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321. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Abron Garr wrote: Armor tanking has advantages in EVE that do not exist in Dust. Shield tanking in EVE has drawbacks that do not exist in Dust. Personally I think CCP needs to go back to the drawing board with their tanking concept, because EV...
- by Kitten Empress - at 2013.06.11 20:15:00
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322. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ladwar wrote: Kitten Empress wrote: ladwar wrote: as you can see I haven't made a post on there or even read a lick of it. I don't care that about the imbalance between shields and armor in infantry. the new modules are balanced within t...
- by Kitten Empress - at 2013.06.11 20:13:00
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323. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
http://www.youtube.com/watch?v=ygr5AHufBN4 Sniff, beautiful. Jimmies are unrustled. Expect a new threadnaught on thursday coming from a friend.
- by Kitten Empress - at 2013.06.11 20:08:00
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324. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Abron Garr wrote: Aero Yassavi wrote: Current armor is fine. I know a ton of people who prefer armor tanking. Just because you can't handle a small movement decrease or have the will to stay with your team for armor repairing instead of run...
- by Kitten Empress - at 2013.06.11 20:04:00
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325. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
bump https://forums.dust514.com/default.aspx?g=posts&t=86548 CCP are hopeless.
- by Kitten Empress - at 2013.06.11 20:04:00
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326. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Another Heavy SOB wrote: Kitten Empress wrote: The possibilites have been opened for dual tankers. Pure armor are still ****** over as usual. Anyone who disagrees probably doesn't understand armor at all. Or is terrible at balancing. Refer t...
- by Kitten Empress - at 2013.06.11 20:02:00
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327. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Bones McGavins wrote: Lol dude. Get a gun off the field? What are you talking about? Regen tanking isnt viable in DUST. ALL regen is too small to counter mroe than like 1 shot of damage with these kill times. The rep tools heals you AFTER the f...
- by Kitten Empress - at 2013.06.11 20:01:00
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328. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Aero Yassavi wrote: Kitten Empress wrote: Aero Yassavi wrote: Kitten Empress wrote: Aero Yassavi wrote: What were people expecting? Ferroscale is pretty much inline with shield extenders and is repairable by tools and such which is ...
- by Kitten Empress - at 2013.06.11 19:59:00
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329. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ladwar wrote: Kitten Empress wrote: ladwar wrote: Kitten Empress wrote: ladwar wrote: I did the math a little while ago. and meh its balance. 5 complex reactive plates =225 HP 10hp per second with 10%(I didn't do the math but im gue...
- by Kitten Empress - at 2013.06.11 19:57:00
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330. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Aero Yassavi wrote: Kitten Empress wrote: Aero Yassavi wrote: What were people expecting? Ferroscale is pretty much inline with shield extenders and is repairable by tools and such which is nice. Reactive plates are two modules in one, it...
- by Kitten Empress - at 2013.06.11 19:56:00
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331. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Bones McGavins wrote: Kitten Empress wrote: Bones McGavins wrote: Yes because you have the OPTION of going big on armor and getting a speed penalty, or you forsake that speed penalty and get about the same health. You have the option of g...
- by Kitten Empress - at 2013.06.11 19:54:00
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332. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Nahaalek ClovenShield wrote: Kitten Empress wrote: http://www.youtube.com/watch?v=n_LlH2c5dyA 1:10 TERRIBLE. 100% PURE TERRIBLE. Stats: Complex ferroscale plate: 60 HP Complex reactive: 45 hp, 2hp/s, 4% movement penalty Does...
- by Kitten Empress - at 2013.06.11 19:52:00
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333. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ladwar wrote: Kitten Empress wrote: ladwar wrote: I did the math a little while ago. and meh its balance. 5 complex reactive plates =225 HP 10hp per second with 10%(I didn't do the math but im guessing it lower with penalties for stacking...
- by Kitten Empress - at 2013.06.11 19:50:00
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334. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
The possibilites have been opened for dual tankers. Pure armor are still ****** over as usual. Anyone who disagrees probably doesn't understand armor at all. Or is terrible at balancing. Refer to this threadnaught. https://forums.dust514.com/defa...
- by Kitten Empress - at 2013.06.11 19:49:00
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335. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Aero Yassavi wrote: What were people expecting? Ferroscale is pretty much inline with shield extenders and is repairable by tools and such which is nice. Reactive plates are two modules in one, it's pretty generous actually. Do the math. Its ...
- by Kitten Empress - at 2013.06.11 19:48:00
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336. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Bones McGavins wrote: Yes because you have the OPTION of going big on armor and getting a speed penalty, or you forsake that speed penalty and get about the same health. You have the option of getting regen with your armor as well, taking two s...
- by Kitten Empress - at 2013.06.11 19:46:00
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337. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Bones McGavins wrote: Complex SHield mods are 54/11, how is 40/14 unbalanced? You get about the same health for 3 more PG and 14 less cpu. This allows you to be way more flexible with your builds. Hell, overall the fitting usage is lower on the...
- by Kitten Empress - at 2013.06.11 19:40:00
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338. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ladwar wrote: I did the math a little while ago. and meh its balance. 5 complex reactive plates =225 HP 10hp per second with 10%(I didn't do the math but im guessing it lower with penalties for stacking) speed penalty. so two complex 115=230 hp...
- by Kitten Empress - at 2013.06.11 19:39:00
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339. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Bones McGavins wrote: Wait, what? What did you expect from these two new armors? 60 for complex is almost as much as a complex shield extender, did you honestly expect it to eb MORE than a shield extender? 45 + 2 regen is in between enhanced an...
- by Kitten Empress - at 2013.06.11 19:31:00
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340. New Dust 514 trailer! - in General Discussions [original thread]
Ryder Azorria wrote: Kitten Empress wrote: Starne wrote: haha this is a joke right. did u see the skill points it was dev hacks all the way lol they didn't even show any thing new just the same old stuff. sorry ccp u have to do better the...
- by Kitten Empress - at 2013.06.11 19:27:00
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