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2181. Request:Remove Gal logi from the game. - in Feedback/Requests [original thread]
Remove all of the equipment, then everything is fixed and remove Spawn points like the MCC, CRUs and the like.
- by Killar-12 - at 2014.02.09 00:31:00
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2182. New equipment that will reduce equipment spam. - in Feedback/Requests [original thread]
Twelve Guage wrote: ladwar wrote: his idea sound like it would just mean even more equipment spam to ensure yours works. Could you maybe going to a little bit more details about how this would make more equipment spam? then I'd place the...
- by Killar-12 - at 2014.02.09 00:28:00
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2183. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
Cody Sietz wrote: I can't see giving the rail more range. It already hits hard from a distance. if the tales of a DPS nerf are true then the range may not be that bad of a bonus...
- by Killar-12 - at 2014.02.09 00:25:00
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2184. So a respec is pretty much a given now right? - in General Discussions [original thread]
gravalicious wrote: Killar-12 wrote: No, and no A no respec will not kill the playerbase B we're not getting one OR it will be limited to heavies and Scouts. u funy How long have you been around DUST?
- by Killar-12 - at 2014.02.09 00:15:00
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2185. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
Seigfried Warheit wrote: Does the Rail Rifle bullets disperse that much that we need a bonus for reduction to dispersion? Perhaps just me but it seems pretty pinpoint and that bonus would be more useless than the ammo reload speed for the Calda...
- by Killar-12 - at 2014.02.09 00:14:00
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2186. So a respec is pretty much a given now right? - in General Discussions [original thread]
No, and no A no respec will not kill the playerbase B we're not getting one OR it will be limited to heavies and Scouts.
- by Killar-12 - at 2014.02.09 00:12:00
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2187. Renegade/New Alliance with pd. I call you out. - in The War Room [original thread]
Patrick57 wrote: Killar-12 wrote: CookieStein wrote: Not soon enough Does this mean EoN's rising from the grave? RND, R*, Gens, GIANT, Rouge Spades, and NF (likely with ROFL, League of Infamy and others) vs PD, RA and new alliance? Do...
- by Killar-12 - at 2014.02.09 00:09:00
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2188. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
Mordecai Sanguine wrote: Killar-12 wrote: Gallente ought to be good in CQC so allowing them to reload faster would give them more of an advantage than a dispersion bonus, and on the flip side reduced dispersion makes the RR more effective at...
- by Killar-12 - at 2014.02.09 00:04:00
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2189. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
Ryder Azorria wrote: Let's just wait and see what the new weapon stats look like before complaining too much, ok? Good point just making some points from the current info we have and common sense.
- by Killar-12 - at 2014.02.08 23:59:00
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2190. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
Ryme Intrinseca wrote: This just shifts the rubbish bonus from Caldari to Gallente. Maybe give Caldari the kick/dispersion bonus and Gallente a RoF bonus? Fits the full auto Gallente rifle well. I see your point, I wouldn't mind a RoF bonus...
- by Killar-12 - at 2014.02.08 23:58:00
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2191. This is why we can't have nice things. - in The War Room [original thread]
Judge SoTa PoP wrote: Killar-12 wrote: Benjamin Ciscko wrote: Correct me if I'm wrong but the average district generates just under 9 million ISK a day so you have still have 6 days clone generation. yes and winning fights nets even mor...
- by Killar-12 - at 2014.02.08 23:55:00
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2192. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
Arkena Wyrnspire wrote: Dispersion will affect the hipfire. That's CQC material right there. Also, a reload bonus is pretty useless for most weapons. No CQC Gallente weapon would seriously benefit from this - the PR gets 5 seconds sustained fi...
- by Killar-12 - at 2014.02.08 23:53:00
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2193. This is why we can't have nice things. - in The War Room [original thread]
Benjamin Ciscko wrote: Correct me if I'm wrong but the average district generates just under 9 million ISK a day so you have still have 6 days clone generation. yes and winning fights nets even more ISK. tbqh 9 mill is chump change to be able...
- by Killar-12 - at 2014.02.08 23:47:00
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2194. Things we'd pay ISK to see.... - in General Discussions [original thread]
Vinsarrow wrote: I'd like to see a PC match done only by melee lol Or a big dropship or Tank PC fight. & where is Killar's TDome so we can do this stuff? You get me a Corp Battle to do this in, PC is a logistical nightmare especially du...
- by Killar-12 - at 2014.02.08 23:44:00
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2195. The actual shield/armor imbalance... - in General Discussions [original thread]
Monkey MAC wrote: Standard Armour Plates - Fine Standard Repper Plates - Fine Ferroscale Plates - Fine Reactive Plates - Need a buff - 44/66/88 HP | 1/2/3 HP/s | 1/3/5 % Speed Penalty Shield Extenders - Fine Shield Recharges - Fine Shield Ener...
- by Killar-12 - at 2014.02.08 23:42:00
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2196. Amarr scouts weapon of choice - in General Discussions [original thread]
AScR with ScP
- by Killar-12 - at 2014.02.08 23:39:00
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2197. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
BL4CKST4R wrote: +1 but in all honesty it doesn't even matter anymore. It is obvious what the new fotms will be and they will definitely not be using ARs or Rail rifles. And it won't be Caldari or Gallente assaults. True but if the Gal and Ca...
- by Killar-12 - at 2014.02.08 23:36:00
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2198. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
Remeber posts keep the thread on the front page, don't get off topic though as if it's banned our voices will not be heard as easily.
- by Killar-12 - at 2014.02.08 23:34:00
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2199. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
Gallente ought to be good in CQC so allowing them to reload faster would give them more of an advantage than a dispersion bonus, and on the flip side reduced dispersion makes the RR more effective at range, maybe that's just me and logic though...
- by Killar-12 - at 2014.02.08 23:31:00
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2200. Renegade/New Alliance with pd. I call you out. - in The War Room [original thread]
CookieStein wrote: Killar-12 wrote: CookieStein wrote: Not soon enough Does this mean EoN's rising from the grave? RND, R*, Gens, GIANT, Rouge Spades, and NF (likely with ROFL, League of Infamy and others) vs PD, RA and new alliance? ...
- by Killar-12 - at 2014.02.08 23:02:00
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