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21. The problem with gal logi .. - in Feedback/Requests [original thread]
korrah silain wrote: I would say lower wp value to 10 and make it team wide might be a good balance. Maybe even 5
- by Lupus Wolf - at 2015.05.06 01:04:00
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22. so large missile turrets are useless noww - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Have any of you tankers made a post about desired mechanics of the " new racial " turrets ? I wonder what will be the differences ? Any word yet ? That's suppose to be the next installment right ? Tha...
- by Lupus Wolf - at 2015.05.03 03:15:00
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23. so large missile turrets are useless noww - in Feedback/Requests [original thread]
Pocket Rocket Girl wrote: so came against a armor tank fired 12 missiles (adv turret) first 3 took out shields other tank had hardner and the other 9 missiles did about 1/8 damage to aromor 498 per missile 9 missiles fired 1 missed so a total ...
- by Lupus Wolf - at 2015.05.03 00:43:00
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24. Proto tanks should look like they're Proto. - in Feedback/Requests [original thread]
The proto railgun is black! :D I think that's pretty much it, unless i'm wrong.
- by Lupus Wolf - at 2015.04.28 21:13:00
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25. Please nerf the RDV (bolas) HP value. - in Feedback/Requests [original thread]
Godin Thekiller wrote: Lupus Wolf wrote: Couldn't they just use the recalling animation (when the vehicle disappears) and just reverse it, so it appears? They can keep the sound effect, and have it appear a few feet off the ground to preven...
- by Lupus Wolf - at 2015.04.27 03:04:00
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26. Please nerf the RDV (bolas) HP value. - in Feedback/Requests [original thread]
Godin Thekiller wrote: Kierkegaard Soren wrote: God no. Weakening bolas' HP means that any forge gun could just blap every vehicle out of the sky the moment it gets called in. Frankly, I'd rather get rid of them completely and have assets co...
- by Lupus Wolf - at 2015.04.26 23:46:00
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27. Please nerf the RDV (bolas) HP value. - in Feedback/Requests [original thread]
Godin Thekiller wrote: sir RAVEN WING wrote: Yes, let us focus on this instead of the countless problems this game has. (Which this is not one.) Also, I believe they are meant not to be shot at. Well, They are, by high alpha weapons in ...
- by Lupus Wolf - at 2015.04.26 23:44:00
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28. [SUGGESTION] JETPACKS - in Feedback/Requests [original thread]
I think I remember rattati saying they were never adding jetpacks. Isa Lucifer wrote: I just had a deja vu. This precise idea is popping up every 2 weeks or so. A lot of people are watching the Halo 5 Guardians gameplay. https://www.youtube....
- by Lupus Wolf - at 2015.04.24 04:54:00
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29. Vehicle Armor Hardener - in Feedback/Requests [original thread]
Dead Cavino wrote: Active reps would seriously gimp the incubus. i hope whatever nerf that may come will somehoehow avoid nerfing dropshipe They should only make the heavy reps active, and keep the light reps as is. Or better yet, keep passi...
- by Lupus Wolf - at 2015.04.24 04:49:00
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30. deleted - in Feedback/Requests [original thread]
Wrong forum.
- by Lupus Wolf - at 2015.04.24 04:39:00
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31. A flower - in Feedback/Requests [original thread]
I'd imagine a cactus with an oxygen mask would be more appropriate.
- by Lupus Wolf - at 2015.04.20 03:04:00
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32. [Suggestion] Remove Combat Installations From Ambush - in Feedback/Requests [original thread]
You know the difference was between Ambush and Ambush OMS? Vehicles and installations. You know the difference is now between Ambush and Ambush OMS? Installations. ...I'm sure you can see where i'm going. In my opinion, they should've just ma...
- by Lupus Wolf - at 2015.04.18 17:10:00
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33. IDEA: hand weapon fire from dropships, lavs ;) - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: While it is a cool idea, it opens up some potential problems. Dropships with Mass Drivers making any open ground a killing field. Dropships with Swarm Launchers denying any enemy vehicle. Dropships with Forge Gunners act...
- by Lupus Wolf - at 2015.04.18 00:33:00
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34. ADS First Person Cam - in Feedback/Requests [original thread]
I know there's a very small amount of pilots left in the game, i'm just putting this out there. Some pilots want a first person dropship cam that can swivel, making it easier to see and gun from. Personally though, I kinda like how it is (and i'm...
- by Lupus Wolf - at 2015.04.18 00:23:00
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35. I want a "track player" option - in Feedback/Requests [original thread]
+1 100% agree, would be awesome.
- by Lupus Wolf - at 2015.04.12 05:36:00
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36. Small turret as Big ;) - in Feedback/Requests [original thread]
Derpty Derp wrote: Not to mention, without the large turret, where does the top small turret go? Leave it floating in the air, obviously. Say it uses DS levitation tech and leave it at that.
- by Lupus Wolf - at 2015.04.11 20:33:00
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37. dropship controls - in Feedback/Requests [original thread]
Godin Thekiller wrote: Lupus Wolf wrote: I'd rather they implement another vehicle that's extremely weak but easy to control. Maybe the Light Aircraft (since we can't have jets because of the map size)? LAA's are Jets, and they would be i...
- by Lupus Wolf - at 2015.04.05 03:25:00
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38. A brilliant idea about gettting out of a vehicle - in Feedback/Requests [original thread]
Pokey Dravon wrote: One Eyed King wrote: Pokey Dravon wrote: Add an exit timer to vehicle disembarkation and problem solved. Like a little hacking wheel? Yes. https://forums.dust514.com/default.aspx?g=posts&m=2704677#post270467...
- by Lupus Wolf - at 2015.04.04 21:42:00
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39. dropship controls - in Feedback/Requests [original thread]
Everyone is different, it's just how we are. For some people (like me), dropship controls come completely naturally and they can fly them relatively easily. For others (like my brother or Rattati), dropship controls are really hard. You could make...
- by Lupus Wolf - at 2015.04.04 21:39:00
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40. Vehicle myofibs, another Derpty (ridiculous) idea... - in Feedback/Requests [original thread]
Would it also increase ramming damage to vehicles? I'd be down for that.
- by Lupus Wolf - at 2015.04.04 21:29:00
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