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1661. How do you name your fittings? - in General Discussions [original thread]
So many boring ones, I use these: 1. Rainbow Dash - My standard AR loadout. (Blindfire - M1 nades - Nanohive) 2. Princess Celestia - My expensive tourney AR loadout. (Krin officer AR/Duvolle proto AR - Fused Locus nades - Nanohive) 3. Applejack -...
- by KingBabar - at 2012.10.30 09:02:00
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1662. What Erks m beyond believe and the worst parts of this game - in General Discussions [original thread]
1. The grenade mechanics are excellent. I love the way you have different nades that work very diffrently indeed. I have practised a lot with the standard nades and I can hit just about anything. The trick is to hold in R2 and "cooc it", release a...
- by KingBabar - at 2012.10.30 08:35:00
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1663. Some contact list and menu issues. - in General Discussions [original thread]
First off, going into my contacts list is a chore, it takes forever. "Just hang on I'm waiting for my contacts list to load in", I'm sure many have heard this. It's quite extensive by now but still. I haven't actually timed it but I guess most of ...
- by KingBabar - at 2012.10.29 09:13:00
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1664. Despite all the problems, the one thing i hate the most in Dust 514 is when .. - in General Discussions [original thread]
You take out the enemy anyway you can, there is no such thing as stealing kills.
- by KingBabar - at 2012.10.25 09:40:00
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1665. Serious questions about framerate to somebody who has a clue... - in General Discussions [original thread]
Nobody has a clue...
- by KingBabar - at 2012.10.23 03:51:00
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1666. Serious questions about framerate to somebody who has a clue... - in General Discussions [original thread]
First off, I do not have a clue how computers or any of this space age stuff works. Like this PC I am using were the keyboard will not write the symbols thats physically on it so sorry for the bad writing. I can understand drop in framerate when ...
- by KingBabar - at 2012.10.22 19:34:00
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1667. The 5 point maps should not be allowed in the upcoming tournament battles. - in General Discussions [original thread]
LOL. What a great feeler for the overall quality and "coreissueness" of Dust. The same problem now as for 4 months ago...
- by KingBabar - at 2012.10.19 13:26:00
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1668. KingBabars top 10 reasons why proxy chat would make Dust better. - in General Discussions [original thread]
EnglishSnake wrote: KingBabar wrote: 1. Being able to smack talk your enemy. - Talk smack on forums - Why would I do that? Its a heat of the moment kind of thing. 2. Listening to all their QQ while they're dead at your feet. - They will wh...
- by KingBabar - at 2012.10.19 12:40:00
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1669. KingBabars top 10 reasons why proxy chat would make Dust better. - in General Discussions [original thread]
Akuma Fumetsu wrote: proxy is a good idea for squads would save you having to press a button a close range, but i don't think you should be able to talk to the enemy not really any point, but hearing them talk could be useful. it would have to...
- by KingBabar - at 2012.10.19 12:14:00
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1670. KingBabars top 10 reasons why proxy chat would make Dust better. - in General Discussions [original thread]
Cerebral Wolf Jr wrote: I would like to shout at you when you keep killing me with the Codewish, you're the only person other than me i've see that uses it so far. The trick is headshots..... And yes, they have to fry that gun out of my...
- by KingBabar - at 2012.10.19 11:55:00
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1671. Dear CCP, where's the missing game mode from old beta build? - in General Discussions [original thread]
First off, you didn't have to cap A and B simultaneously, they exploded when capped. Taking out both A and B unlocked a new part of the map which resultet in C, D and E being exposed and it was now down to holding them as long as possible to do ...
- by KingBabar - at 2012.10.19 11:53:00
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1672. KingBabars top 10 tips to all DustBunnies... - in General Discussions [original thread]
Laurent Cazaderon wrote: Obvious stuff. always good to remind. I know. Its not exactly meant for the experienced forumites...
- by KingBabar - at 2012.10.19 08:04:00
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1673. KingBabars top 10 reasons why proxy chat would make Dust better. - in General Discussions [original thread]
1. Being able to smack talk your enemy. 2. Listening to all their QQ while they're dead at your feet. 3. You have to be silent when sneaking about, a cough might cost you your life. 4. You can verbally abuse friendly redline snipers. 5. You...
- by KingBabar - at 2012.10.19 08:03:00
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1674. KingBabars top 10 tips to all DustBunnies... - in General Discussions [original thread]
1. Join a clan/corp. 2. Get a proper gaming headset. 3. Don't spend your skillpoints lightly. 4. Choose a path, stick too it. 5. Learn how to kokk, time and aim your nades. 6. Play as much Skirmish as you can be bothered too. 7. When you're ...
- by KingBabar - at 2012.10.19 07:51:00
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1675. The very serious post about a possible sollution to the infamous lowered strafe ... - in General Discussions [original thread]
Mobius Wyvern wrote: For all the statements on cover, I now have one thing to say: What good is cover when your strafe speed is too low to let you get into cover before you die? Yes, couldn't have said it better myself...
- by KingBabar - at 2012.10.12 14:05:00
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1676. The very serious post about a possible sollution to the infamous lowered strafe ... - in General Discussions [original thread]
Mobius Wyvern wrote: KingBabar wrote: As I see it, the reduced strafing speed is CCP's sollution to the bad hit detection issue. Even though I would prefer playing with the last builds' strafing speed, its fairly obvious that scout suit, esp...
- by KingBabar - at 2012.10.12 14:04:00
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1677. So, I lost 18 of 20 games yesterday.... - in General Discussions [original thread]
Dzark Kill wrote: Simple solution. Quit a game. You cannot join a new one till the last one ends. And you get 2 losses on your stats. Will stop the stat paddlers from leaving. In principle I do agree, the problem is however all the times yo...
- by KingBabar - at 2012.10.12 11:11:00
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1678. So, I lost 18 of 20 games yesterday.... - in General Discussions [original thread]
The two we won was the two games my group started from the beginning. The rest was more or less already lost. Spawning in with all objectives red, often 2-3 groups of high quality players on the other team, already redlining us. Many games I could...
- by KingBabar - at 2012.10.12 09:47:00
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1679. The very serious post about a possible sollution to the infamous lowered strafe ... - in General Discussions [original thread]
Again, this thread was supposed to be about loosing the "go into slomo mode when hit" issue. I think it would solve a lot. And I do agree, this build is definately the most boring. I can't really go anywhere without facing 3-5 people just waiting...
- by KingBabar - at 2012.10.12 06:39:00
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1680. The very serious post about a possible sollution to the infamous lowered strafe ... - in General Discussions [original thread]
I'd like to get some actual feedback on my idea. Under the assumtion that: Low speed = proper hit detection. Wouldn't that make the removal or reduction of "getting slowed down even further by enemy fire" be the right course of action to minimiz...
- by KingBabar - at 2012.10.11 12:44:00
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