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1. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
1 - have a link to popular build suggestions. New players might appreciate being able to pick peoples brains without having to score the internet. 2 - have a weapons lab. This could go hand in hand with popular build suggestions. Let you and your...
- by Krisuke 003 - at 2013.06.05 20:09:00
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2. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
Easy killer. The Tar needed work. Everyone knew it. Don't get so wound up. Personally, id like to see the Tar get a little more zoom and get moved to sniper rifles. Show those guys some love, make them a little more versatile.
- by Krisuke 003 - at 2013.06.05 15:03:00
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3. [Request] active Swarmer Drone Bay vehicle module - in Feedback/Requests [original thread]
I don't know about this, but I like the idea of being able to equip support equipment on a vehicle like a nanohive or drop uplink, that would be cool
- by Krisuke 003 - at 2013.06.05 03:05:00
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4. Ambush CQB - in Feedback/Requests [original thread]
Tankin Tarkus wrote: most decent vehicle users have to spend all their sp on their vehicle which means a no vehicle mode would be a mode they couldnt play effectively Most decent infantry spend all their sp on their suit and gun, and die in ...
- by Krisuke 003 - at 2013.06.05 02:30:00
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5. Ambush CQB - in Feedback/Requests [original thread]
Ah, you are a scholar and a gentleman. Have a like.
- by Krisuke 003 - at 2013.06.05 02:18:00
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6. Ambush CQB - in Feedback/Requests [original thread]
Wojciak wrote: One way to fix all OP's problems would have a map that is 100% to 75% inside. I know what people mean when they say OP in reference to the TAR, but what do you mean by OP here? Are you sassing me? Someone please explain. Don't...
- by Krisuke 003 - at 2013.06.05 02:11:00
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7. Ambush CQB - in Feedback/Requests [original thread]
Also, I don't want to replace Ambush, just put in a variant that is more infantry friendly.
- by Krisuke 003 - at 2013.06.05 02:07:00
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8. Ambush CQB - in Feedback/Requests [original thread]
Justin Tymes wrote: Den-tredje Baron wrote: Krisuke 003 wrote: Would like to see a variant of Ambush where there are no vehicles. Also, Ambush maps with boundaries that make sense, where people don't start the match in no man's land. Now...
- by Krisuke 003 - at 2013.06.05 02:05:00
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9. [essential] the red line has to go - in Feedback/Requests [original thread]
Tankin Tarkus wrote: the problem with that is if players cant fight from the redline in a bad match theyll be gunned down by most of even all of the opposing team the moment they are no longer inside the redline/behind cover the redline snipin...
- by Krisuke 003 - at 2013.06.05 01:58:00
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10. Ambush CQB - in Feedback/Requests [original thread]
Would like to see a variant of Ambush where there are no vehicles. Also, Ambush maps with boundaries that make sense, where people don't start the match in no man's land. Now I'm not asking for tiny arena like COD levels, just Ambush maps that ge...
- by Krisuke 003 - at 2013.06.05 01:31:00
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11. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
Draco Dustflier wrote: i just went through the market and made a couple calculations. the max fire rate on the tac rifle is 780 rpm (might not be exact.) that's 13 bullets in a second (and no, mashing r1 13 times a second is not hard for a good...
- by Krisuke 003 - at 2013.06.05 00:13:00
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12. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
Mike Poole wrote: They're taking their sweet time to make minor adjustments that likely still won't stop people from using it like a full auto. They don't want to do something like making abrupt radical changes that entirely destroy a weapon a...
- by Krisuke 003 - at 2013.06.03 22:29:00
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13. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
Or just lower the rate of fire and magazine capacity. Find a way to screw with the cheesy pos players that use modded controllers with low recoil weapons. That would fix the problem. So would having recoil that would build up until you have a chan...
- by Krisuke 003 - at 2013.06.03 22:22:00
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14. Kill the Bunnies - in Feedback/Requests [original thread]
How about you explode like a Clay pigeon when you get shot while in the air. Seriously though, your jumping ability should be drastically reduced immediately after an impact, like from bullets, vehicles, falls, melee attacks, etc.
- by Krisuke 003 - at 2013.05.28 15:44:00
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15. Buyers Remorse - in Feedback/Requests [original thread]
Ok, let me run a hypothetical scenario: CCP changes something, HMGs for example, and then the guys who built their characters for that build are stuck with something they researched and got advice for, but was changed without any input from them....
- by Krisuke 003 - at 2013.05.28 00:16:00
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16. Buyers Remorse - in Feedback/Requests [original thread]
The subject line gotcha, didn't it? Not really a gripe thread, just a helpful suggestion. I would like to see that characters have an SP respec option that functions on a timer at the character selection, much like the "Terminate" option. Its so...
- by Krisuke 003 - at 2013.05.27 22:01:00
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17. Bunnyhopping... - in Feedback/Requests [original thread]
K1lltrip wrote: I think the "jump" mechanic should be a "vault over obstacles" mechanic. That would end bunny hopping and people vaulting over something would be unable to return fire until they are back on the ground w/ both hands free for fir...
- by Krisuke 003 - at 2013.05.15 21:43:00
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18. Bunnyhopping... - in Feedback/Requests [original thread]
Wont go on about the handling, seems everyone else is ad nauseum... Will Dust be the first FPS that really, truly fixes bunnyhopping? I'd love to see an FPS where someone is shot, starts trying to jump, and stumbles pitifully. Maybe its just tha...
- by Krisuke 003 - at 2013.05.15 20:46:00
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19. [SUGGESTION] Remove AFK SP Retroactively - in Feedback/Requests [original thread]
I'm sorry let me clarify my last statement. Time played points not exceeding war points would only apply once you hit your ceiling
- by Krisuke 003 - at 2013.04.16 11:48:00
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20. [SUGGESTION] Remove AFK SP Retroactively - in Feedback/Requests [original thread]
Make it that you can't have more time played points than war points in a match. If you don't earn war points you won't get time played points either
- by Krisuke 003 - at 2013.04.16 11:47:00
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