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21. BUFF CLOAK - in Feedback/Requests [original thread]
Meee One wrote: Scouts are currently OP. Cloak helps this OPness. You obviously play a scout. You want to be even more OP. Lolno. If everyone could use cloaking with the same efficiency then it would be fair. Unless scouts lose the ability to...
- by Lightning Bolt2 - at 2014.03.25 19:44:00
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22. BUFF CLOAK - in Feedback/Requests [original thread]
Meee One wrote: Lightning Bolt2 wrote: Sana Rayya wrote: So cloak + knife doesn't really work? :( nope in my experience cloaked and fighting cloaked it doesn't work, sure your full invis while still but the red reticule let me find a ...
- by Lightning Bolt2 - at 2014.03.25 19:29:00
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23. BUFF CLOAK - in Feedback/Requests [original thread]
Sana Rayya wrote: So cloak + knife doesn't really work? :( nope in my experience cloaked and fighting cloaked it doesn't work, sure your full invis while still but the red reticule let me find a few already!
- by Lightning Bolt2 - at 2014.03.25 18:53:00
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24. [request] Buff scouts fitting ability - in Feedback/Requests [original thread]
sure, its nice as a min scout to have all these slots... now I only I could fit any of it, still having to fit the same amount of slots. what we (at least min I know cause I use it) need is more fitting space to fit most of my scout suits slots, I...
- by Lightning Bolt2 - at 2014.03.25 18:51:00
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25. BUFF CLOAK - in Feedback/Requests [original thread]
CCP, really calling the cloak a invisibility cloak is a insult. your OBVIOUS with any movement at all, unless your opponent is blind its useless. tried it and thought I was invisible then got insta-killed like I did pre-1.8. then I play a dom and ...
- by Lightning Bolt2 - at 2014.03.25 18:41:00
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26. Request weapon : Bow(with plan, have a look plz) - in Feedback/Requests [original thread]
most useless stats for a bow, I'd rather my chances with a STD flaylock.
- by Lightning Bolt2 - at 2014.03.24 17:45:00
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27. Heeeeyyyyyy....... CCP... - in General Discussions [original thread]
Maken Tosch wrote: Well, I can confirm that the knives no longer jam up after three consecutive instant swipes. That's an improvement for once. Now I don't have to worry about freezing up my knives if I have to slash wildly in a tight situation...
- by Lightning Bolt2 - at 2014.03.24 17:36:00
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28. should nova knives have 0 fitting requirements? - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: i think yes. In addition to sprint charging for 1.5 seconds, they need 0 fitting reqs, and slightly higher damage with a wider slash arc lol? as a scout knifer I feel they should take some kind of fitting requirement,...
- by Lightning Bolt2 - at 2014.03.23 21:53:00
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29. Who are the REAL ADS Pilots? - in General Discussions [original thread]
EternalRMG wrote: Since we got our 2/3 Millions SP from the MCC Event everyone is flying ADS and all of them think that they are great, but compared to those that have flown ADS for a looong time and are good. But who are these goood ADS pilot...
- by Lightning Bolt2 - at 2014.03.21 22:59:00
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30. [request] remove red retucule when aiming at cloaked person - in Feedback/Requests [original thread]
One Eyed King wrote: Lightning Bolt2 wrote: One Eyed King wrote: I don't mind this as much as I mind the possibility that AA stays active while shooting a cloaked person. but you won't be able to hide with a cloak on, defeating the pu...
- by Lightning Bolt2 - at 2014.03.16 19:47:00
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31. [request] remove red retucule when aiming at cloaked person - in Feedback/Requests [original thread]
One Eyed King wrote: I don't mind this as much as I mind the possibility that AA stays active while shooting a cloaked person. but you won't be able to hide with a cloak on, defeating the purpose.
- by Lightning Bolt2 - at 2014.03.15 20:06:00
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32. [request] remove red retucule when aiming at cloaked person - in Feedback/Requests [original thread]
why? simple, no point in being invisible when the enemies STILL know when to shoot!
- by Lightning Bolt2 - at 2014.03.15 19:50:00
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33. What are the numbers that makes min scout OP? - in General Discussions [original thread]
I'm a min scout and i just don't see what'll make the min scout OP, the only possibility I see will be cloaks. Although I might finnaly get near "balance" have a role and speciality I can only see the min scout being perceived OP for the first we...
- by Lightning Bolt2 - at 2014.03.13 05:32:00
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34. Don't pretend Community - in General Discussions [original thread]
Draxus Prime wrote: We all know you've seen a logi about to revive someone and you waited instead of killing the logi for 2 kills instead. :P but its fun getting 2 knife kills
- by Lightning Bolt2 - at 2014.03.11 07:03:00
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35. I got a melee kill today... - in General Discussions [original thread]
Knight Soiaire wrote: ... thats pretty much it, thought it was amazing. when I use ADV knives, it means I want to melee a guy .
- by Lightning Bolt2 - at 2014.03.09 00:06:00
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36. [request] Squad member names - in Feedback/Requests [original thread]
name needed
- by Lightning Bolt2 - at 2014.03.04 23:41:00
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37. [request] Squad member names - in Feedback/Requests [original thread]
B1G Boss wrote: BY THE NINE! We need this. Later gets killed by imperial soldiers. I agree. (but lets not turn this into an OFF-TOPIC skyrim thread)
- by Lightning Bolt2 - at 2014.03.01 19:12:00
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38. Reasonable RE fix - in Feedback/Requests [original thread]
Hagintora wrote: OK, taking the suggestions made into account, I propose this: Reduce base damage to RE's to 1200. Explosives Skill will increase damage by 5% per lvl, giving us a 1500 maximum at lvl 5. Demolitions Skill will increase carryi...
- by Lightning Bolt2 - at 2014.02.28 18:19:00
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39. [request] Squad member names - in Feedback/Requests [original thread]
we need names!
- by Lightning Bolt2 - at 2014.02.28 18:06:00
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40. [request] Squad member names - in Feedback/Requests [original thread]
bump
- by Lightning Bolt2 - at 2014.02.27 17:28:00
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