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21. [Feedback] AR (SMG) mechanics. - in Feedback/Requests [original thread]
Reserved.
- by Keeriam Miray - at 2013.11.19 04:15:00
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22. [Feedback] AR (SMG) mechanics. - in Feedback/Requests [original thread]
We have 2 skills for AR, AR Op. & AR Sharpshooter. 1 - By 'push & hold' fire button after 10-30 rounds (depends on your skills) you will notice raising kick & dispersion. 2 - By fast tapping (or using turbo controller) you can unleas...
- by Keeriam Miray - at 2013.11.19 04:14:00
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23. [Request] Rebalance CQC - in Feedback/Requests [original thread]
i'd say also map design need's to be drastically changed & maps reworked. Not just to fit racial design but racial playstyle. We have quite a big maps but all fights takes place in small areas near objectives. More than 50% of map space are wa...
- by Keeriam Miray - at 2013.11.08 16:25:00
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24. [Feedback] Sniper Rifle headshot biomassing - in Feedback/Requests [original thread]
Draco Cerberus wrote: Perhaps your sniper rifle is dipping a bit when you headshot someone, as seen in all the matches I have played, a headshot means I don't get back up. I ensure you that i'm not bad at all with sniper rifles I'm mainly...
- by Keeriam Miray - at 2013.09.10 14:06:00
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25. [Feedback] Sniper Rifle headshot biomassing - in Feedback/Requests [original thread]
When i kill somebody with a headshot, they can be revived & it happens constantly (alot), like 70% of all time. This is bad, especialy if target with high threat lvl like heavy with HMG\FG or good player that can tear trough average blueberri...
- by Keeriam Miray - at 2013.09.10 12:42:00
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26. CCP - Please give us more stats on the fittings screen - in Feedback/Requests [original thread]
The more real stats we have the better it will be. I think alot of ppl tired using calc + paper or looking into crystal ball, testing fit in battle...
- by Keeriam Miray - at 2013.08.31 17:25:00
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27. [Request] Rethinking the Shotgun - in Feedback/Requests [original thread]
Arx Ardashir wrote: Keeriam Miray wrote: Shotty.... it's a PLASMA weapon, not projectile... wtf "pellets" doing in PLASMA weapon, tell us CCP Wolfman https://forums.dust514.com/default.aspx?g=posts&m=832146#post832146 They are plas...
- by Keeriam Miray - at 2013.07.10 21:59:00
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28. [Request] Rethinking the Shotgun - in Feedback/Requests [original thread]
CLONE117 wrote: u have to have that big circler red before u hit something... comfirming that, you need shoot with prediction to do full dmg, killed alot heavies with 3 shots of militia shotgun, but it's not an excuse for that kind of weapon...
- by Keeriam Miray - at 2013.07.10 20:29:00
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29. [Request] Rethinking the Shotgun - in Feedback/Requests [original thread]
Shotty.... it's a PLASMA weapon, not projectile... wtf "pellets" doing in PLASMA weapon, tell us CCP Wolfman https://forums.dust514.com/default.aspx?g=posts&m=832146#post832146
- by Keeriam Miray - at 2013.07.10 20:24:00
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30. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
important task - evacuate infantry, or make more or less safe drop. but without fire support & alone... you just flying harmles WP to enemy team. everything will change when our maps get bigger, alot bigger :) but still, in some situation it ...
- by Keeriam Miray - at 2013.01.13 14:21:00
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