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2201. CCP nerfed my posting abilities - in General Discussions [original thread]
General John Ripper wrote: Now I have to wait 2 minutes between every post. LAME. Agreed, damn it I have to wait
- by Killar-12 - at 2013.07.18 13:39:00
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2202. Why Dust SHOULD stay on PS3 (at least temporarily) - in General Discussions [original thread]
Dust isn't finished it doesn't need to be on a new console competing with finished games in its infantile state it needs a place to grow and become strong let the fanboys do testing and balencing for CCP and then the rest of the community can get ...
- by Killar-12 - at 2013.07.18 13:36:00
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2203. An Idea for armor tanking. - in General Discussions [original thread]
No new comments? Ok can this be moved to feedback.
- by Killar-12 - at 2013.07.18 13:16:00
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2204. What if ARs, flaylocks, and MDs were nerfed? - in General Discussions [original thread]
Assault SMG
- by Killar-12 - at 2013.07.18 05:40:00
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2205. An Idea for armor tanking. - in General Discussions [original thread]
Pikachu Power wrote: I'm the worst shot in the world and I fear nobody who isn't a Caldari suit. I'll just say that much. I'll show the power of flux nades and a MD.
- by Killar-12 - at 2013.07.18 05:36:00
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2206. An Idea for armor tanking. - in General Discussions [original thread]
RINON114 wrote: Great ideas but it's just adding more complex stuff for the servers to deal with. I retain the idea that reppers as well as the new plates are moved to high slots. That's 3 items in high slots and one low slot and 2 of the i...
- by Killar-12 - at 2013.07.18 05:33:00
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2207. An Idea for armor tanking. - in General Discussions [original thread]
Alpha 443-6732 wrote: This is not a such a bad idea. Obviously needs a bit of balancing though. +1 How? I haven't went into detail I don't want to deal with certian people in my contact list...
- by Killar-12 - at 2013.07.18 05:29:00
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2208. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
Hey I came up with an idea for a temporary fix to armor
- by Killar-12 - at 2013.07.18 05:24:00
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2209. An Idea for armor tanking. - in General Discussions [original thread]
Pikachu Power wrote: I don't think I've been beaten by an armor tank once-like ever. Killdari Logi forever! Boo! Still there is nothing wrong with this setup?
- by Killar-12 - at 2013.07.18 05:21:00
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2210. The Who's Who of QQ - in General Discussions [original thread]
I want a Fix to Vehicle Engineering skill and Armor Tanking Suppoert my Armor tanking proposal! Knight me!
- by Killar-12 - at 2013.07.18 05:16:00
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2211. Tank Petition - in General Discussions [original thread]
Void Echo wrote: Killar-12 wrote: Void Echo wrote: Killar-12 wrote: Genius AV'er vs Average tanker the odds go to the AV'er because he's smarter in how he fights hes also smaller and more moveable which will result in him sneaking ...
- by Killar-12 - at 2013.07.18 05:10:00
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2212. An Idea for armor tanking. - in General Discussions [original thread]
Quick fixes Speed reduction penalties reduced to 10% on heavy plates that is all
- by Killar-12 - at 2013.07.18 05:03:00
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2213. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
Galvan Nized wrote: [quote=RINON1 How? We have the same equivalent for shields with the regulators and rechargers in lows. Move plates or reppers to highs and it's fixed. This isn't exactly equivalent. Shields take a 3rd skill to armor's 2. ...
- by Killar-12 - at 2013.07.18 04:59:00
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2214. Tank Petition - in General Discussions [original thread]
Void Echo wrote: Killar-12 wrote: Genius AV'er vs Average tanker the odds go to the AV'er because he's smarter in how he fights hes also smaller and more moveable which will result in him sneaking behind you or surprising you from a moun...
- by Killar-12 - at 2013.07.18 04:57:00
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2215. Tank Petition - in General Discussions [original thread]
Void Echo wrote: Killar-12 wrote: Void Echo wrote: Stinker Butt wrote: Void Echo wrote: how many times have you seen an advanced or prototype tank be called in since uprising began? oh? none? thats what I thought, you idiot... I k...
- by Killar-12 - at 2013.07.18 04:49:00
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2216. An Idea for armor tanking. - in General Discussions [original thread]
LT SHANKS wrote: Killar-12 wrote: Medic 1879 wrote: Some good ideas, you never know this may get added to CMDR Wang's list of things we looked at this week and get a SOONGäó next to it. Wooo Hoooo... Hey GM's could you move this... wait...
- by Killar-12 - at 2013.07.18 04:46:00
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2217. Tank Petition - in General Discussions [original thread]
Void Echo wrote: Stinker Butt wrote: Void Echo wrote: how many times have you seen an advanced or prototype tank be called in since uprising began? oh? none? thats what I thought, you idiot... I kill about 3 avers before they send my as...
- by Killar-12 - at 2013.07.18 04:43:00
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2218. An Idea for armor tanking. - in General Discussions [original thread]
Aero Yassavi wrote: Killar-12 wrote: Aero Yassavi wrote: This is how it's done for vehicles, so makes sense. The armor tanking races (Gallente and Amarr) need to have bonuses that reduce the fitting cost of medium and heavy armor plates s...
- by Killar-12 - at 2013.07.18 04:38:00
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2219. An Idea for armor tanking. - in General Discussions [original thread]
Aero Yassavi wrote: This is how it's done for vehicles, so makes sense. The armor tanking races (Gallente and Amarr) need to have bonuses that reduce the fitting cost of medium and heavy armor plates so we can actually fit them, making our suit...
- by Killar-12 - at 2013.07.18 04:31:00
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2220. plasma cannon needs a little more splash? - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Making it a proper RPG would be nice. Fater Speed and reduced Arc would do just that
- by Killar-12 - at 2013.07.18 04:18:00
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