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21. The choice to use chromosome aiming input. - in Feedback/Requests [original thread]
Bump
- by Kiiran-B - at 2014.02.21 17:17:00
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22. The choice to use chromosome aiming input. - in Feedback/Requests [original thread]
CommanderBolt wrote: Anyone who played in beta would love this. Especially for KB/M players as we have been nerfed / have had crappy aim mechanics since. The KB/M aiming is so sluggish and ughhh, even when on 100% sensitivity. I feel the sam...
- by Kiiran-B - at 2014.02.20 14:13:00
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23. The choice to use chromosome aiming input. - in Feedback/Requests [original thread]
RINON114 wrote: I would love this. End of. I wonder how many would sign a petition...
- by Kiiran-B - at 2014.02.20 01:20:00
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24. The choice to use chromosome aiming input. - in Feedback/Requests [original thread]
McFurious wrote: Kiiran-B wrote: McFurious wrote: Been wanting this since Uprising 1.0. Whatever they changed, it was for the worse and it has been a problem for the past 7 builds. Everyone who played Chromosome would love to have it's ai...
- by Kiiran-B - at 2014.02.19 17:33:00
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25. The choice to use chromosome aiming input. - in Feedback/Requests [original thread]
McFurious wrote: Been wanting this since Uprising 1.0. Whatever they changed, it was for the worse and it has been a problem for the past 7 builds. Everyone who played Chromosome would love to have it's aiming back in the game. Totally a...
- by Kiiran-B - at 2014.02.19 05:37:00
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26. The choice to use chromosome aiming input. - in Feedback/Requests [original thread]
This is less of a request and more of an inquiry. Could they bring back the input data exactly how it was for both DS3 and KB/M? Or is it forever lost? If they could I think it would help a lot of the KB/M players get back to playing back again. ...
- by Kiiran-B - at 2014.02.19 03:52:00
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27. Remove the PS move compatibility - in Feedback/Requests [original thread]
AmlSeb wrote: The move is generally broken on any shooter. Move for killzone 3 was great. Was so much fun using it. They should replicate the controls for this.
- by Kiiran-B - at 2014.02.13 03:14:00
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28. Things I'd like to see happen in DUST514... An ongoing list. - in Feedback/Requests [original thread]
KA24DERT wrote: No type of HP nerf is appropriate until the damage output of the rifles is re-evaluated. Youre right. I'd argue that they come hand in hand and should be both balanced with the same goal in mind.
- by Kiiran-B - at 2013.12.13 20:44:00
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29. Things I'd like to see happen in DUST514... An ongoing list. - in Feedback/Requests [original thread]
I'd rather have totally sh*t graphics and have great gameplay. Bigger maps requires more player in game. Better to just give us more maps. I hate running around a half empty map. The game can't be released all at one time. They need us coming ...
- by Kiiran-B - at 2013.12.13 20:32:00
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30. Things I'd like to see happen in DUST514... An ongoing list. - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Agreed on all except sp I only have 2 mill and do good If there was anymore it would encourage throw away alts and worse fotm I see what you mean. Maybe accelerated learning would be a better system. Accelerate...
- by Kiiran-B - at 2013.12.06 00:52:00
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31. Things I'd like to see happen in DUST514... An ongoing list. - in Feedback/Requests [original thread]
Aoena Rays wrote: Kiiran-B wrote: - Remove OB's from public matches. There isn't much more to say really. They are just boring. Read uprising 1.7 patch notes They are being removed from Factional warfare. Not public matches. Unless I...
- by Kiiran-B - at 2013.12.05 06:47:00
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32. Things I'd like to see happen in DUST514... An ongoing list. - in Feedback/Requests [original thread]
Just some thoughts on things in DUST that I see as a problem. In no particular order. - Dual tanking on suits. This could be fixed for Gallente and Caldari easily. I'm not sure about Minmatar and Amarr but as far as I see they have equal amounts ...
- by Kiiran-B - at 2013.12.05 03:43:00
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33. New drop suit module ideas. - in Feedback/Requests [original thread]
Been thinking of some new modules for drop suits only. But feel free to suggest vehicle modules and ill edit them in. 1. A low slot module that gives both PG and CPU but at a lower percentage of the individual modules. 2. A low slot armour rep...
- by Kiiran-B - at 2013.10.03 13:34:00
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34. Initial Feedback - Burst AR - in Feedback/Requests [original thread]
I say this all the time; they should base the new racial variant on the original seven shot, low damage burst. That was a gun with a niche.
- by Kiiran-B - at 2013.10.03 13:08:00
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35. Spawns are still broken - in Feedback/Requests [original thread]
When I press triangle to spawn in, it usually means I don't want to spawn on the uplink that is surrounded by two tanks and a bunch of mass driving, FG scrubs. Be great if you could fix that really soon, CCP. Kay thanks I love you byeee
- by Kiiran-B - at 2013.09.24 14:46:00
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36. End ambush at 000 - in Feedback/Requests [original thread]
pegasis prime wrote: Kiiran-B wrote: Rastael wrote: I always thought of it like this: if u are the last clone spawning you deserve some time to try to do any other kill, revives or whatever. Its not nice to wait to spawn and see that th...
- by Kiiran-B - at 2013.09.18 15:59:00
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37. End ambush at 000 - in Feedback/Requests [original thread]
Rastael wrote: I always thought of it like this: if u are the last clone spawning you deserve some time to try to do any other kill, revives or whatever. Its not nice to wait to spawn and see that the battle is ended. With your idea, most a...
- by Kiiran-B - at 2013.09.18 14:16:00
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38. End ambush at 000 - in Feedback/Requests [original thread]
Why should anyone continue to lose clones and gear when the objective is complete? Skirmish ends on destruction of an MCC, ambush should end immediately when the clone count reaches zero.
- by Kiiran-B - at 2013.09.18 03:57:00
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39. [Request] Bring back the banana suit! - in Feedback/Requests [original thread]
I miss the cal logi yellow suit! Bring it back :D.
- by Kiiran-B - at 2013.09.15 22:00:00
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40. 4:3 resolution option - in Feedback/Requests [original thread]
Alam Storm wrote: as well all know dust514 is set up to 16:9 resolution this means anyone who uses 4:3 screens will have black bars above and below the screen when playing dust and when you type it ends up in capital letters i was wondering i...
- by Kiiran-B - at 2013.09.13 16:50:00
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