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541. Not sure what to spec next - in General Discussions [original thread]
CharCharOdell wrote: Lance 2ballzStrong wrote: Assault Rifle is a safe bet lol. i know. that's why i'm afraid of it. it'll either be best weapon forever, or get nerfed into the ground. *sigh* so true
- by Lance 2ballzStrong - at 2013.10.15 21:16:00
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542. Not sure what to spec next - in General Discussions [original thread]
Assault Rifle is a safe bet
- by Lance 2ballzStrong - at 2013.10.15 21:14:00
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543. So, when is AR514:AA edition getting fixed? - in General Discussions [original thread]
lrian Locust wrote: 8213 wrote: HMG will lose to a PRO Duvolle player outside of 15m though. That's crazy - the HMG should win within a longer reach. Especially with a tanker's low speed, a HMG shouldn't be outgunned at such short range. T...
- by Lance 2ballzStrong - at 2013.10.15 21:12:00
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544. So, when is AR514:AA edition getting fixed? - in General Discussions [original thread]
DJINNDicknoseturdwaffle wrote: Doc Noah wrote: AR RoF 750 RPM / 60 12.5 RPS / 2 6.25 RP1/2S 37.4 base damage x 6.25 = 233.75 x 1.5 headshot modifier = 350.625 best possible damage with Duvolle in 1/2 a sec with base weapon 37.4 x 1.3134 we...
- by Lance 2ballzStrong - at 2013.10.15 20:55:00
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545. So, when is AR514:AA edition getting fixed? - in General Discussions [original thread]
my straight 1v1 stats as a heavy vs an assault player in competitive games (CQC): Chromosome: Never died to an AR player 1v1. Fights were sometimes close. Problem back then was the cost of the Proto heavy suits. Uprising 1.0: Aiming was crap, H...
- by Lance 2ballzStrong - at 2013.10.15 20:38:00
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546. Is the Amarr Heavy Sentinel dropsuit just a cheaper way to die? - in General Discussions [original thread]
The best camping class in the game? May as well go the cheaper route tbh. See if you can get 2-3 logis to rep you, while you camp a section of the map, and have fun that way
- by Lance 2ballzStrong - at 2013.10.15 20:23:00
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547. I've left Teamplayers - in The War Room [original thread]
CharCharOdell wrote: is this the start of TP downfall bc everyone in it has been around 4ever and bored with dust like the rest of the vets? i literally have to take a 2 week break every 2 weeks to stay interested. anyone else? TP downfall? ...
- by Lance 2ballzStrong - at 2013.10.15 18:16:00
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548. Reduce max carried grenades - in General Discussions [original thread]
m twiggz wrote: Lance 2ballzStrong wrote: When I said this months ago it was a problem. I guess people are finally starting to see a problem with having 3 proto nades in people's pockets. They're too strong to have 3 right off the bat, the...
- by Lance 2ballzStrong - at 2013.10.15 03:09:00
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549. Reduce max carried grenades - in General Discussions [original thread]
Meeko Fent wrote: Plus or minus one? I mean, really. Halo has 4. Of all the grenades. So, 4 and 4. I haven't played CoD in a while, But I remember it was a fair number. BF, I also haven't played in a while, But I remember a similar number ...
- by Lance 2ballzStrong - at 2013.10.15 00:14:00
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550. Reduce max carried grenades - in General Discussions [original thread]
Meeko Fent wrote: Lance 2ballzStrong wrote: When I said this months ago it was a problem. I guess people are finally starting to see a problem with having 3 proto nades in people's pockets. They're too strong to have 3 right off the bat, t...
- by Lance 2ballzStrong - at 2013.10.14 23:59:00
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551. Reduce max carried grenades - in General Discussions [original thread]
Mr Machine Guns wrote: True Adamance wrote: Mr Machine Guns wrote: who cares if you are too dumb to not see grenades being thrown at you, you deserve to be killed by them Its about logical progression of technology. I could understand ...
- by Lance 2ballzStrong - at 2013.10.14 23:44:00
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552. Reduce max carried grenades - in General Discussions [original thread]
When I said this months ago it was a problem. I guess people are finally starting to see a problem with having 3 proto nades in people's pockets. They're too strong to have 3 right off the bat, then you can magically sit on a nanohive and pluck ...
- by Lance 2ballzStrong - at 2013.10.14 23:42:00
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553. So, I heard you can "Approve" threads.... - in General Discussions [original thread]
First Prophet wrote: Player count is bad. CCP are terrible. Dust is dead. PS2 is better. IWS will be here any moment now. now we play the waiting game...
- by Lance 2ballzStrong - at 2013.10.14 21:32:00
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554. So, I heard you can "Approve" threads.... - in General Discussions [original thread]
Killar-12 wrote: Lance 2ballzStrong wrote: Killar-12 wrote: Lance 2ballzStrong wrote: There's forum warriors, then there's Dragon Born forum warriors. Don't settle for being a mere warrior...they're dime a dozen. Yeah, you've also ...
- by Lance 2ballzStrong - at 2013.10.14 21:26:00
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555. So, I heard you can "Approve" threads.... - in General Discussions [original thread]
Killar-12 wrote: Lance 2ballzStrong wrote: There's forum warriors, then there's Dragon Born forum warriors. Don't settle for being a mere warrior...they're dime a dozen. Yeah, you've also got people who use Corp Forums to farm likes... ...
- by Lance 2ballzStrong - at 2013.10.14 21:16:00
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556. So, I heard you can "Approve" threads.... - in General Discussions [original thread]
There's forum warriors, then there's Dragon Born forum warriors. Don't settle for being a mere warrior...they're dime a dozen.
- by Lance 2ballzStrong - at 2013.10.14 21:09:00
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557. Downgrading The Assault Rifles AR's (Overpowered) ( Flaylock needs seekers ) - in General Discussions [original thread]
ILLUSIONxox wrote: Lance 2ballzStrong wrote: yea...making sniper rifles even easier is what this game needs No scope sway - check! Gun settles in the same spot after firing - check! Bullet instantly hit target - check! No bullet drop ...
- by Lance 2ballzStrong - at 2013.10.14 20:03:00
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558. Asking for ideas for MD - in General Discussions [original thread]
Skihids wrote: Fire of Prometheus wrote: I want to see MD have "swap-able" ammo. So you could fire of a clip of smoke rounds (that do minimal damage) and then reload with regular rounds and just pound out the reds. This would be fantast...
- by Lance 2ballzStrong - at 2013.10.14 19:13:00
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559. Downgrading The Assault Rifles AR's (Overpowered) ( Flaylock needs seekers ) - in General Discussions [original thread]
yea...making sniper rifles even easier is what this game needs No scope sway - check! Gun settles in the same spot after firing - check! Bullet instantly hit target - check! No bullet drop - check! On top of all this noobism, you want to m...
- by Lance 2ballzStrong - at 2013.10.14 18:27:00
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560. Asking for ideas for MD - in General Discussions [original thread]
Atiim wrote: Lance 2ballzStrong wrote: Funny thing is, the MD is the same exact way as it was when it became FoTM. Only reason things changed back to the AR being FoTM was that aiming was fixed...or rather AA was cranked up. So while people ...
- by Lance 2ballzStrong - at 2013.10.14 17:49:00
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