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1. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
[quote=True Adamance][quote=Beren Hurin]I really think the Amarr weapon/suit doctine/meta is oriented around that mid to long range gunplay at >30m. At this range situational awareness and signature detection is very big as your suits won't be ...
- by Lillica Foster - at 2013.08.04 05:05:00
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2. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Yeah, I agree with you about equipment. The thing is paper-thin scouts won't have much purpose at medium-long range gunplay besides scanning if thats their skill bonus. And speaking the the heavy laser, I think it was said its a scrambler type hea...
- by Lillica Foster - at 2013.08.04 04:59:00
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3. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
True Adamance wrote: Lillica Foster wrote: Howdy fellas. This is me throwing around ideas on Amarr scout skill bonuses based on existing scout suits. The first idea is giving an increase to scrambler pistol headshot damage per each level. Th...
- by Lillica Foster - at 2013.08.04 04:59:00
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4. New player race idea! - in General Discussions [original thread]
This will not happen. If I remember correctly, CCP even used the idea of a new playable race on April fools to get the Eve folks.
- by Lillica Foster - at 2013.08.04 04:51:00
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5. Respec Petition - in General Discussions [original thread]
Hook me up with my respec, fellas. Better allow people to pay for respecs every six months.
- by Lillica Foster - at 2013.08.04 04:49:00
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6. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Nelo Angel0 wrote: If CCP makes the charge sniper an amarr racial variant. Bonus could look like. 5% decrease to charge time for charge weapons 2% increase DMG to snipers. or *tinfoil* 10% to headshots xD. If the snipers stay as is. 5% incr...
- by Lillica Foster - at 2013.08.04 04:41:00
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7. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Delta 749 wrote: Lillica Foster wrote: Decasor wrote: Lillica Foster wrote: Active scanner would be pretty nifty, but I feel that plays to the gallente more than the Amarr. Looking at existing Amarr stuff, they're fairly combat oriente...
- by Lillica Foster - at 2013.08.04 04:37:00
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8. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Decasor wrote: Lillica Foster wrote: Active scanner would be pretty nifty, but I feel that plays to the gallente more than the Amarr. Looking at existing Amarr stuff, they're fairly combat oriented. Assault bonus is to their weapons, logi su...
- by Lillica Foster - at 2013.08.04 04:33:00
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9. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Epicsting pro wrote: What about extra armor, armor rep per lvl. Because amarr armor tank and maybe more damage per lvl. I'm feeling that an armor tanked scout won't be worth much, if you want to go hard use a heavy. Gallente also have four lo...
- by Lillica Foster - at 2013.08.04 04:31:00
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10. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Delta, I'm almost having fun imagining this. Make it damage players in LAVs (murder taxis) and I'd accept it. At least then you can hurt them back when you're hit.
- by Lillica Foster - at 2013.08.04 04:30:00
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11. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Thats also true. When you light up an area you feel proud, but without rewards its not worth much. Until maps are so large you'd benefit from knowing ahead of time if the area you want to breach is full of hostiles or not, rather than being able t...
- by Lillica Foster - at 2013.08.04 04:21:00
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12. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Active scanner would be pretty nifty, but I feel that plays to the gallente more than the Amarr. Looking at existing Amarr stuff, they're fairly combat oriented. Assault bonus is to their weapons, logi suit is the only with a sidearm, and we have ...
- by Lillica Foster - at 2013.08.04 04:18:00
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13. Friendly Neighborhood Amarr Scout Possibilities - in General Discussions [original thread]
Howdy fellas. This is me throwing around ideas on Amarr scout skill bonuses based on existing scout suits. The first idea is giving an increase to scrambler pistol headshot damage per each level. This is like the damage bonus for nova knives on th...
- by Lillica Foster - at 2013.08.04 04:14:00
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14. Free ISK to All! (Vets) - in General Discussions [original thread]
This is your friendly neighborhood closed beta body dropper, here to request free money. So you know its good.
- by Lillica Foster - at 2013.08.03 16:38:00
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15. [BUG] I have Negative SP - in Technical Support/Bugs [original thread]
I am not sure what caused it. Here are the details: Time 6:45 Eastern Character Lillica Foster Unallocated SP ~ 78,000 Total SP ~ 3,100,000 Passive Booster on 7 Day Active Booster on I got on, played 2 Ambush OMS. After the second, I checked my ...
- by Lillica Foster - at 2013.03.27 23:13:00
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