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1. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I still think biotics man is pointless. 1. It doesn't fit lore since the Amarr only have cardiac regs for biotics. 2. Giving it biotics either a. doesn't give it anything another suit can't do just as well or B. Steps on...
- by Lightning xVx - at 2015.09.03 01:25:00
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2. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Been there done that? https://forums.dust514.com/default.aspx?g=posts&t=51945
- by Lightning xVx - at 2014.04.30 19:51:00
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3. [Request] Rebalance CQC - in Feedback/Requests [original thread]
Quil Evrything wrote: Shotty GoBang wrote: Shotgun: Increase optimal range.
I would disagree. The only way I would consider that fair, is if the damage were greatly reduced. PS: flaylock needs more clip size IMO, Chromosome h...
- by Lightning xVx - at 2013.11.09 16:19:00
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4. [Request] Rebalance CQC - in Feedback/Requests [original thread]
Shotty GoBang wrote: Hi CCP! Hit detection improvements are a huge leap forward, but CQC balance has taken a big hit and could use some fine tuning. Here are my recommendations, based primarily upon personal observations of what's not work...
- by Lightning xVx - at 2013.11.08 23:01:00
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5. [REQUEST] Deployable Jaming Systems - in Feedback/Requests [original thread]
Eyemakerwet wrote: Shadow of War88 wrote: for PC that would be a very valuable tool Perfect to cover a defended position or hiding an uplink in an enemy area. Bump dat!
- by Lightning xVx - at 2013.09.25 23:36:00
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6. New PvE Gamemode: Salvage (continued PART 2) - in Feedback/Requests [original thread]
Update on PvE gamemode: 'Salvage' *I don't know why the first one was locked but here it is again, because the concept/ idea was cool.* (This idea is for a PvE game mode.) Whilst Mercenaries are on their Warbarge, they must select which sector...
- by Lightning xVx - at 2013.08.31 02:19:00
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7. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
Constructive Criticism for Planetary Conquest: 1.)For me Planetary Conquest gets right is the ability for us to fight for whatGÇÖs our, the management of the planet/unit/buildings, and the overall feel of actually being in a CORP. 2.)The ...
- by Lightning xVx - at 2013.06.12 13:32:00
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8. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
Decided to let CCP hopefully not forget about this gamemode.
- by Lightning xVx - at 2013.05.10 06:23:00
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9. A Second Respec - in Feedback/Requests [original thread]
Bump dat RESPEC!
- by Lightning xVx - at 2013.05.08 19:20:00
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10. New Gamemode: REIGN - in Feedback/Requests [original thread]
Ulysses Knapse wrote: No. It needs to be thought out more. Then, maybe I will support it. Not my job, I just give the idea.
- by Lightning xVx - at 2013.04.16 21:57:00
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11. Head/Dropsuit Customization (CCP please look at this) - in Feedback/Requests [original thread]
I understand that people want full customization of their characters within DUST 514 but I also understand that the PS3 may or may not have enough power to process extra stuff and you guys (CCP) may not have enough time to do all that in a certain...
- by Lightning xVx - at 2013.04.06 00:20:00
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12. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
bump
- by Lightning xVx - at 2013.03.07 06:21:00
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13. New Gamemode: REIGN - in Feedback/Requests [original thread]
Bump
- by Lightning xVx - at 2013.03.07 05:31:00
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14. New Gamemode: REIGN - in Feedback/Requests [original thread]
In this game mode (15v15) players will be assigned a specific mission through EVE players to initiate REIGN over a desolate planet and commence either Terraforming (support life) or Conquering (gathering raw materials/ destroying it). This game mo...
- by Lightning xVx - at 2013.03.07 00:36:00
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15. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
Yeah, currently thinking of a gamemode that is a twist on PvP and will have all of the elements of a PvE game mode. I just dont know whether or not the PS3 will be able to handle that much going on at once, we might have to wait for PS4 for some o...
- by Lightning xVx - at 2013.01.22 21:16:00
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16. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
Thought this song would fit the atmosphere while your reading my last post. Enjoy! :) http://www.youtube.com/watch?v=SvcYHz2JJ6o
- by Lightning xVx - at 2013.01.22 20:57:00
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17. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
Update on PvE gamemode: 'Salvage' Whilst Mercenaries are on their Warbarge, they must select which sector of the universe they will traverse in order to initiate contracts with selected EVE players. Once Merc's have made contact with EVE players...
- by Lightning xVx - at 2013.01.22 19:12:00
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18. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
Jeremiah ambromot wrote: How about a duster takes control of a turret on a ship in eve, like r2d2 in Star Wars. You could be on the outside. Or inside like the millenium falcon. That would be a sweet idea, kind of like objectives in BRINK wh...
- by Lightning xVx - at 2013.01.21 02:01:00
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19. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
Im really liking some of the ideas on here, keep it up Amigos!
- by Lightning xVx - at 2013.01.21 00:25:00
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20. New PvE gamemode: Salvage - in Feedback/Requests [original thread]
Wow, I didn't think this topic would get that much attention, much appreciated everyone! But yes we should all bring this to CCP's attention!
- by Lightning xVx - at 2013.01.20 06:05:00
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