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121. I like how alot of the pubprotostompers are QQing about FW friendly fire already - in General Discussions [original thread]
calisk galern wrote: are we? all I here are whiney butt hurt no tries thinking they will rule fw because they can shoot us with their militia rifles. like that would stop me from removing you from my face. I'll run around in a militia scout...
- by Karl Marx II - at 2013.12.03 18:58:00
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122. I like how alot of the pubprotostompers are QQing about FW friendly fire already - in General Discussions [original thread]
Seriously you stomped new players into the ground for the past 6 months in a meaningless game mode and now that they can affect YOUR fun in a purposeful FW gamemode you're calling them pathetic for saying that they are going to purposefully go out...
- by Karl Marx II - at 2013.12.03 18:51:00
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123. If you could have 1, just ONE new feature in 1.8 what would it be - in General Discussions [original thread]
jenza aranda wrote: Karl Marx II wrote: I still think you should step down from being a CPM as it shouldn't take you this long to see such a glaring problem but I guess it's better late than never and had you actually done this when you wer...
- by Karl Marx II - at 2013.12.03 10:41:00
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124. If you could have 1, just ONE new feature in 1.8 what would it be - in General Discussions [original thread]
jenza aranda wrote: small, large, doesnt matter. What would you guys like? simple responses please, If you see someone who posted what you would most want, just like the post. For me it would be PvE After months of trying to get through...
- by Karl Marx II - at 2013.12.03 10:24:00
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125. We *might* have Patch Notes today... - in General Discussions [original thread]
F.E.A.R This is how I feel
- by Karl Marx II - at 2013.12.03 10:06:00
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126. CCP here is an example of a huge patch - in General Discussions [original thread]
Kovinis Sparagas wrote: Iron Wolf Saber wrote: There is a limit to how large you can patches on consoles from what I understand. Move to PC - problem solved It's not really a problem it just means that they have to do monthly patches ov...
- by Karl Marx II - at 2013.12.03 09:36:00
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127. CCP here is an example of a huge patch - in General Discussions [original thread]
Iron Wolf Saber wrote: There is a limit to how large you can patches on consoles from what I understand. I can understand that, the PS3 is a console afterall and Aion is a PC game But whilst they may be restricted from doing 1 huge patch th...
- by Karl Marx II - at 2013.12.03 09:22:00
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128. CCP here is an example of a huge patch - in General Discussions [original thread]
Sinboto Simmons wrote: but I don't wanna wait 6 months for a patch What if it had all racial variants - 5 different skins for each of the current and new suits/weapons/vehicles -new vehicles such as speedsters - loads of new equipment ...
- by Karl Marx II - at 2013.12.03 09:12:00
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129. CCP here is an example of a huge patch - in General Discussions [original thread]
Necandi Brasil wrote: Lol , duster can't even read one page without complaining... Imagine the rage from 62 pgs would cause lol If that 1 page just had 1 word on it which was .. PVE I think I could refrain from complaining .. for a few min...
- by Karl Marx II - at 2013.12.03 09:01:00
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130. CCP here is an example of a huge patch - in General Discussions [original thread]
Cosgar wrote: Don't expect anything that's going to rival the iTunes ToS. Even EVE patch note barely break 3-5 pages on average. But at least EVE puts every minor detail. Each Dust patch, I worry more about what's not in the patch notes. Tha...
- by Karl Marx II - at 2013.12.03 08:59:00
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131. CCP here is an example of a huge patch - in General Discussions [original thread]
Boot Booter wrote: I couldn't stop myself from reading all 62 pages. What have you done!? LOL Well at least they have pictures and coloured tables rather than a wall of text .. it could've been worse xD
- by Karl Marx II - at 2013.12.03 08:58:00
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132. A new piece of Logistics Equipment - in General Discussions [original thread]
Kaughst wrote: Uh...probably should be in the feedback section... But as far the idea goes resupplying ammo from a logi vehicle would be a better choice, it would not seem like a infantry player can supply that much nanites for a heavy vehicle...
- by Karl Marx II - at 2013.12.03 08:56:00
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133. CCP here is an example of a huge patch - in General Discussions [original thread]
http://static.ncsoft.com/aion/store/PatchNotes/AION_Patch_Notes_062613.pdf That is a 62 page PDF file of the Aion 4.0 Patch Notes from June this year.. all this was done after being developed over 6 months and was implemented after being fully ...
- by Karl Marx II - at 2013.12.03 08:50:00
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134. A new piece of Logistics Equipment - in General Discussions [original thread]
The Ammo Resupply Tool ... T.A.R.T for short (LOL) This works in a similar way to the repair tool however instead of repairing armor it resupplies a vehicles ammo This would add another Logistics support role, we all know their are dedicated Tan...
- by Karl Marx II - at 2013.12.03 08:15:00
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135. Does anyone care of what ''SHROOM Headshot'' Thinks? - in General Discussions [original thread]
KING CHECKMATE wrote: Please someone answer! If I didn't care what anyone else thinks then I wouldn't bother coming to the forums in the 1st place So I guess I do
- by Karl Marx II - at 2013.12.03 03:49:00
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136. Future Vision Giveaway [Templar Set & ISK] - in General Discussions [original thread]
A little something :- Copy some of the vehicles active and passive modules and add them onto dropsuit modules eg Passive modules of Energized plates which increase armour/shield resistances and active modules that give a larger resistance but las...
- by Karl Marx II - at 2013.12.03 03:43:00
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137. What Makes a Great Player - in General Discussions [original thread]
True Adamance wrote: Neither. A good heavy beats them both hands down. Not necessarily a slayer, but a heavy who knows how to scare the crap out of his enemies. A good heavy with a good Logi alongside him repping/reviving and resupplying hi...
- by Karl Marx II - at 2013.12.03 03:10:00
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138. red line rail tanks - in General Discussions [original thread]
Pvt Numnutz wrote: Something must be done about these. Just lost a python to a rail tank that went allllllll the way back into his redline much farther than I could chase. My gunner and I almost go him too before he started running back into hi...
- by Karl Marx II - at 2013.12.03 03:07:00
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139. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
Malkai Inos wrote: Karl Marx II wrote: Mobius Wyvern wrote: Yeah, and what happens if you have 15 million SP and you suck? You will now permanently be put into matches with people far better than you and thrashed over and over due to fa...
- by Karl Marx II - at 2013.12.03 03:03:00
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140. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
Mobius Wyvern wrote: Vinsarrow wrote: For the very last time people stop with your going on about proto stomping & your insane nonesense ways to fix it. This is the 1 easy, fast, & clear solution so support it if you want proto stomp...
- by Karl Marx II - at 2013.12.02 23:07:00
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