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2121. Voting Poll: In-Game Music - in General Discussions [original thread]
I miss the old theme.
- by Maken Tosch - at 2015.03.25 00:01:00
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2122. Is CCP even considering a PS4 port? - in General Discussions [original thread]
Kain Spero wrote: If Dust continues to be profitable I think it's not only possible that CCP will consider a PS4 port but probable. We watched Dust being played on x86 architecture at Fanfest 2014 live on stage. The effort and cost to move Dus...
- by Maken Tosch - at 2015.03.24 23:57:00
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2123. Is CCP even considering a PS4 port? - in General Discussions [original thread]
Heimdallr69 wrote: Lol Morpheus is a flop honestly.."you can only use it for games on the ps4" ps4 sucks ass and maybe I'd like to use mine with games and watching shows *hentai* It looks cooler but that's about all it is, looks. 1. I woul...
- by Maken Tosch - at 2015.03.24 23:53:00
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2124. Dust is Profitable - in General Discussions [original thread]
Nothing Certain wrote: It's good to know Rattati and the team's efforts are recognized. We had some clear monetization moves that weren't popular but maybe people will see that they were necessary. People weren't very happy with the Decrypti...
- by Maken Tosch - at 2015.03.24 23:46:00
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2125. What have i missed ? - in General Discussions [original thread]
Fox Gaden wrote: Dreis Shadowweaver wrote: Joel II X wrote: TooMany Names AlreadyTaken wrote: Uprising's over, welcome to Warlords 1.0. Warloads Aurlords The game needs to be profitable if they are going to continue development a...
- by Maken Tosch - at 2015.03.24 18:53:00
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2126. Dust to ps4 - in Feedback/Requests [original thread]
It would be great to have it on either the PC or the PS4. The PS4 doesn't require paying a subscription for PlayStation Plus for online multiplayer if the game happens to be free-to-play.
- by Maken Tosch - at 2015.03.24 03:52:00
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2127. What is the point - in General Discussions [original thread]
There is a bit of a lag issue that's impacting hit detection.
- by Maken Tosch - at 2015.03.24 03:49:00
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2128. Spawn-in Disorientation - in General Discussions [original thread]
Spawn disorientation is a common thing in almost every first person shooter out there. There doesn't appear to be much to do to address it. What I suggest you do is look at the overview map before spawning in and then picture yourself which way y...
- by Maken Tosch - at 2015.03.24 03:47:00
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2129. PASSIVE SCANS NEED A BUFF... - in General Discussions [original thread]
If you're running around in a suit made of duck tape and expecting to be able to see effectively, you're doing it wrong.
- by Maken Tosch - at 2015.03.24 03:43:00
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2130. [Game Mode Suggestion] - Falling Debris - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: Just have a "WB strike" pick a random place not in a redline and have that happen semi-regularly, then change it graphically if needed. That makes more sense, actually.
- by Maken Tosch - at 2015.03.24 01:50:00
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2131. How Many Keys Have You Salvaged? - in General Discussions [original thread]
Z E R O K E Y S S A L V A G E D
- by Maken Tosch - at 2015.03.23 17:43:00
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2132. Better get trading out quick ratatat - in General Discussions [original thread]
Kaze Eyrou wrote: Sinboto Simmons wrote: I hear Tom Clancy's The Division is also gunning for 'first shooter with trading' third person but still a title yall want yes? Uh oh... someone's on Ubisoft's hype train... Did we already forget...
- by Maken Tosch - at 2015.03.23 17:38:00
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2133. [Game Mode Suggestion] - Falling Debris - in Feedback/Requests [original thread]
Every so often up in space a pvp ship blows up, control towers get wiped out, a hauler gets ganked in Jita, Niarja, or in Uedama, a Titan has been obliterated, a poor SOB lost his Nyx to a Drifter, or a fellow pilot waiting over a FW district gets...
- by Maken Tosch - at 2015.03.23 16:51:00
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2134. Dear Ratatti, In regards to key and strong box trading. - in General Discussions [original thread]
Let it be known that this is not the first time CCP had to make such a difficult decision. Back during closed beta, CCP use to sell BPOs for 100 AUR a piece. No, that's not a typo. That is one hundred AUR right there. A one followed by two zeroes...
- by Maken Tosch - at 2015.03.23 16:27:00
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2135. Dear Ratatti, In regards to key and strong box trading. - in General Discussions [original thread]
LOOKMOM NOHANDS wrote: I am only trying to point out that he is risking losing a very large amount of revenue for the game. If being scared of the one loser that would actually rather sit there logging in and out of alts all day is how we are g...
- by Maken Tosch - at 2015.03.23 16:00:00
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2136. 150wp minimum is stupid - in Feedback/Requests [original thread]
6 team spawns from a single pad is enough.
- by Maken Tosch - at 2015.03.23 05:20:00
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2137. Instant Boosting After Match - in General Discussions [original thread]
Looks like you hit a glitch.
- by Maken Tosch - at 2015.03.23 03:54:00
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2138. Dear Ratatti, In regards to key and strong box trading. - in General Discussions [original thread]
LOOKMOM NOHANDS wrote: Oh and I think components should be able to be traded as well for the same reasons but understand the alt farming concerns there. Even a MASSIVE alt farm is not enough to bypass the cool downs and pricing on the higher le...
- by Maken Tosch - at 2015.03.23 00:47:00
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2139. Dear Ratatti, In regards to key and strong box trading. - in General Discussions [original thread]
You seem to have overlooked the reason behind this decision that Rattati took. Bugs. Bugs are a big and good reason why BPOs, Boosters, and Keys are having to wait a little longer before being trade worthy. If a bug exists that somehow screws ove...
- by Maken Tosch - at 2015.03.23 00:44:00
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2140. Booster Math - in General Discussions [original thread]
gustavo acosta wrote: http://wiki.dust514.info/index.php?title=Boosters#Active_Boosters Man why did ask these numskulls if all the info is on the internet? Because not everyone is that patient.
- by Maken Tosch - at 2015.03.23 00:03:00
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