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181. Let's Get Ready To Rumble!!! - in General Discussions [original thread]
Update* Dropsuit coveragr will only be available for purchase before the start of the tournament.
- by MRBH1997 - at 2015.03.19 16:31:00
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182. KOE Agents Arrives! - in General Discussions [original thread]
The next community event Knights Of Ender Agents will be bringing to the community is a Melee Duel Tournament. It will start in at the end of this month most likely. It will be 1v1 elimination style, best of 3. Basic Rules(may change): 1. An...
- by MRBH1997 - at 2015.03.19 12:59:00
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183. Let's Get Ready To Rumble!!! - in General Discussions [original thread]
The next community event Knights Of Ender Agents will be bringing to the community is a Melee Duel Tournament. It will start in at the end of this month most likely. It will be 1v1 elimination style, best of 3. Basic Rules(may change): 1. An...
- by MRBH1997 - at 2015.03.19 12:58:00
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184. Knights Of Ender Now Recruiting - in Corporation Recruitment [original thread]
We are still actively recruiting, both our EVE and Dust side continue to grow!
- by MRBH1997 - at 2015.03.18 12:58:00
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185. LFC corp - in Corporation Recruitment [original thread]
Knights Of Ender is a experi need and fairly active corparation that has been around for almost 2 years. We'd be happy to give Ya a hand. If you have any questions, feel free to contact me. Hope you check us out!
- by MRBH1997 - at 2015.03.16 05:12:00
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186. Knights Of Ender Now Recruiting - in Corporation Recruitment [original thread]
Recruitment still open.
- by MRBH1997 - at 2015.03.16 05:11:00
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187. KOE Agents Arrives! - in General Discussions [original thread]
The next Community Event will indeed be melee based; exact details, rules, etc. to be announced in the coming days!
- by MRBH1997 - at 2015.03.15 10:55:00
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188. Knights Of Ender Now Recruiting - in Corporation Recruitment [original thread]
We continue to recruit and grow!
- by MRBH1997 - at 2015.03.13 16:03:00
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189. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
I can fit full proto mods on most my tanks, however large missile turrets are just worthless. Increased reload time an lower fire rate makes them terrible even against armor tanks. Their DPS is to low to punch through a hardener and double rep, th...
- by MRBH1997 - at 2015.03.13 07:27:00
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190. How to fix Large Missiles (For you, Rattati) - in Feedback/Requests [original thread]
DarthJT5 wrote: Large Missiles are horribad. The worst they ever have been in the history of Dust, and completely out classed by rails, so something needs to be done. I consider myself an expert on them as I have used them for over 2 years. Tha...
- by MRBH1997 - at 2015.03.13 07:22:00
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191. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Can we have the rail changes removed as well a the missile changes for large turrets. The blaster is viable again but armor tanks are almost impossible for me to kill with a full proto even if they are just advanced or even basic. Missiles have to...
- by MRBH1997 - at 2015.03.13 07:17:00
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192. Large turret balance - in Feedback/Requests [original thread]
The issue currently is not railguns but DS's. They honestly need some love in the next hot fix. They are butter to practically all forms of AV. Not saying they should take 4 or more shots from a damage modded particle cannon, but they are hard to ...
- by MRBH1997 - at 2015.03.11 23:13:00
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193. Vehicle Handling - in Feedback/Requests [original thread]
I use all 3 vehicles and handlin is fine, I agree though that collision damage I ridiculous a lot of the time to vehicles or the sheer force caused by AV on DS sometimes.
- by MRBH1997 - at 2015.03.11 23:08:00
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194. Increase ISK Payout So Proto Suits Are More Viable - in Feedback/Requests [original thread]
True Adamance wrote: MRBH1997 wrote: True Adamance wrote: MRBH1997 wrote: Now you're talking about faction warfare? You shouldn't ever gain ISK from that! PC is planetary conquest scrub. Also, ISK gain is based on what the enemy team...
- by MRBH1997 - at 2015.03.11 23:05:00
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195. Lfc 46 mail sp - in Corporation Recruitment [original thread]
Knights Of Ender would love to have ya! We are a active corporation in the afternoon and have a corp squad running daily. We have been around for almost 2 years so we are quite experienced. Many of our active member are vets or on their way to bec...
- by MRBH1997 - at 2015.03.11 21:27:00
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196. Knights Of Ender Now Recruiting - in Corporation Recruitment [original thread]
We've gained a few more members recently and would love to have more yet! We love to expand our community and possibilities.
- by MRBH1997 - at 2015.03.11 16:44:00
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197. I've been gone for a bit, But I'll be back soon! LFC - in Corporation Recruitment [original thread]
I believe most, if not all, ROFL alliance members at paid for while losses. So that shouldn't be an issue. And in terms of mic, as long as you can listen to orders well, it shouldn't be an issue.
- by MRBH1997 - at 2015.03.11 16:42:00
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198. Increase ISK Payout So Proto Suits Are More Viable - in Feedback/Requests [original thread]
True Adamance wrote: MRBH1997 wrote: Now you're talking about faction warfare? You shouldn't ever gain ISK from that! PC is planetary conquest scrub. Also, ISK gain is based on what the enemy team loses. Here's an example: I kill 5 sicas i...
- by MRBH1997 - at 2015.03.11 13:01:00
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199. Increase ISK Payout So Proto Suits Are More Viable - in Feedback/Requests [original thread]
Summa Militum wrote: MRBH1997 wrote: Summa Militum wrote: MRBH1997 wrote: Dude, proto suits are meant for PC, not pub matches. If you could lose a couple proto suits (which is only possible as a logi) and still profit, then why would a...
- by MRBH1997 - at 2015.03.11 00:15:00
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200. LFC - in Corporation Recruitment [original thread]
Knights Of Ender would love to have ya! We have an active player base within the afternoon and have been around for almost 2 years. We have a corporation squad running pubs or factionals daily and provide support to our alliance whenever needed in...
- by MRBH1997 - at 2015.03.10 22:25:00
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