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1. [feedback] GAMEPLAY: gunplay, movement, and ADS - in Feedback/Requests [original thread]
Ok, as far as dropsuit turn speed, in my opinion, this is how things should go: The scout suit should represent the fastest turn speed available. Some how (and don't ask me how) play testers should be poled and the desired "fastest requested turn...
- by Mace flagrantfool - at 2012.11.18 03:37:00
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2. Integral laser flare that says "I need a NANOHIVE" - in Feedback/Requests [original thread]
There are a lot of really good ideas here so far. The following, I would like to see implemented: Governor Odius wrote: In EVE you broadcast when you need cap, armor, or shield. I'd propose something similar here. As some of you are aware, sq...
- by Mace flagrantfool - at 2012.11.18 02:40:00
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3. Dust communication *facepalm*: part 2: the radio man/logistics? - in Feedback/Requests [original thread]
Free Beers wrote: As long as a squad leader I can turn off by default listening to other squad leaders. I don't want to join a match and listen to someones music or them bullshitting about whatever because they are a scrub. I don't see a pro...
- by Mace flagrantfool - at 2012.11.17 07:35:00
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4. New player feedback - in Feedback/Requests [original thread]
Taal'van wrote: Just tonight i unloaded an smg clip into some guy where i would say 90% of the shots hit(the red X) there was still 1/3 of his shield left and he turned around and killed me with 4 shots and this was not the only time this ever...
- by Mace flagrantfool - at 2012.11.17 07:10:00
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5. Casual (dumb) gamer Vs. hardcore (smart) gamer: Dust complexity simple fix - in Feedback/Requests [original thread]
Dust needs to cater to the "I just want to blow stuff up" crowd also. It will make the dust gaming environment much more rich over all. There is a tool for every job, one would not use a bow, for playing the violin, to hammer nails into a wall. ...
- by Mace flagrantfool - at 2012.11.17 02:05:00
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6. Dust communication *facepalm*: part 2: the radio man/logistics? - in Feedback/Requests [original thread]
R F Gyro wrote: This approach allows squad leaders to talk to all other squad leads, not just one at a time; it doesn't require commands to be repeated (squad lead 1 -> radio ops 1 -> squad lead 2 -> squad members 2) and it doesn't req...
- by Mace flagrantfool - at 2012.11.17 01:09:00
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7. Integral laser flare that says "I need a NANOHIVE" - in Feedback/Requests [original thread]
It an interesting idea
- by Mace flagrantfool - at 2012.11.16 22:39:00
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8. Dust communication *facepalm*: part 2: the radio man/logistics? - in Feedback/Requests [original thread]
I would also suggest that a similar real time function be implemented in order to communicate with EVE pilots, when EVE and Dust merge.
- by Mace flagrantfool - at 2012.11.14 11:20:00
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9. Dust communication *facepalm*: part 2: the radio man/logistics? - in Feedback/Requests [original thread]
As I said, I do have other ideas on the subject, and it just so happen that some of your above points has touch on them. But here is my main concern with what you are proposing: R F Gyro wrote: The squad leader is the "radio operator". All pl...
- by Mace flagrantfool - at 2012.11.14 10:36:00
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10. Dust communication *facepalm*: part 1 - in Feedback/Requests [original thread]
General Stonewall wrote: ...i would say if if it is just you by yourself most of the time you switch to a corp that has way more players active that way you will always have a full squad and corp mates to always talk to during a battle . Ya...
- by Mace flagrantfool - at 2012.11.14 07:28:00
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11. Dust communication *facepalm*: part 2: the radio man/logistics? - in Feedback/Requests [original thread]
Now that everyone is using squad chat (read "dust communication *facepalm*: part 1" if you haven't already) it's time to work on team chat. To have an entire team participat in team chat would be impossible (the amount of cross chater with that m...
- by Mace flagrantfool - at 2012.11.14 06:53:00
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12. Dust communication *facepalm*: part 1 - in Feedback/Requests [original thread]
People are useing corp. chat on the battlefield to much! I am from a small corp. most of the time we are lucky to have 3 people in a squad. A lot of the time it is just all me by my lonesum, and no one ever uses the squad chat on the battlefield....
- by Mace flagrantfool - at 2012.11.14 06:00:00
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