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1121. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Kain Spero wrote: CCP Cmdr Wang wrote: We are also planning to introduce Matchmaking improvemtns that will take controller input into account. Do not separate by controller type; you will destroy the game community. Seriously, what is your...
- by KalOfTheRathi - at 2013.03.06 11:41:00
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1122. option to leave local chat - in General Discussions [original thread]
Let me guess, you never heard of the Requests/Feedback Forum.
- by KalOfTheRathi - at 2013.03.06 04:12:00
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1123. Skill Point's Reset - in General Discussions [original thread]
Dr Debo Galaxy wrote: I personally would like a release date reset, not a refund but a reset. As in everyone would start back at zero or 50,000 or what ever we started with. I have a feeling there are a lot more skills to come out side of racia...
- by KalOfTheRathi - at 2013.03.06 04:11:00
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1124. Tank weak points? Where are they? - in General Discussions [original thread]
DUST514 is similar to many other video games in that there is one value for health and one additional for shields. Hitting a Merc in the foot is just as lethal as shooting them in the heart. Same goes for tanks. There is no Head Shot for any vehi...
- by KalOfTheRathi - at 2013.03.04 05:34:00
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1125. What is "loot"? - in General Discussions [original thread]
Tiluvo wrote: KalOfTheRathi wrote: * Officer Weapons are Only found in your Inventory When you are fitting them. They do not appear in either the Market or under Assets. You sure? I've got some Thales and the pistol thingy, among others, ...
- by KalOfTheRathi - at 2013.03.03 00:18:00
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1126. THE DOWNTIME THREAD - in General Discussions [original thread]
Smacking QQ Kittens in the Forums.
- by KalOfTheRathi - at 2013.03.02 12:40:00
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1127. Why were the war points for dropship CRU removed? - in General Discussions [original thread]
Y0UR NAME HERE wrote: Nguruthos IX wrote: And when can anyone expect to get them back? dropship need love. There was and still is WP's for cru in DS. However its been an official bug since build 1 and never fixed. Okay YOUR NAME HERE, h...
- by KalOfTheRathi - at 2013.03.02 11:33:00
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1128. New Spawn. Worst Spawn? - in General Discussions [original thread]
I thought there was a post from a Dev where we were supposed to respond. However, I cannot find it so I will join this one. I like the new version. Yeah you can still get swamped with Reds. Most of the time you can at least have a chance to conne...
- by KalOfTheRathi - at 2013.03.02 11:26:00
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1129. New Spawn. Worst Spawn? - in General Discussions [original thread]
Coleman Gray wrote: Yeah feels like their team spawns on me XD They do. It is because they heard you were using Forge Guns. Reds hate Forge Guns.
- by KalOfTheRathi - at 2013.03.02 11:21:00
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1130. Remote explosives won't always detonate - in General Discussions [original thread]
Two overall causes and You can do something to help fix them. Objects must currently be laid on a Flat surface. If it is not the chance that the object will not work or will disappear is significantly higher. Use flat surfaces whenever possible...
- by KalOfTheRathi - at 2013.03.02 01:41:00
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1131. Devs joking we are close to an update - in General Discussions [original thread]
Betas do that constantly and they always have. Imagine we are trying to find Bugs. Imagine the Devs think they are close to release. Now we get the New Audio Server installed via a long Hotfix update. Yet, the new functionality in fact does not w...
- by KalOfTheRathi - at 2013.03.02 01:34:00
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1132. Answer from CCP how turret damage is calculated - in General Discussions [original thread]
@Musta Tornius, first thanks for the update. If the opportunity arises I would ask for a clarification. Is the Base Turret value set by the Purchaser of that Turret? Or Is it set when the Turret is installed or When a Pilot/Driver assumes...
- by KalOfTheRathi - at 2013.03.02 01:22:00
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1133. Answer from CCP how turret damage is calculated - in General Discussions [original thread]
Grit Breather wrote: Plainly put, why would a turret care if the driver has level 3 and the gunner level 2? Are you aware that your statement makes no sense? This is a game that operates within a set of rules that the Game Designers make. T...
- by KalOfTheRathi - at 2013.03.02 01:16:00
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1134. What is "loot"? - in General Discussions [original thread]
Salvage is Randomly Generated weapons or vehicles. These will occasionally include Officer Weapons *. The current solution is a place holder until the proper solution is in place. It will be similar to EVE. Every item in a battle is tested to s...
- by KalOfTheRathi - at 2013.03.02 00:56:00
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1135. What are the skirmish maps.... - in General Discussions [original thread]
Arrant Leet wrote: That has 5 points, (2 outside 3 in base).. One has A in the middle inside a building, C is across from A and there's a bridge to get to it (under this bridge there's a little canal. And B is on the side inside a building as ...
- by KalOfTheRathi - at 2013.02.28 15:58:00
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1136. New items in the Market? - in General Discussions [original thread]
Thanks. No weapons then.
- by KalOfTheRathi - at 2013.02.28 02:58:00
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1137. Is it posible ? - in General Discussions [original thread]
No. Once spent SP is there to stay. Don't Skill while under the influence.
- by KalOfTheRathi - at 2013.02.27 14:27:00
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1138. NO MORE TANKS IN AMBUSH! - in General Discussions [original thread]
Tech Ohm Eaven wrote: Hana-Maru wrote: -- snip of QQ, QQ, QQ, I don't understand -- Wrong section. Post this in FEEDBACK. I.e. please limit tanks to one or two count in the Ambush game mode. Then give your reasons why you ask this and then...
- by KalOfTheRathi - at 2013.02.27 14:24:00
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1139. Game mechanic testing. - in General Discussions [original thread]
Try Searching for the answer. I am certain it has been done before. The Scout Suit has some advantage that might be undocumented and was mentioned in the earlier post. My alt is an Assault/Heavy and he loves killing Mercs that use the Nova Knife.
- by KalOfTheRathi - at 2013.02.27 14:21:00
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1140. driving a tank into the mining reactor core - in General Discussions [original thread]
Map Feedback Forum will give you the map names and Grid locations so Furry will be able to take deep breaths once again. Please consider using it. https://forums.dust514.com/default.aspx?g=forum&c=235 I think you are talking about Skim Ju...
- by KalOfTheRathi - at 2013.02.27 14:09:00
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