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9390. [Suggestion] Aim assist balancing idea - in Feedback/Requests [original thread]
As someone mentioned earlier, the effectiveness of the aim assist should be proportional to the size of your suit's frame or profile.
- by Maken Tosch - at 2013.09.04 21:43:00
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9391. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
DISGRUNTLEDev wrote: Having tested Profile dampening thoroughly in Chromosome, I feel quite strongly that the total of a skills % is not 2% + 2% + 2% + 2% + 2% reduction It's a flat 10%. So Light Suits V would give 25% reduction. Profile dampe...
- by Maken Tosch - at 2013.09.04 20:12:00
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9392. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
DISGRUNTLEDev wrote: Maken Tosch wrote: The base profile could need a little adjustment at least. Maybe about 40 dB instead of 45 dB. That's not unreasonable. It would mean a Scout with max passive dampening skills (Light Suit V, Profile...
- by Maken Tosch - at 2013.09.04 19:54:00
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9393. [BUG] QUAFE Scout suit is the wrong color. - in Technical Support/Bugs [original thread]
They fixed the color.
- by Maken Tosch - at 2013.09.04 19:52:00
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9394. Aim assist skews advantage to high ROF weapons - in Technical Support/Bugs [original thread]
Rogatien Merc wrote: ISSUE: After testing several weapons with identical controller sensitivity enabled, I've noticed that the new aim assist mechanic glaringly favors high rate-of-fire weapons. With a DS3 and sensitivity at 90, the HMG and the...
- by Maken Tosch - at 2013.09.04 19:42:00
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9395. maps cool,but the whole gameplay is shot to hell. - in Feedback/Requests [original thread]
Is the title of this thread suppose to be a pun?
- by Maken Tosch - at 2013.09.04 19:38:00
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9396. [Request] Let us drop into our corporations owned districts - in Feedback/Requests [original thread]
+11111111111111!!!!!!!!!!!!!!!!!!!!!!1!1!1!1!1!
- by Maken Tosch - at 2013.09.04 19:37:00
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9397. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
DISGRUNTLEDev wrote: Get your basic light suit up and wear the racial varient. That alone will get scouts to 33.75dB. The base profile could need a little adjustment at least. Maybe about 40 dB instead of 45 dB.
- by Maken Tosch - at 2013.09.04 19:36:00
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9398. Dust 514: Aimbot Edition - in Feedback/Requests [original thread]
You should see the one for Flower Warfare.
- by Maken Tosch - at 2013.09.04 19:26:00
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9399. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
Spec Ops Cipher wrote: Maken Tosch wrote: DISGRUNTLEDev wrote: I think a great improvement to all scouts, while not preventing other suits from doing the same, would be basing the amount of aim assist against a particular suit based on ...
- by Maken Tosch - at 2013.09.04 19:25:00
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9400. My Nova Knifing Profession - Relegated to Just Hiding - in Feedback/Requests [original thread]
Slice of Life wrote: Hey I'm fairly new to dust but I like knifing a lot. Dou eaither of you know if melee increasing modules work in conjunction with nova knide damage? No. They don't. If you want to beef up the nova knife damage, you'll ha...
- by Maken Tosch - at 2013.09.04 19:18:00
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