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61. The problem with Dust on the console market - in General Discussions [original thread]
I think what you're going to see is that a lot of these players hang out in the public matches, but the big time games will be dominated by the older, more mature players. I don't think the 13 y/o COD retards have the patience to play something so...
- by Kitt 514 - at 2012.07.17 11:36:00
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62. What are you doing with your 1 mil ISK/SP ? - in General Discussions [original thread]
prototype heavy dropsuit i think. rank 8 skill is such a *****
- by Kitt 514 - at 2012.07.17 11:28:00
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63. For fellow Dusties - in General Discussions [original thread]
http://i11.piczo.com/view/i/1/290/267464/290267464_1161069856_1.jpg
- by Kitt 514 - at 2012.07.16 23:20:00
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64. Cost as a balancing factor. - in General Discussions [original thread]
Garrett Blacknova wrote: Kitt 514 wrote: Garrett Blacknova wrote: Cost is a balancing factor. But it's important that they avoid using it as a SOLE balancing factor No. No its not. Nothing should be balanced based on how much it cos...
- by Kitt 514 - at 2012.07.16 23:12:00
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65. Using Skills Points: Dropsuits 4/5 or Modules/Weapons? - in General Discussions [original thread]
Honestly, I would suggest putting it in support skills. The ones that give you +2% here, +3% there It might not seem like much, but those start to add up fast, and for the increase in performance, you don't have any increase in isk cost, unlike p...
- by Kitt 514 - at 2012.07.16 23:01:00
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66. Oh **** moments - in General Discussions [original thread]
No matter how big dust becomes. No game will ever have an o-**** moment worse than the good old: "Clicked jump instead of bridge"
- by Kitt 514 - at 2012.07.16 13:30:00
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67. Cost as a balancing factor. - in General Discussions [original thread]
Danfen Stark wrote: Kitt 514 wrote: Garrett Blacknova wrote: Cost is a balancing factor. No. No its not. Nothing should be balanced based on how much it costs. I suppose what they're thinking is that, something that is stronger, mor...
- by Kitt 514 - at 2012.07.16 13:27:00
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68. Cost as a balancing factor. - in General Discussions [original thread]
Garrett Blacknova wrote: Cost is a balancing factor. No. No its not. Nothing should be balanced based on how much it costs.
- by Kitt 514 - at 2012.07.16 13:07:00
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69. gun attachments - in General Discussions [original thread]
I have an under-the-barrel chainsaw mounted on my forge gun. Attachments are ******* boss man.
- by Kitt 514 - at 2012.07.16 13:02:00
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70. Have you checked your Mail Lately? - in General Discussions [original thread]
Wakko03 wrote: Well, I finally figured out that the mail is working in game and that I had about 20-30 unread messages. So, why does this not tie into the psn, I had no idea I was getting mail in the game, no indicator, no highlighted indica...
- by Kitt 514 - at 2012.07.16 13:01:00
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71. Cost as a balancing factor. - in General Discussions [original thread]
fred orpaul wrote: ...but with in reason isk balancing is is legitimate. what im more worried about is how aur will affect that balance. but we will see. no. you do not understand. isk balancing is NOT legitimate It is the inverse of the re...
- by Kitt 514 - at 2012.07.16 13:00:00
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72. Cost as a balancing factor. - in General Discussions [original thread]
Zerlathon wrote: PEEEEEEETREEEEEEEEEEEEEE wrote: I thought the whole point of Eve though was that it wasn't fair. That the size of your wallet has a determining factor in winning. Most eve players that come on here and tout these facts to ...
- by Kitt 514 - at 2012.07.16 12:45:00
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73. Cost as a balancing factor. - in General Discussions [original thread]
PEEEEEEETREEEEEEEEEEEEEE wrote: I thought the whole point of Eve though was that it wasn't fair. That the size of your wallet has a determining factor in winning. Most eve players that come on here and tout these facts to us "fps kiddies" all...
- by Kitt 514 - at 2012.07.16 12:42:00
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74. Cost as a balancing factor. - in General Discussions [original thread]
I'd like to discuss something that has created some very large issues in Eve Online, and something that I'm starting to see the beginnings of in dust. But first, here's a history lesson: So back when Eve came out, there were a very limited number...
- by Kitt 514 - at 2012.07.16 10:54:00
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75. Rules for the Magic Flying Bus (or in this case my dropship) - in General Discussions [original thread]
TotalBreakage wrote: I spent millions of skill points into everything associated with piloting, it's a difficult job and I feel I am not rewarded enough. I am a pilot IRL I know how you feel.
- by Kitt 514 - at 2012.07.16 09:48:00
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76. Holy **** I just soloed a Sagaris :) - in General Discussions [original thread]
ahhhhhh i remember my first tank kill
- by Kitt 514 - at 2012.07.16 09:41:00
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77. A simple change that would make charge sniping easier - in General Discussions [original thread]
AFAIK its bugged. It wasn't just for the charged rifle though, it was for everything that charges. Forge gun, railguns, etc.
- by Kitt 514 - at 2012.07.06 06:40:00
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