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1. [Request] Air Combat Only Maps - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Lendoody wrote: Take a gas planet for example, cook up a big open area map ( Think big cube ) have MCC type ships that launch fighters, and the fighters do battle within said (cube).. First team too lose all their supp...
- by Lendoody - at 2012.09.21 21:26:00
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2. [Request] Air Combat Only Maps - in Feedback/Requests [original thread]
Take a gas planet for example, cook up a big open area map ( Think big cube ) have MCC type ships that launch fighters, and the fighters do battle within said (cube).. First team too lose all their supply of planes, or after X amount of pilot resp...
- by Lendoody - at 2012.09.21 21:15:00
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3. Prep room shenanigans! - in Feedback/Requests [original thread]
Ive had a pre game loby where about 5 or so people were walking in formation around the room, kind of like a conga line.. was hilarious
- by Lendoody - at 2012.09.21 21:07:00
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4. [Request] Nanite Injection Gun - in Feedback/Requests [original thread]
Ive tried many times, too use the nanite injector only to have the person despawn right when i arrive too them.. Happens more times then i actually revive somebody.. My suggestion is create a nanite injection gun for reviving at a range. aim at...
- by Lendoody - at 2012.09.20 15:54:00
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5. 90% of games I get in have less than 5 people. - in Feedback/Requests [original thread]
im almost betting its NAT type, could be totaly wrong... however every match i enter, has both sides full..../shrug ive yet too enter a match with out of balance teams..
- by Lendoody - at 2012.09.13 23:23:00
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6. [Suggestion] Proximity Mines - in Feedback/Requests [original thread]
Proxy mines would be absolutely fantastic in this game Anti vehicular and Anti Personell
- by Lendoody - at 2012.09.13 23:14:00
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