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1481. Starting to Notice... - in General Discussions [original thread]
Dat Matchmaking?
- by Leovarian L Lavitz - at 2013.09.10 00:08:00
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1482. What does your Dustboard say about you? - in General Discussions [original thread]
Here's mine: http://dustboard.com/global/merc/Leovarian_L_Lavitz
- by Leovarian L Lavitz - at 2013.09.09 01:37:00
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1483. Attention LAVS: This Bus ain't stopping! - in General Discussions [original thread]
Fizzer94 wrote: Reav Hannari wrote: LAV driver sits on the left so you use the right side of the road. Tank drivers sit in the middle so they use the middle of the road. Also we need turn signals, traffic lights, and more cup holders. Defi...
- by Leovarian L Lavitz - at 2013.09.09 01:15:00
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1484. Attention LAVS: This Bus ain't stopping! - in General Discussions [original thread]
It's frustrating to die to an ally tank. I run remote shield boosters or armor transporters depending on what I saw my allies drop in at the beginning of the battle. every now and then I'll need to make a quick escape from AV, when wild tank appea...
- by Leovarian L Lavitz - at 2013.09.09 00:10:00
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1485. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
How to reproduce: create duplicates of the same suit/ variations of the suit with variations of the equipment. Once you drop all your equipment go to a supply depot and swap to the next suit, you'll be able to glitch the maximum equipment out per ...
- by Leovarian L Lavitz - at 2013.09.06 17:34:00
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1486. [Request] Player Active Equipment Limit - in Feedback/Requests [original thread]
The limit is there, but exploiters have found a way to glitch more equipment out by abusing the suit swap. It is a bug that they are able to do that, and they are exploiting the hell out of it.
- by Leovarian L Lavitz - at 2013.09.06 17:30:00
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1487. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
zibathy numbertwo wrote: Leovarian L Lavitz wrote: I take on three people at once and kill them, open with three grenades on the ground, scrambler pistol each one to get attention and then melee the first, ar the second and the third dies to...
- by Leovarian L Lavitz - at 2013.09.06 17:24:00
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1488. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
I take on three people at once and kill them, open with three grenades on the ground, scrambler pistol each one to get attention and then melee the first, ar the second and the third dies to grenade.
- by Leovarian L Lavitz - at 2013.09.06 16:44:00
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1489. Where is the Carbon Engine? - in General Discussions [original thread]
Horse Schitt wrote: https://www.youtube.com/watch?v=rKtYqWBR7h0 CCP Developed an amazing engine here, are they going to scrap an entire engine just because it didn't work on one console?Will it be appearing on the PS4 version of Dust? CCP ha...
- by Leovarian L Lavitz - at 2013.09.06 02:31:00
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1490. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
If this is implemented, I only want vehicle flares implemented first. I used to drop-ship surf with a forge-gun heavy before, the inertia added to shots is a very powerful balancing factor that already exists.
- by Leovarian L Lavitz - at 2013.09.05 08:14:00
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1491. Dat Feeling - in General Discussions [original thread]
I get it when I'm hacking a cru and hear that decloaking noise.
- by Leovarian L Lavitz - at 2013.09.05 08:02:00
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1492. Matchmaking? - in General Discussions [original thread]
SGT NOVA STAR wrote: are you forgetting wat matchmaking is? it isn't about putting us into a match fast and quickly. its about having 16 players vs 16 of the same skill level players. when a 6 man squad of vets losses because everybody else on ...
- by Leovarian L Lavitz - at 2013.09.05 08:00:00
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1493. Do we not lose suits if we spawn into reds and die in 1.4? - in General Discussions [original thread]
If you don't bleed-out at the end of the match you can keep your suit. Also, if it is a bug, it might be related to the one where dying in a vehicle counts as two deaths. x.x
- by Leovarian L Lavitz - at 2013.09.05 07:51:00
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1494. The Greatest Game of Dust - in General Discussions [original thread]
velos ALKARI wrote: haha , I love those games , where its just all around EPIC. splosions and zaps all over Today was mind blowing.
- by Leovarian L Lavitz - at 2013.09.05 07:18:00
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1495. The Greatest Game of Dust - in General Discussions [original thread]
I've had real, genuine fun playing dust today! I was laughing irl several times when my fun-o-meter maxxed out. I'd forgotten that dust could actually be fun! Not just grinding, but actual amazing fn fun and good times. I love the new match make...
- by Leovarian L Lavitz - at 2013.09.05 06:53:00
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1496. Aim Assist + Assault Forge Gun = - in General Discussions [original thread]
Lurchasaurus wrote: Forge guns did not get the new aim assist This
- by Leovarian L Lavitz - at 2013.09.04 06:33:00
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1497. The aimbot+strafe speed reduction has destroyed all gungame - in General Discussions [original thread]
Exmaple Core wrote: Leovarian L Lavitz wrote: I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave. The game is changed. Gun-game is...
- by Leovarian L Lavitz - at 2013.09.04 06:12:00
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1498. The aimbot+strafe speed reduction has destroyed all gungame - in General Discussions [original thread]
I have to disagree, although I concur that if you use the old tactics of rush in and bunny hop in circles around the enemies you'll probably find an early grave. The game is changed. Gun-game is now more about positioning and tactics, using the t...
- by Leovarian L Lavitz - at 2013.09.04 05:53:00
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1499. Why I believe Aim Assist is good for dust. - in General Discussions [original thread]
Mossellia Delt wrote: Why aim assist is bad for dust It cripples any sort of diversity and brings in console users who proceed to **** up the game because all they use is the AR using a particular weapon is not the same as ruining the game. ...
- by Leovarian L Lavitz - at 2013.09.04 05:43:00
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1500. Why I believe Aim Assist is good for dust. - in General Discussions [original thread]
The major reasons why aim assist is good for dust: 1: New players are probably familiar with other console first person shooters. The aim assist is a standard feature that smooths their transition into Dust. 1.a New players increase the pool in wh...
- by Leovarian L Lavitz - at 2013.09.04 05:30:00
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