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221. Dropship collision damage has changed... not in a good way. - in General Discussions [original thread]
BrotherofHavok wrote: So, I was messing around with ADS tonight and during one match something happened that pissed me off. I called in the incubus at the MCC on a skirmish match. I saw the landing marker next to me and waited for the RDV. With...
- by Kaminoikari - at 2014.04.17 00:54:00
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222. Amarr Commando and Lasers! - in General Discussions [original thread]
Rusty Shallows wrote: Kaminoikari wrote: Magnus Amadeuss wrote: Kaminoikari wrote: the epidemic on the forums, bad math Math nerd being a math nerd As you could tell, I was not running exact numbers. Hardly anyone reads somethi...
- by Kaminoikari - at 2014.04.16 23:16:00
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223. Amarr Commando and Lasers! - in General Discussions [original thread]
Magnus Amadeuss wrote: Kaminoikari wrote: the epidemic on the forums, bad math Math nerd being a math nerd As you could tell, I was not running exact numbers. Hardly anyone reads something with actual math in it, therefore I decided ...
- by Kaminoikari - at 2014.04.16 22:44:00
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224. Amarr Commando and Lasers! - in General Discussions [original thread]
Atiim wrote: Kaminoikari wrote: Atiim wrote: Kaminoikari wrote: Minmatar Mass Driver (Noob-tube): -20%/+20% MDs take more skill than any rifle in the game, especially the EZ-Mode hit-scan rifles. Gr8b8m8. This thread is about wh...
- by Kaminoikari - at 2014.04.16 22:30:00
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225. Amarr Commando and Lasers! - in General Discussions [original thread]
Atiim wrote: Kaminoikari wrote: Minmatar Mass Driver (Noob-tube): -20%/+20% MDs take more skill than any rifle in the game, especially the EZ-Mode hit-scan rifles. Gr8b8m8. This thread is about why the Amarr Commando brings the Laser ...
- by Kaminoikari - at 2014.04.16 22:21:00
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226. Nanite Injector and head shoots - in General Discussions [original thread]
Justice Darling wrote: Is it just me or half the time when I hit someone in the head my my bullet, and I see there medic come over and heal them it just bugs me. Is this a bug of some kind or what? I think head shoots when they hit the brain s...
- by Kaminoikari - at 2014.04.16 21:55:00
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227. Amarr Commando and Lasers! - in General Discussions [original thread]
Ghost Kaisar wrote: Kaminoikari wrote: Sir Dukey wrote: Awh sh*t. Here we go with the numbers again. Aw sh i t, here we go with the Minmaturd being angry. EDIT: Are you so angry that you couldn't hit your heavy on a slope that you h...
- by Kaminoikari - at 2014.04.16 21:52:00
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228. Amarr Commando and Lasers! - in General Discussions [original thread]
Lynn Beck wrote: Correction: gal commando brings AR to a 120/100 profile without prof. Amarr commando brings -bodyshot- damage to 130/90 Prof brings that to 145/90 laser, 135/100 plasma Headshots are a 25% on non-scrambler headshot(citation ne...
- by Kaminoikari - at 2014.04.16 21:49:00
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229. Fix this sh*t now!! - in General Discussions [original thread]
Seamie Schmoove wrote: Kaminoikari wrote: püïpéÅpüäpü¥püåpü½~~~ QQ more. Wow. Constructive post there sir. Well done. As to the OP I've been noticing this a bit but I don't use the massdriver often enough. Just thought there was a hit ...
- by Kaminoikari - at 2014.04.16 21:44:00
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230. Amarr Commando and Lasers! - in General Discussions [original thread]
Delanus Turgias wrote: So what you're saying is Commandoes are OP? Heheh, I think I've lost all respect for whoever the hell you are. I'm not saying they're OP. I am saying that the ScR and LR will become a completely viable option (more-so ...
- by Kaminoikari - at 2014.04.16 21:41:00
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231. Amarr Commando and Lasers! - in General Discussions [original thread]
Horizen Kenpachi wrote: Kaminoikari wrote: Horizen Kenpachi wrote: All biased what are the stats with commandos max skills with their racial gun at pro 5 and for lols then add dm's then take away all skill coz lets face it we spend half o...
- by Kaminoikari - at 2014.04.16 21:29:00
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232. Amarr Commando and Lasers! - in General Discussions [original thread]
Horizen Kenpachi wrote: All biased what are the stats with commandos max skills with their racial gun at pro 5 and for lols then add dm's then take away all skill coz lets face it we spend half our time waiting for skills to kick in mental lag ...
- by Kaminoikari - at 2014.04.16 21:10:00
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233. Amarr Commando and Lasers! - in General Discussions [original thread]
Sourdough Muffins wrote: Maths make my head hurt. I just like to melt faces with my Amarr Commando. I run Laz0r and ScR and do "ok" considering this is a new alt with only 1.5 million SP. I have still melted Heavies from 100~ Meters with my Laz...
- by Kaminoikari - at 2014.04.16 21:08:00
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234. Fix this sh*t now!! - in General Discussions [original thread]
Sir Dukey wrote: Mass driver doesn't do damage on slanted surfaces. I tried to kill this heavy today on the bridge map under the bridge. He had like 30 armor and I was using assault MD and did absolutely nothing to him because he was on a slope...
- by Kaminoikari - at 2014.04.16 21:02:00
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235. Amarr Commando and Lasers! - in General Discussions [original thread]
Sir Dukey wrote: Awh sh*t. Here we go with the numbers again. Aw sh i t, here we go with the Minmaturd being angry. EDIT: Are you so angry that you couldn't hit your heavy on a slope that you had to try and crap up someone else's thread? ...
- by Kaminoikari - at 2014.04.16 21:00:00
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236. Amarr Commando and Lasers! - in General Discussions [original thread]
Now, I'm fairly sure people know about this, but don't think too much about it. The Amarr Commando at maximum operations nets you a 10% (ten percent) bonus to laser weaponry. Why do I bring this up you ask? Well, for starters, it's because of our ...
- by Kaminoikari - at 2014.04.16 20:52:00
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237. Amarr Commando and Lasers! - in General Discussions [original thread]
The Minmatar Combat Rifle has superior DPS (in both burst and assault variants) and has about the same range and accuracy as a ScR. In a ~40 meter fight, the Combat Rifle will knock out your shields (let's say 250 as per the base with a commado ...
- by Kaminoikari - at 2014.04.16 20:52:00
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238. ADS vs ADS - in General Discussions [original thread]
Serimos Haeraven wrote: DUST Fiend wrote: Dogfights are basically non existent these days, unless you have a rail Incubus you just won't apply enough DPS before you have to reload and they just disengage or heal up that damage. Eh, XT Mis...
- by Kaminoikari - at 2014.04.16 20:03:00
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239. Bring EVE ships to the ground (Maps) - in General Discussions [original thread]
RayRay James wrote: EVE ships could explode on contact with the atmosphere. Think about how quick THAT would end the match. Sheit, if CCP got to the point where that could happen it would be glorious. Scene: A massive 32v32 (or 16v16?) ba...
- by Kaminoikari - at 2014.04.16 20:00:00
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240. ADS vs ADS - in General Discussions [original thread]
DUST Fiend wrote: Kaminoikari wrote: DUST Fiend wrote: Death Shadow117 wrote: when one was about to die hed just fly to the skybox rep then come back If we had custom matches (hahahahahhahahahahha #DUST), you could set it up in an am...
- by Kaminoikari - at 2014.04.16 19:24:00
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