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1. [Request] Squad/Team status HUD (Consolidating from others' ideas) - in Feedback/Requests [original thread]
Since its the same topic, but taken a different route, it should be valid to post in this thread, if not: sorry. My idea for mercenary helmet HUD is based on what would one would likely actually see and what one would likely actually be provided ...
- by Lexotican Fury - at 2012.12.25 03:31:00
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2. [Request] Squad/Team status HUD (Consolidating from others' ideas) - in Feedback/Requests [original thread]
... Then in the L.O.S. field-data overlay it shows squad-mate statuses, and team-mates statuses specifically, but only when networked to you, but for operational security concerns: external squads are not networked to you unless through primary o...
- by Lexotican Fury - at 2012.12.25 03:31:00
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3. [Feedback] Player market is feeling like more of a priority - in Feedback/Requests [original thread]
Latina- Maffia wrote: ... Not all people today have a bank account with a debit card or a credit card to purchase AUR from the playstation store, as many deal with cash today. But even with that being said...(as you said) Many beta testers do...
- by Lexotican Fury - at 2012.12.18 23:44:00
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4. [Feedback] Vehicles are just Silly - in Feedback/Requests [original thread]
I've been specializing in crushing people with LAVs because the LAV becomes your health when driving, essentially, which is more than a suit, you move super fast, and hitting any suit is insta-kill. And because the controls are difficult, making i...
- by Lexotican Fury - at 2012.12.18 23:21:00
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5. Sticky:Skim Junction Skirmish - Map Feedback - in Skim Junction [original thread]
Specializing in crushing people with an LAV, this map is no fun, but it has not come up enough for me to grow found of its close quarters combat. I did try to enter with the LAV from the broken ramp at the south-western edge of 6D, but I fell on...
- by Lexotican Fury - at 2012.12.18 20:47:00
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6. Sticky:Manus Peak Skirmish - Map Feedback - in Manus Peak [original thread]
Dreylor Thunderfall wrote: I like the dynamics of this map as an actual "Attacker" vs "Defender" map. The folks that Spawn on the South are clearly defending their territory. CCP has done a very good job of creating the sense of an "uphill ba...
- by Lexotican Fury - at 2012.12.18 20:30:00
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7. Sticky:Line Harvest Skirmish - Map Feedback - in Line Harvest [original thread]
This is my favorite ambush map for running people over with the LAV, but I feel there is not enough obstacles in 3B, 3E, 3F. I would suggest putting something on the highways, and and or the dirt regions, in these areas, which is also somewhat of ...
- by Lexotican Fury - at 2012.12.18 19:54:00
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8. Sticky:Ashland Skirmish - Map Feedback - in Ashland [original thread]
At 5C I remember one time climbing up the tall ladder of the pipe tower, to then take a step to the side and fall into the space between the pipes and the tower, such that I kept falling without moving, with the ability to use the acceleration d...
- by Lexotican Fury - at 2012.12.18 19:15:00
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