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2361. active scanners will be necasary with 1.4 - in General Discussions [original thread]
Extraneus Tenebrarum wrote: KingBabar wrote: Stefan Stahl wrote: I foresee a lot less teamwork in 1.4 due to a lack of squad vision. Assault Rifle users will generally not bring an active scanner since personal nanohives are mandatory. S...
- by Knight Soiaire - at 2013.08.25 15:21:00
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2362. Are Shotgunners happy with... - in General Discussions [original thread]
...the Proficiency bonus? +3% RoF per level seems terrible to me. Maybe if you're a Breach Shottie fanatic its useful, but I haven't seen any of them after the hit detection and aiming problems started.
- by Knight Soiaire - at 2013.08.25 15:18:00
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2363. The Charybdis is a problem - in General Discussions [original thread]
Patrick57 wrote: Knight Soiaire wrote: Stefan Stahl wrote: Knight Soiaire wrote: If you haven't driven a Charybdis, and for some reason think you can comment on how it should be balanced, then maybe you should get out. Recently I saw ...
- by Knight Soiaire - at 2013.08.25 15:01:00
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2364. The Charybdis is a problem - in General Discussions [original thread]
Stefan Stahl wrote: Knight Soiaire wrote: If you haven't driven a Charybdis, and for some reason think you can comment on how it should be balanced, then maybe you should get out. Recently I saw a Charybdis driver do donuts in front of two ...
- by Knight Soiaire - at 2013.08.25 14:55:00
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2365. how do remote explosives work ? - in General Discussions [original thread]
You have to set them off. Just use Flux Nades and throw them at the hacking console (Or whatever it is) before you begin the hack.
- by Knight Soiaire - at 2013.08.25 14:54:00
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2366. The Charybdis is a problem - in General Discussions [original thread]
Patrick57 wrote: Knight Soiaire wrote: Patrick57 wrote: Knight Soiaire wrote: Nope. The game needs more anti-shield AV. (Once shield tanks/DSes are balanced of course) All AV we have now is armour based. Except for Flux. Oh, you ...
- by Knight Soiaire - at 2013.08.25 14:50:00
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2367. Grenades - in General Discussions [original thread]
Doc Noah wrote: I wouldnt mind a drop in ammo count from 3 to 2 for STD to PROTO while militia gets 1 grenade count. How do you guys feel about an alternative similar to contact nades in that the higher the damage, the smaller the blast radius...
- by Knight Soiaire - at 2013.08.25 14:48:00
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2368. How do you feel about the Breach AR? - in General Discussions [original thread]
ZDub 303 wrote: Junk, suffers poor hit detection. ^ Main problem with every Breach weapon is that half your shots dont register. And you need to be able to hit every shot for it to be effective.
- by Knight Soiaire - at 2013.08.25 14:46:00
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2369. The Charybdis is a problem - in General Discussions [original thread]
Patrick57 wrote: Knight Soiaire wrote: Nope. The game needs more anti-shield AV. (Once shield tanks/DSes are balanced of course) All AV we have now is armour based. Except for Flux. Oh, you must be a Charybdis driver! Get out. I do ...
- by Knight Soiaire - at 2013.08.25 14:44:00
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2370. The Charybdis is a problem - in General Discussions [original thread]
Nope. The game needs more anti-shield AV. (Once shield tanks/DSes are balanced of course) All AV we have now is armour based. Except for Flux.
- by Knight Soiaire - at 2013.08.25 14:33:00
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2371. Why isn't the gallente AR called the plasma rifle - in General Discussions [original thread]
Bendtner92 wrote: Nocturnal Soul wrote: Wrong bud its Caldari-burst Amarr-tac Gallente-assault Minmatar-breach False once again. As promised, source CCP Remnant wrote: The idea being that each race will have it's base variant be Ass...
- by Knight Soiaire - at 2013.08.25 13:30:00
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2372. Why isn't the gallente AR called the plasma rifle - in General Discussions [original thread]
The Basic AR will change soon enough. It will act like a Breach. Then hopefully CCP will have the balls to remove the current AR entirely once we get the other racial variants. Caldari - TAR Gallente - Breach Minmatar - Burst Amarr - Scrambler
- by Knight Soiaire - at 2013.08.25 13:12:00
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2373. Grenades - in General Discussions [original thread]
- Reduce their count to 2, making them harder to spam, and suck up more nanites from Nanohives. Other games reduce their count for a reason, and its ridiculous that everytime I get one on one with some players they immediately go to cooking their...
- by Knight Soiaire - at 2013.08.25 13:09:00
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2374. Uprising 1.4 - in General Discussions [original thread]
Julius Vindice wrote: Stupid question but when does the update release? September 3rd.
- by Knight Soiaire - at 2013.08.25 02:10:00
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2375. Getting past CHAR login circle of doom - in General Discussions [original thread]
My whole squad got stuck at the end screen, just a few minutes ago.
- by Knight Soiaire - at 2013.08.25 02:09:00
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2376. Is it just me or... - in General Discussions [original thread]
Happens to me everytime in my Scout suit. Cant aim? Use grenades! Needs to be added to the Warbarge.
- by Knight Soiaire - at 2013.08.25 01:01:00
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2377. EoN hasn't "won pc" - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: GRIM GEAR wrote: I would edit it but I may as well make fun of myself it must be retards r us Sunday. Its Saturday o,o;; In the US, yes. Everywhere else, most likely not.
- by Knight Soiaire - at 2013.08.24 23:41:00
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2378. Uprising 1.4 - in General Discussions [original thread]
Draxus Prime wrote: what do you like the most? Shared squad sight disabled / Hit Detection Improvements / Aiming fixes / Timestamps in chat Draxus Prime wrote: what do you dislike the most? Equalized turn speeds / Swarm Buff Draxus...
- by Knight Soiaire - at 2013.08.24 23:35:00
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2379. Any changes to the collision box on Scouts? - in General Discussions [original thread]
Johnny Guilt wrote: Thats a problem with every other suit aswell atm,it isnt a problem directly related to the suit just the game. Its a bigger problem for Scouts because they're the fastest, and you cant imagine how annoying it is when you'...
- by Knight Soiaire - at 2013.08.24 17:26:00
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2380. Heavies. The new FOTM? Or perfectly balanced. - in General Discussions [original thread]
Wonder if Nova Knives will still be able to one hit kill them? Nova Knives are going to be great when their hit detection is fixed. No more backpedaling to avoid me.
- by Knight Soiaire - at 2013.08.24 17:14:00
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