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1. [Petition] Full Character Transfers to Project:Legion - in Feedback/Requests [original thread]
/signed
- by Kelbec Illidarie - at 2014.05.06 00:44:00
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2. better team communication - in Feedback/Requests [original thread]
i for one am for the option to have all members of the team able to make map ping commands like "holding position" "advancing" and "enemy contact" while the squad leaders have the standard commands of rally, defend, attack, and capture added to th...
- by Kelbec Illidarie - at 2014.05.01 07:13:00
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3. [Please fix] team killers, squaters, afk'ers. swift action neede... - in Feedback/Requests [original thread]
CCP you have in place a system that kicks mercs for not moving for an extended period of time but this system is not enough as players have found a way around this and that is a device that presses the triangle button and queuing for ambush. not o...
- by Kelbec Illidarie - at 2014.04.30 21:57:00
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4. better team communication - in Feedback/Requests [original thread]
to me i do not quite care how this is achieved, only that it is. be it every member of the battle has the ability to call out points of interest for their WHOLE team to see, a forced team comms, allowing squad leads to issure more then one command...
- by Kelbec Illidarie - at 2014.04.30 21:47:00
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5. shield repair equipment tool - in Feedback/Requests [original thread]
Snake Sellors wrote: keep bumping.. as you wish.
- by Kelbec Illidarie - at 2014.04.30 21:39:00
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6. racial missions (aka. public contracts) - in Feedback/Requests [original thread]
we want missions!
- by Kelbec Illidarie - at 2014.04.30 21:38:00
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7. capacitor (cap) applied to all vehicles. - in Feedback/Requests [original thread]
back to the top where this topic should be.
- by Kelbec Illidarie - at 2014.04.30 21:37:00
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8. uplink camping counter - in Feedback/Requests [original thread]
Dunce Masterson wrote: My idea is to un-nerf the uplinks and give them a spawn radius that would be boosted by the amarr logistics skill this would give players a small to wide area to spawn rather then directly on top of the uplink this would ...
- by Kelbec Illidarie - at 2014.04.29 18:15:00
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9. uplink camping counter - in Feedback/Requests [original thread]
Awry Barux wrote: Uplink camping is not a "problem". Bad teams failing to keep control of their spawn points is a problem. i disagree. spawn camping is a major problem. if it wasnt then i would not have posted a thread attempting to fine a w...
- by Kelbec Illidarie - at 2014.04.29 18:04:00
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10. shield repair equipment tool - in Feedback/Requests [original thread]
bump
- by Kelbec Illidarie - at 2014.04.29 06:59:00
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11. capacitor (cap) applied to all vehicles. - in Feedback/Requests [original thread]
Echo 1991 wrote: Kelbec Illidarie wrote: Echo 1991 wrote: They would have to completely re do vehicles for this to work. All of the damage mods would become passive, it would be possible to have a tank that can sit there for 5 minutes and...
- by Kelbec Illidarie - at 2014.04.29 06:58:00
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12. A Fix to Vehicle Spam - in Feedback/Requests [original thread]
this is a sandbox FPS... STOP limiting! take all the limiters off. let people call n what ever asset they want. those same assets are open to anyone else to go and buy. counter a tank with another tank if ya'll are going to B*tch about lack of OP ...
- by Kelbec Illidarie - at 2014.04.29 06:50:00
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13. racial missions (aka. public contracts) - in Feedback/Requests [original thread]
lithkul devant wrote: Godin Thekiller wrote: I'm assuming this is just temporary until we get open world. If you think that it should seriously stay like this, I say no. The problem is I don't think Dust 514 will ever have an open world, ...
- by Kelbec Illidarie - at 2014.04.29 06:40:00
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14. uplink camping counter - in Feedback/Requests [original thread]
bump
- by Kelbec Illidarie - at 2014.04.29 06:33:00
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15. Tier based queues 4 fair game play - in Feedback/Requests [original thread]
Draco Cerberus wrote: If anyone in this thread has ever played the game that started it all I believe they would understand that CCP doesn't make games that are fair, they make games that allow you to mess with other people, completely screw ot...
- by Kelbec Illidarie - at 2014.04.29 06:32:00
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16. Tier based queues 4 fair game play - in Feedback/Requests [original thread]
The dark cloud wrote: To be honest i would rather want a "only militia" game mode instead without any vehicles. play CoD.
- by Kelbec Illidarie - at 2014.04.29 06:16:00
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17. Tier based queues 4 fair game play - in Feedback/Requests [original thread]
Text Grant wrote: It would be better to base it on meta level of gear allowed in the battle. But yes I agree on the rest. the reason you do not base it on meta level of the gear alowd on the field is because if your skill points say you are a...
- by Kelbec Illidarie - at 2014.04.28 09:00:00
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18. Tier based queues 4 fair game play - in Feedback/Requests [original thread]
Draco Cerberus wrote: All the thoughts in this thread have been suggested in the past and the fact remains that with a small player base combined with a serious need for a player to meet other players in other corps (not NPC) and avoid running ...
- by Kelbec Illidarie - at 2014.04.28 08:56:00
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19. When Pilot suits are released... - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: Gaelon Thrace wrote: 1st Lieutenant Tiberius wrote: Pilot suits will look like scouts and light-frames with an alternate color scheme. Like how Assaults are White and Logis are Yellow or how Sentinels are G...
- by Kelbec Illidarie - at 2014.04.28 08:42:00
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20. capacitor (cap) applied to all vehicles. - in Feedback/Requests [original thread]
Echo 1991 wrote: They would have to completely re do vehicles for this to work. All of the damage mods would become passive, it would be possible to have a tank that can sit there for 5 minutes and not worry about anything. Also i think it woul...
- by Kelbec Illidarie - at 2014.04.28 07:45:00
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