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1661. Does KDR matter to you? - in General Discussions [original thread]
Should be as long as you're in positive kdr im at 2 tho so im pretty happy
- by Louis Domi - at 2014.03.20 19:30:00
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1662. dust514 became crazy when the sp reward came out - in General Discussions [original thread]
spent 1 mill on cpu upgrades.. debating whether i should spend the other mill on shield regulators or shield rechargers
- by Louis Domi - at 2014.03.19 23:21:00
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1663. This is ridiculous! - in General Discussions [original thread]
706 armor? my cal logi can only go up to 702 :/
- by Louis Domi - at 2014.03.19 22:52:00
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1664. gal heavy fat jokes - in General Discussions [original thread]
YO HEAVY SO FAT....(insert the rest of the joke here)
- by Louis Domi - at 2014.03.19 20:41:00
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1665. In a predicament,scout or heavy? - in General Discussions [original thread]
Vell0cet wrote: One factor to consider is scouting is very skill intensive, you'll need great skills in sig damps, precision, and range, biotics, your fitting skills very high as well as cloaking to be most effective. Depending on what weapons ...
- by Louis Domi - at 2014.03.18 02:31:00
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1666. In a predicament,scout or heavy? - in General Discussions [original thread]
Crimson ShieId wrote: Scouts are the most versatile. You can stack plates and shields, run cloaks and E-WARE and generally be a pain in the ass to the enemy team, put on regulators for fast shield recharging, go with multiple kincats for huge s...
- by Louis Domi - at 2014.03.18 02:23:00
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1667. In a predicament,scout or heavy? - in General Discussions [original thread]
Lots of people saying commando, I need pictures and also i wouldnt know what else besides RR to fit on it, Snipers?
- by Louis Domi - at 2014.03.18 02:20:00
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1668. In a predicament,scout or heavy? - in General Discussions [original thread]
So when 1.8 drops i plan on running a support/ sort of slayer cal logi since i spent a quite a bit of sp on equipment(adv on all except nanohives which are proto) The 2 mill sp im getting from the event will go in dropsuit upgrades Soo with all th...
- by Louis Domi - at 2014.03.18 01:54:00
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1669. Heavies - in General Discussions [original thread]
Joel II X wrote: The Gallente one reminds me of a rhino, actually. You know, the badass animals? just looks weird to me http://nukethefridge.com/wp-content/uploads/2013/05/Amazing+Spider-Man+Rhino+Charging.jpg
- by Louis Domi - at 2014.03.18 00:30:00
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1670. So whilst playing around in a fitting tool - in General Discussions [original thread]
http://www.protofits.com/fittings/shared/221/695
- by Louis Domi - at 2014.03.18 00:24:00
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1671. Heavies - in General Discussions [original thread]
Fire of Prometheus wrote: Imma be running waddling around in a black and red Caldari commando ck.0 Now I'll be rocking the coolest suit in the game ..Black and red... OOOHHH!!!!! I wanna see it...
- by Louis Domi - at 2014.03.18 00:18:00
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1672. Heavies - in General Discussions [original thread]
Gal heavy looks like a humanoid ape -.- Min heavy looks... too scary to show to children Ammar heavy looks all right That caldari heavy tho ;) OOH LORD SOMEONE TURN OFF THE STOVE CUZ IT IS HOT! Ima be killing and looking good ;) But seriously it...
- by Louis Domi - at 2014.03.18 00:14:00
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1673. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
ResistanceGTA wrote: Logistics Ck.0 Light Weapon-1 Grenade-1 Equipment-3 High Slots-4 Low Slots-3 why does the logi cko have 2 less module slots but still only have 3 equipment slots? that would be terrible
- by Louis Domi - at 2014.03.17 23:46:00
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1674. what role will you be - in General Discussions [original thread]
Cal logi with reptool with extra nanohives cal scout Cal heavy if i have enough
- by Louis Domi - at 2014.03.17 23:27:00
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1675. does anybody have a decent hp caldari scout fitting with.... - in General Discussions [original thread]
jerrmy12 kahoalii wrote: DJINN Marauder wrote: Caldari scout http://www.protofits.com/fittings/shared/221/533 633 Total EHP. Fast shield recharge. Proto CR, Adv cloak and Nanohives. And a magsec smg. Adv nades too. Eh nm ill just use 2...
- by Louis Domi - at 2014.03.17 23:23:00
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1676. Missing Long Rifles - in General Discussions [original thread]
Martyr Saboteur wrote: Ignore the stats they are a fluid suggestion. Whoa, that damage tho.... I'm gonna say this now, ill ***** and moan when that comes out, put a couple damage mods on it you can probably get it to 550+ per shot...
- by Louis Domi - at 2014.03.17 23:17:00
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1677. does anybody have a decent hp caldari scout fitting with.... - in General Discussions [original thread]
460+ Ehp and good heal rates, you can switch out the regulators plates or whatever http://www.protofits.com/fittings/shared/221/968
- by Louis Domi - at 2014.03.17 23:04:00
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1678. Any Tank Changes Coming in 1.8? - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: Yes--------AV got a nerf because they were super OP tanks got buffed because they were UP, The only reason i think they nerfed AV is for dropships... those poor guys were getting 1 shotted by forges and swarms... they ...
- by Louis Domi - at 2014.03.17 01:06:00
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1679. Guess the final clone kill total from this weekend, Win 20 Mil ISK!! - in General Discussions [original thread]
2.4 or more or less, idc as long as i win
- by Louis Domi - at 2014.03.17 00:52:00
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1680. JUST ADD KILLCAMS ALREADY CCP! - in General Discussions [original thread]
Last kill of the game kill cam? :o would make people start being creative with their last kills. If i had the chance of my last kill showing up i would throw on a scout RE suit find the nearest heavy, play with him a lil with a smg and then RE him...
- by Louis Domi - at 2014.03.16 22:29:00
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